Player Matchup

Neith
Neith
Gold IV
ItZ Xtasyyy
Neith
Gold IV
Level 153
God Stats
11W - 9L
1,838 SR
Queue Stats
213W - 181L
1,543 MMR
Party 1
Yu Huang
Yu Huang
Gold I
MeKa Enjoi
Yu Huang
Gold I
Level 129
God Stats
6W - 8L
1,472 SR
Queue Stats
242W - 229L
1,891 MMR
Party 1
Artemis
Artemis
Gold II
MeKa5282
Artemis
Gold II
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
218W - 192L
1,663 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,603 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,864 SR
1,670 MMR
Discordia
Discordia
Platinum II
DannyFT
Discordia
Platinum II
Level 144
God Stats
18W - 10L
1,839 SR
Queue Stats
347W - 322L
1,714 MMR
Solo
Ravana
Ravana
Gold IV
McRoberTT
Ravana
Gold IV
Level 141
God Stats
6W - 3L
1,873 SR
Queue Stats
48W - 50L
1,659 MMR
Solo
Chaac
Chaac
Gold II
U4iaGaming
Chaac
Gold II
Level 147
God Stats
4W - 1L
1,880 SR
Queue Stats
65W - 69L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,171
705
6,817
14,073
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
MeKa Enjoi
Yu Huang
15
1 / 5 / 2
8,951
689
6,409
12,984
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MeKa5282
Artemis
15
1 / 4 / 2
9,186
707
6,128
12,362
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ne ZhaMedusaKumbhakarnaMulanAthena

VS

Bans
CthulhuCerberusAresAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DannyFT
Discordia
19
8 / 1 / 7
12,362
951
22,615
9,551
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
McRoberTT
Ravana
17
5 / 0 / 7
11,152
858
5,066
8,455
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
2 / 2 / 7
10,197
784
7,343
14,324
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
15
15
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
DannyFT
Discordia
8
1
7
11.5
L
1
6
1
0.25
W
Ravana
McRoberTT
Ravana
5
0
7
8.5
L
Yu Huang
MeKa Enjoi
Yu Huang
1
5
2
0.4
L
Artemis
MeKa5282
Artemis
1
4
2
0.5
W
Chaac
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
35,024
39,419
Taken
32,330
13,003
Mitigated
22,604
3,841
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DannyFT
Discordia
22,615
1,034
0
1,990
9,551
3,189
989
1,392
7,841
68,342
1,112
L
6,817
1,791
0
1,809
14,073
4,597
0
8,127
5,418
0
31,009
W
Ravana
McRoberTT
Ravana
5,066
1,189
0
1,664
8,455
4,943
1,796
1,507
6,686
0
32,028
L
Yu Huang
MeKa Enjoi
Yu Huang
6,409
677
12
461
12,984
4,120
0
8,300
4,189
23,469
0
L
Artemis
MeKa5282
Artemis
6,128
1,573
0
1,559
12,362
4,286
0
6,744
5,395
0
27,318
W
Chaac
7,343
796
0
4,490
14,324
14,472
180
2,585
11,335
515
33,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
33,711
123
Minions Killed
191
0
Camps Cleared
0
614,368
Distance Traveled
757,502
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,362
951
91
7
0
255,491
0
L
Neith
9,171
705
47
4
0
210,522
0
W
Ravana
11,152
858
40
3
0
262,548
0
L
Yu Huang
8,951
689
45
3
0
191,632
0
L
Artemis
9,186
707
31
2
0
212,214
2
W
Chaac
10,197
784
60
5
0
239,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role