Player Matchup

Xbalanque
Xbalanque
Gold II
AWeeeeLilGuy
Xbalanque
Gold II
Level 102
God Stats
0W - 2L
1,537 SR
Queue Stats
61W - 58L
1,560 MMR
Solo
Da Ji
Da Ji
Bronze III
DingusBaboon
Da Ji
Bronze III
Level 68
God Stats
0W - 2L
1,601 SR
Queue Stats
1W - 3L
1,508 MMR
Solo
Discordia
Discordia
Gold II
ThiccJohn
Discordia
Gold II
Level 145
God Stats
1W - 1L
1,712 SR
Queue Stats
87W - 80L
1,605 MMR
Solo
Ymir
Ymir
Silver II
ZMonay
Ymir
Silver II
Level 116
God Stats
5W - 5L
1,642 SR
Queue Stats
31W - 30L
1,319 MMR
Solo
Cthulhu
Cthulhu
Gold I
maruchinx
Cthulhu
Gold I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 65L
1,578 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,598 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,503 SR
1,534 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
B1RotaryEngine
Kukulkan
Gold II
Level 158
God Stats
4W - 8L
1,448 SR
Queue Stats
157W - 156L
1,627 MMR
Solo
Hun Batz
Hun Batz
Silver I
MAR254tas
Hun Batz
Silver I
Level 126
God Stats
9W - 5L
1,828 SR
Queue Stats
30W - 27L
1,562 MMR
Party 1
Khepri
Khepri
Silver II
Useless_God-
Khepri
Silver II
Level 156
God Stats
5W - 9L
1,235 SR
Queue Stats
38W - 42L
1,501 MMR
Party 1
Medusa
Medusa
Gold IV
tin_tinX
Medusa
Gold IV
Level 166
God Stats
22W - 23L
1,504 SR
Queue Stats
385W - 379L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AWeeeeLilGuy
Xbalanque
15
0 / 1 / 0
8,174
545
6,757
8,508
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
7,597
506
5,683
11,213
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ThiccJohn
Discordia
14
4 / 3 / 0
8,108
541
6,681
8,565
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ZMonay
Ymir
11
0 / 2 / 1
6,938
463
4,115
10,692
6,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
maruchinx
Cthulhu
12
2 / 4 / 1
7,292
486
6,999
10,479
7,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Ix ChelJanusSerqetBastet

VS

Bans
SkadiGebThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 3 / 3
8,604
574
6,390
10,436
7,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
14
4 / 3 / 1
8,712
581
8,060
8,863
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MAR254tas
Hun Batz
15
3 / 2 / 3
7,904
527
6,678
9,928
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
13
1 / 0 / 5
7,627
508
4,896
8,977
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
tin_tinX
Medusa
15
1 / 0 / 0
8,048
537
4,018
7,883
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
12
13
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
3
1.5
L
Xbalanque
AWeeeeLilGuy
Xbalanque
0
1
0
0
W
Kukulkan
4
3
1
1.5
L
2
3
3
1.17
W
Hun Batz
MAR254tas
Hun Batz
3
2
3
2.25
L
Discordia
ThiccJohn
Discordia
4
3
0
1.33
W
Khepri
1
0
5
3.5
L
Ymir
ZMonay
Ymir
0
2
1
0.25
L
Cthulhu
maruchinx
Cthulhu
2
4
1
0.63
W
Medusa
tin_tinX
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
30,042
49,457
Taken
46,087
23,406
Mitigated
23,716
15,490
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,390
687
0
5,614
10,436
7,150
597
6,328
4,108
48,678
2,460
L
Xbalanque
AWeeeeLilGuy
Xbalanque
6,757
2,432
0
4,860
8,508
2,801
0
1,258
7,250
0
81,645
W
Kukulkan
8,060
1,481
0
933
8,863
3,269
0
4,986
3,877
68,813
0
L
5,683
1,516
0
5,031
11,213
3,765
0
2,659
8,498
0
55,655
W
Hun Batz
MAR254tas
Hun Batz
6,678
1,687
0
996
9,928
3,935
0
1,584
8,344
0
71,804
L
Discordia
ThiccJohn
Discordia
6,681
328
0
787
8,565
2,367
0
4,278
4,013
51,196
2,137
W
Khepri
4,896
187
0
3,170
8,977
6,242
0
2,861
6,116
20,132
1,360
L
Ymir
ZMonay
Ymir
4,115
304
0
1,837
10,692
6,760
0
6,509
3,955
23,057
0
L
Cthulhu
maruchinx
Cthulhu
6,999
747
184
2,791
10,479
7,713
0
3,160
7,319
41,176
1,594
W
Medusa
tin_tinX
Medusa
4,018
1,129
0
2,440
7,883
3,120
0
1,516
6,367
0
75,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
40,895
412
Minions Killed
482
0
Camps Cleared
0
1,459,146
Distance Traveled
1,523,062
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,604
574
99
7
0
255,933
0
L
Xbalanque
8,174
545
125
8
0
288,464
1
W
Kukulkan
8,712
581
125
8
0
277,734
4
L
Da Ji
7,597
506
94
6
0
335,522
4
W
Hun Batz
7,904
527
97
6
0
358,079
0
L
Discordia
8,108
541
91
6
0
296,646
2
W
Khepri
7,627
508
25
2
0
316,920
0
L
Ymir
6,938
463
41
3
0
301,689
0
L
Cthulhu
7,292
486
61
4
0
236,825
5
W
Medusa
8,048
537
136
9
0
314,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role