Player Matchup

Baron Samedi
Baron Samedi
KactusJoose
Baron Samedi
Level 157
God Stats
1W - 0L
1,538 SR
Queue Stats
10W - 1L
1,915 Elo+
Party 1
Bacchus
Bacchus
bigpapicholo
Bacchus
Level 68
God Stats
6W - 1L
1,607 SR
Queue Stats
9W - 1L
1,857 Elo+
Party 1
Hun Batz
Hun Batz
saethemighty
Hun Batz
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,877 Elo+
Party 1
Team Averages
Level 112
1,548 SR
1,883 Elo+

VS

Team Averages
Level 86
1,560 SR
1,525 Elo+
Ra
Ra
CanadianHaz3
Ra
Level 28
God Stats
11W - 9L
1,617 SR
Queue Stats
13W - 14L
1,574 Elo+
Party 2
Pele
Pele
NuClearCOWBOY94
Pele
Level 83
God Stats
5W - 6L
1,555 SR
Queue Stats
55W - 60L
1,500 Elo+
Solo
Poseidon
Poseidon
stumpystump
Poseidon
Level 148
God Stats
25W - 21L
1,510 SR
Queue Stats
92W - 107L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KactusJoose
Baron Samedi
17
10 / 0 / 9
10,876
1,088
12,739
8,671
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
bigpapicholo
Bacchus
16
3 / 2 / 15
9,359
936
6,121
9,692
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
saethemighty
Hun Batz
15
7 / 3 / 9
9,831
983
9,084
10,218
6,472
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,503
750
5,405
9,703
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
3 / 6 / 1
7,847
785
9,354
10,381
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
stumpystump
Poseidon
13
2 / 8 / 3
8,285
829
5,844
10,353
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Baron Samedi
KactusJoose
Baron Samedi
10
0
9
14.5
L
3
6
1
0.58
W
Bacchus
bigpapicholo
Bacchus
3
2
15
5.25
W
Hun Batz
saethemighty
Hun Batz
7
3
9
3.83
L
Poseidon
stumpystump
Poseidon
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
20,603
28,581
Taken
30,437
21,592
Mitigated
11,338
9,435
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,405
85
369
3,016
9,703
5,013
0
5,719
3,197
17,804
0
W
Baron Samedi
KactusJoose
Baron Samedi
12,739
1,100
718
3,475
8,671
5,570
1,059
3,630
4,871
50,247
0
L
9,354
1,357
0
1,286
10,381
3,130
0
5,417
4,317
0
23,808
W
Bacchus
bigpapicholo
Bacchus
6,121
1,133
0
2,205
9,692
9,550
628
3,661
5,627
11,902
958
W
Hun Batz
saethemighty
Hun Batz
9,084
3,147
0
3,037
10,218
6,472
1,494
3,132
6,819
0
32,889
L
Poseidon
stumpystump
Poseidon
5,844
989
0
1,116
10,353
3,195
0
5,827
3,856
21,465
1,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
23,635
141
Minions Killed
97
0
Camps Cleared
0
569,899
Distance Traveled
445,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,503
750
34
3
0
136,918
0
W
Baron Samedi
10,876
1,088
83
8
0
190,999
0
L
Pele
7,847
785
20
2
0
183,073
0
W
Bacchus
9,359
936
15
2
0
181,394
0
W
Hun Batz
9,831
983
43
4
0
197,506
0
L
Poseidon
8,285
829
43
4
0
125,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role