Player Matchup

Ymir
Ymir
Danobipo
Ymir
Level 131
God Stats
2W - 3L
1,560 SR
Queue Stats
347W - 307L
1,535 Elo+
Solo
Heimdallr
Heimdallr
FumetsuTA
Heimdallr
Level 152
God Stats
4W - 8L
1,430 SR
Queue Stats
412W - 386L
1,542 Elo+
Party 1
Cerberus
Cerberus
TET03000
Cerberus
Level 173
God Stats
98W - 110L
1,612 SR
Queue Stats
1,110W - 1,026L
1,621 Elo+
Solo
Cliodhna
Cliodhna
ZeroKaos23
Cliodhna
Level 69
God Stats
3W - 2L
1,425 SR
Queue Stats
228W - 209L
1,545 Elo+
Party 1
Hel
Hel
awilixsdog
Hel
Level 96
God Stats
4W - 2L
1,483 SR
Queue Stats
386W - 377L
1,550 Elo+
Party 1
Team Averages
Level 124
1,502 SR
1,558 Elo+

VS

Team Averages
Level 127
1,598 SR
1,582 Elo+
Bacchus
Bacchus
Fortunigi
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 106L
1,526 Elo+
Party 2
Bellona
Bellona
IsshinAshina
Bellona
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,679 Elo+
Party 2
Cupid
Cupid
Kalostin
Cupid
Level 136
God Stats
4W - 2L
1,596 SR
Queue Stats
81W - 83L
1,532 Elo+
Party 2
Hades
Hades
SSS_sebi
Hades
Level 158
God Stats
26W - 7L
1,719 SR
Queue Stats
202W - 176L
1,598 Elo+
Solo
Pele
Pele
XXtinctacion
Pele
Level 121
God Stats
34W - 32L
1,674 SR
Queue Stats
315W - 247L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 5
8,458
470
5,943
17,106
17,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
FumetsuTA
Heimdallr
16
4 / 6 / 2
10,157
564
14,138
14,240
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
TET03000
Cerberus
17
3 / 2 / 1
10,668
593
11,853
17,036
16,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cliodhna
ZeroKaos23
Cliodhna
14
2 / 6 / 4
7,993
444
6,675
14,262
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
1 / 6 / 0
9,166
509
6,206
14,890
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fortunigi
Bacchus
15
5 / 1 / 8
9,495
528
7,274
13,649
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
IsshinAshina
Bellona
16
2 / 1 / 5
9,715
540
8,556
15,396
11,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Kalostin
Cupid
16
1 / 3 / 6
9,238
513
7,934
12,412
4,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
SSS_sebi
Hades
17
4 / 1 / 6
10,175
565
14,603
11,003
6,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
12 / 4 / 6
10,740
597
16,964
19,775
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
24
24
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
5
0.63
W
Bacchus
Fortunigi
Bacchus
5
1
8
9
L
Heimdallr
FumetsuTA
Heimdallr
4
6
2
0.83
W
Bellona
IsshinAshina
Bellona
2
1
5
4.5
W
Cupid
Kalostin
Cupid
1
3
6
1.33
W
Hades
SSS_sebi
Hades
4
1
6
7
L
Cerberus
TET03000
Cerberus
3
2
1
1.75
W
12
4
6
3.75
L
Cliodhna
ZeroKaos23
Cliodhna
2
6
4
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
55,331
77,534
Taken
72,235
47,940
Mitigated
44,480
25,382
Healing
28,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,943
1,064
0
1,805
17,106
17,156
0
4,544
12,562
33,320
0
W
Bacchus
Fortunigi
Bacchus
7,274
941
0
2,632
13,649
15,245
0
3,236
10,331
26,646
2,204
L
Heimdallr
FumetsuTA
Heimdallr
14,138
7,387
0
4,140
14,240
5,671
279
3,304
10,936
0
89,087
W
Bellona
IsshinAshina
Bellona
8,556
4,047
0
4,309
15,396
11,456
0
7,276
7,134
0
64,597
W
Cupid
Kalostin
Cupid
7,934
5,016
510
4,666
12,412
4,599
1,070
1,650
10,762
0
76,438
W
Hades
SSS_sebi
Hades
14,603
1,128
790
6,632
11,003
6,516
222
4,404
6,503
74,069
997
L
Cerberus
TET03000
Cerberus
11,853
922
0
8,006
17,036
16,949
0
2,016
15,020
84,242
4,259
W
16,964
4,069
0
9,303
19,775
6,664
0
5,651
14,028
0
85,055
L
Cliodhna
ZeroKaos23
Cliodhna
6,675
951
0
4,703
14,262
3,982
209
2,956
11,306
0
52,472
L
6,206
302
1,867
4,861
14,890
4,182
524
9,017
5,873
70,545
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
49,363
631
Minions Killed
537
0
Camps Cleared
0
1,639,904
Distance Traveled
1,895,727
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,458
470
37
2
0
335,792
3
W
Bacchus
9,495
528
35
2
0
367,767
0
L
Heimdallr
10,157
564
143
8
0
316,877
3
W
Bellona
9,715
540
129
7
0
397,942
0
W
Cupid
9,238
513
132
7
0
360,225
0
W
Hades
10,175
565
125
7
0
354,982
4
L
Cerberus
10,668
593
226
13
0
318,412
4
W
Pele
10,740
597
116
6
0
414,811
2
L
Cliodhna
7,993
444
80
4
0
332,057
2
L
Hel
9,166
509
145
8
0
336,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role