Player Matchup

Discordia
Discordia
FridaalemorHD
Discordia
Level 144
God Stats
5W - 4L
1,777 SR
Queue Stats
20W - 21L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
K3LL3R
Sylvanus
Level 154
God Stats
1W - 6L
1,426 SR
Queue Stats
67W - 70L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
TheFrsXx
Ao Kuang
Level 61
God Stats
8W - 9L
1,627 SR
Queue Stats
218W - 223L
1,465 Elo+
Solo
Skadi
Skadi
ZZ77
Skadi
Level 80
God Stats
73W - 66L
1,494 SR
Queue Stats
150W - 158L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
joshex13
Kuzenbo
Level 147
God Stats
2W - 5L
1,334 SR
Queue Stats
76W - 94L
1,488 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,491 Elo+

VS

Team Averages
Level 140
1,483 SR
1,396 Elo+
Ares
Ares
DestroyerDtr
Ares
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 24L
1,102 Elo+
Solo
Hercules
Hercules
Kexuy
Hercules
Level 148
God Stats
2W - 1L
1,482 SR
Queue Stats
136W - 151L
1,424 Elo+
Solo
Fenrir
Fenrir
MaestroPiero
Fenrir
Level 156
God Stats
13W - 15L
1,416 SR
Queue Stats
346W - 313L
1,504 Elo+
Solo
Chiron
Chiron
Packato
Chiron
Level 125
God Stats
2W - 1L
1,519 SR
Queue Stats
50W - 55L
1,490 Elo+
Solo
He Bo
He Bo
Steelkee
He Bo
Level 234
God Stats
7W - 2L
1,500 SR
Queue Stats
269W - 249L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FridaalemorHD
Discordia
13
2 / 9 / 4
8,919
469
10,442
12,714
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
K3LL3R
Sylvanus
14
2 / 3 / 3
8,821
464
5,571
16,569
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ao Kuang
TheFrsXx
Ao Kuang
15
3 / 8 / 1
8,912
469
7,954
18,076
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
ZZ77
Skadi
17
4 / 5 / 2
10,292
542
14,334
13,596
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
joshex13
Kuzenbo
15
2 / 5 / 0
9,550
503
10,055
15,702
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
9,951
524
7,032
17,271
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Kexuy
Hercules
17
3 / 1 / 5
10,863
572
9,381
16,071
13,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
17
8 / 5 / 9
10,639
560
12,797
15,659
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Packato
Chiron
17
2 / 2 / 7
10,570
556
8,744
12,223
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

He Bo
Steelkee
He Bo
19
13 / 2 / 5
12,360
651
17,789
14,178
4,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
13
Kills
30
30
Deaths
14
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Discordia
FridaalemorHD
Discordia
2
9
4
0.44
L
Sylvanus
K3LL3R
Sylvanus
2
3
3
1.17
W
Hercules
Kexuy
Hercules
3
1
5
5.5
W
Fenrir
8
5
9
2.5
W
Chiron
Packato
Chiron
2
2
7
2.75
W
He Bo
Steelkee
He Bo
13
2
5
7.75
L
Ao Kuang
TheFrsXx
Ao Kuang
3
8
1
0.44
L
Skadi
ZZ77
Skadi
4
5
2
1
L
Kuzenbo
joshex13
Kuzenbo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,356
Damage
55,743
76,657
Taken
75,402
46,969
Mitigated
46,590
16,365
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,032
617
0
1,617
17,271
16,437
0
6,989
10,242
30,507
0
L
Discordia
FridaalemorHD
Discordia
10,442
865
0
808
12,714
3,961
50
6,907
5,756
62,578
0
L
Sylvanus
K3LL3R
Sylvanus
5,571
1,278
1,070
4,190
16,569
16,735
8
8,934
7,635
33,477
3,354
W
Hercules
Kexuy
Hercules
9,381
3,101
0
9,256
16,071
13,958
223
9,422
5,837
0
73,782
W
Fenrir
12,797
2,713
0
2,102
15,659
6,698
0
6,827
8,712
0
69,776
W
Chiron
Packato
Chiron
8,744
2,521
473
4,266
12,223
4,538
424
2,128
9,979
0
86,877
W
He Bo
Steelkee
He Bo
17,789
967
461
6,442
14,178
4,959
654
7,262
6,873
93,603
3,143
L
Ao Kuang
TheFrsXx
Ao Kuang
7,954
2,479
0
6,493
18,076
6,566
0
3,328
14,618
63,627
1,644
L
Skadi
ZZ77
Skadi
14,334
5,229
0
1,224
13,596
5,066
826
3,355
10,241
0
84,685
L
Kuzenbo
joshex13
Kuzenbo
10,055
2,504
0
2,580
15,702
14,641
537
2,215
12,989
66,643
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
54,383
530
Minions Killed
581
0
Camps Cleared
0
1,820,191
Distance Traveled
1,885,237
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,951
524
38
2
0
383,688
6
L
Discordia
8,919
469
120
6
0
368,140
0
L
Sylvanus
8,821
464
53
3
0
325,637
1
W
Hercules
10,863
572
151
8
0
359,196
3
W
Fenrir
10,639
560
85
4
0
400,581
8
W
Chiron
10,570
556
154
8
0
333,201
0
W
He Bo
12,360
651
153
8
0
408,571
4
L
Ao Kuang
8,912
469
96
5
0
378,652
2
L
Skadi
10,292
542
150
8
0
380,442
0
L
Kuzenbo
9,550
503
111
6
0
367,320
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role