Player Matchup

Scylla
Scylla
Awesomeo001
Scylla
Level 148
God Stats
16W - 0L
1,952 SR
Queue Stats
514W - 29L
2,073 Elo+
Party 2
Ra
Ra
JDinVegas
Ra
Level 147
God Stats
53W - 2L
2,200 SR
Queue Stats
465W - 18L
2,163 Elo+
Party 2
Artemis
Artemis
MayorDrazah
Artemis
Level 157
God Stats
7W - 4L
1,757 SR
Queue Stats
162W - 131L
1,510 Elo+
Solo
Loki
Loki
RazorTooth JS7
Loki
Level 158
God Stats
16W - 2L
2,024 SR
Queue Stats
568W - 43L
2,062 Elo+
Party 2
Jormungandr
Jormungandr
Sexytoytle420
Jormungandr
Level 64
God Stats
5W - 5L
1,542 SR
Queue Stats
31W - 33L
1,695 Elo+
Solo
Team Averages
Level 135
1,895 SR
1,901 Elo+

VS

Team Averages
Level 79
1,461 SR
1,454 Elo+
Danzaburou
Danzaburou
Ally2death
Danzaburou
Level 116
God Stats
269W - 271L
1,521 SR
Queue Stats
411W - 456L
1,494 Elo+
Solo
Tiamat
Tiamat
BlueOsprey
Tiamat
Level 58
God Stats
2W - 2L
1,597 SR
Queue Stats
13W - 9L
1,469 Elo+
Solo
Ymir
Ymir
MrAlvarson
Ymir
Level 105
God Stats
6W - 7L
1,537 SR
Queue Stats
720W - 709L
1,466 Elo+
Party 1
Susano
Susano
Sleezus christt
Susano
Level 88
God Stats
0W - 4L
1,168 SR
Queue Stats
22W - 29L
1,356 Elo+
Solo
Chaac
Chaac
Voltgames
Chaac
Level 27
God Stats
11W - 16L
1,481 SR
Queue Stats
65W - 91L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 0 / 9
7,533
1,507
6,986
1,231
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
5 / 0 / 7
7,606
1,521
6,470
3,705
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
MayorDrazah
Artemis
12
1 / 0 / 7
6,438
1,288
4,506
2,008
868
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 8
6,647
1,329
4,430
2,800
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Sexytoytle420
Jormungandr
12
2 / 2 / 10
6,885
1,377
5,005
3,879
2,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

391

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ally2death
Danzaburou
10
0 / 2 / 2
5,688
1,138
4,010
5,240
2,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
BlueOsprey
Tiamat
11
1 / 3 / 1
6,336
1,267
3,049
6,621
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 6 / 2
6,457
1,291
1,871
9,816
7,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 1
5,466
1,093
986
1,372
362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Voltgames
Chaac
11
1 / 2 / 1
5,956
1,191
2,176
7,983
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
14
Kills
2
2
Deaths
14
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ally2death
Danzaburou
0
2
2
0.5
W
Scylla
4
0
9
8.5
L
Tiamat
BlueOsprey
Tiamat
1
3
1
0.5
W
5
0
7
8.5
W
Artemis
MayorDrazah
Artemis
1
0
7
4.5
L
0
6
2
0.17
W
2
0
8
6
W
Jormungandr
Sexytoytle420
Jormungandr
2
2
10
3.5
L
0
1
1
0.5
L
Chaac
Voltgames
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
12,092
13,623
Taken
31,032
5,827
Mitigated
19,786
2,867
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ally2death
Danzaburou
4,010
1,355
0
331
5,240
2,301
0
3,645
1,362
0
10,306
W
Scylla
6,986
741
0
250
1,231
473
0
970
261
18,638
789
L
Tiamat
BlueOsprey
Tiamat
3,049
280
0
539
6,621
3,182
0
3,860
2,546
23,531
0
W
6,470
195
216
1,295
3,705
1,266
0
1,929
1,707
17,352
426
W
Artemis
MayorDrazah
Artemis
4,506
1,737
0
236
2,008
868
0
485
1,486
0
12,868
L
1,871
146
0
341
9,816
7,914
0
4,988
4,103
10,826
0
W
4,430
864
0
466
2,800
906
0
116
2,651
0
12,973
W
Jormungandr
Sexytoytle420
Jormungandr
5,005
129
0
404
3,879
2,314
0
1,420
2,321
9,520
0
L
986
90
0
0
1,372
362
0
630
605
0
3,274
L
Chaac
Voltgames
Chaac
2,176
78
0
1,069
7,983
6,027
0
3,239
4,393
0
5,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
29,903
125
Minions Killed
95
6
Camps Cleared
3
548,363
Distance Traveled
453,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,688
1,138
11
2
0
88,591
0
W
Scylla
7,533
1,507
45
9
2
103,766
0
L
Tiamat
6,336
1,267
58
12
2
104,575
0
W
Ra
7,606
1,521
42
8
0
128,945
0
W
Artemis
6,438
1,288
14
3
2
77,044
0
L
Ymir
6,457
1,291
19
4
1
93,906
0
W
Loki
6,647
1,329
10
2
2
130,684
0
W
Jormungandr
6,885
1,377
14
3
0
107,924
0
L
Susano
5,466
1,093
1
0
0
52,154
0
L
Chaac
5,956
1,191
6
1
0
114,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role