Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ReyIron
Persephone
Level 105
God Stats
7W - 10L
1,433 SR
Queue Stats
176W - 172L
1,514 Elo+
Party 2
Atlas
Atlas
TH3DOPEMAN
Atlas
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 81L
1,501 Elo+
Party 1
Medusa
Medusa
iRotaa
Medusa
Level 83
God Stats
5W - 2L
1,469 SR
Queue Stats
155W - 151L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
smileybaka
Jing Wei
Level 117
God Stats
2W - 0L
1,679 SR
Queue Stats
87W - 92L
1,482 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,504 Elo+

VS

Team Averages
Level 104
1,537 SR
1,489 Elo+
Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Tippinjenga
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZerøAbility
Cu Chulainn
Level 130
God Stats
3W - 1L
1,616 SR
Queue Stats
177W - 170L
1,496 Elo+
Solo
Danzaburou
Danzaburou
sneakyystallings
Danzaburou
Level 124
God Stats
0W - 2L
1,570 SR
Queue Stats
50W - 50L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 5
6,254
1,251
4,845
3,361
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
ReyIron
Persephone
10
1 / 2 / 4
6,077
1,215
4,815
3,393
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
13
3 / 0 / 5
7,039
1,408
3,108
4,990
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
iRotaa
Medusa
12
6 / 1 / 3
7,192
1,438
6,150
3,886
1,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
smileybaka
Jing Wei
11
0 / 1 / 10
6,078
1,216
4,117
3,116
1,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 3 / 2
5,776
1,155
3,774
5,898
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
 
Tiamat
5
0 / 0 / 0
4,412
882
0
0
0
9
0 / 3 / 2
5,185
1,037
1,042
7,225
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
ZerøAbility
Cu Chulainn
11
2 / 3 / 2
5,787
1,157
4,887
8,559
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
sneakyystallings
Danzaburou
12
1 / 3 / 1
5,790
1,158
2,697
4,903
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
12
Kills
5
5
Deaths
12
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
5
4.5
L
Odin
 
Odin
2
3
2
1
L
Tiamat
 
Tiamat
0
0
0
0
W
Persephone
ReyIron
Persephone
1
2
4
1.5
W
Atlas
3
0
5
5.5
L
0
3
2
0.33
L
Cu Chulainn
ZerøAbility
Cu Chulainn
2
3
2
1
W
Medusa
iRotaa
Medusa
6
1
3
7.5
W
Jing Wei
smileybaka
Jing Wei
0
1
10
5
L
Danzaburou
sneakyystallings
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
12,400
18,746
Taken
26,585
7,042
Mitigated
19,148
10,276
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,845
320
2,660
1,242
3,361
1,193
223
0
3,324
13,599
0
L
Odin
 
Odin
3,774
182
0
960
5,898
6,253
0
3,368
2,530
0
5,261
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
ReyIron
Persephone
4,815
75
277
437
3,393
826
34
0
3,309
9,682
0
W
Atlas
3,108
706
560
2,257
4,990
2,650
130
0
4,990
8,328
0
L
1,042
262
329
1,870
7,225
6,374
0
3,328
3,897
0
2,809
L
Cu Chulainn
ZerøAbility
Cu Chulainn
4,887
693
384
1,300
8,559
4,491
0
3,631
4,856
0
11,851
W
Medusa
iRotaa
Medusa
6,150
2,675
474
931
3,886
1,329
154
0
3,812
0
14,045
W
Jing Wei
smileybaka
Jing Wei
4,117
2,708
663
775
3,116
1,044
943
0
3,007
0
8,339
L
Danzaburou
sneakyystallings
Danzaburou
2,697
810
0
560
4,903
2,030
0
2,324
2,534
0
12,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
26,950
76
Minions Killed
37
0
Camps Cleared
0
609,193
Distance Traveled
383,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,254
1,251
25
5
0
116,925
0
L
Odin
5,776
1,155
6
1
0
99,410
0
L
Tiamat
4,412
882
0
0
0
0
0
W
Persephone
6,077
1,215
13
3
0
131,892
0
W
Atlas
7,039
1,408
6
1
0
120,438
0
L
Horus
5,185
1,037
2
0
0
101,184
0
L
Cu Chulainn
5,787
1,157
9
2
0
96,405
0
W
Medusa
7,192
1,438
16
3
0
125,923
0
W
Jing Wei
6,078
1,216
16
3
0
114,015
0
L
Danzaburou
5,790
1,158
20
4
0
86,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role