Player Matchup

Ares
Ares
 
Ares
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Fruitcak3
Terra
Level 101
God Stats
7W - 7L
1,578 SR
Queue Stats
96W - 82L
1,505 Elo+
Solo
Martichoras
Martichoras
Solaire__Kira
Martichoras
Level 179
God Stats
0W - 1L
1,734 SR
Queue Stats
11W - 16L
1,475 Elo+
Party 1
Lancelot
Lancelot
Solaire__Storm
Lancelot
Level 186
God Stats
0W - 1L
1,189 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 1
Agni
Agni
enzo4slime
Agni
Level 141
God Stats
25W - 16L
1,639 SR
Queue Stats
178W - 168L
1,486 Elo+
Solo
Team Averages
Level 157
1,528 SR
1,486 Elo+

VS

Team Averages
Level 126
1,571 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
EternalYami
Cu Chulainn
Level 122
God Stats
2W - 4L
1,472 SR
Queue Stats
245W - 220L
1,488 Elo+
Solo
Apollo
Apollo
TheInsaneSoldier
Apollo
Level 129
God Stats
8W - 8L
1,648 SR
Queue Stats
102W - 101L
1,447 Elo+
Party 2
Zhong Kui
Zhong Kui
Vantoris
Zhong Kui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2
Mercury
Mercury
Weesnaw13
Mercury
Level 146
God Stats
6W - 1L
1,689 SR
Queue Stats
220W - 203L
1,531 Elo+
Solo
Ymir
Ymir
zerite
Ymir
Level 102
God Stats
6W - 2L
1,547 SR
Queue Stats
36W - 39L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 1 / 2
9,038
502
8,332
15,732
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Fruitcak3
Terra
2
0 / 1 / 0
5,275
293
138
1,331
571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Solaire__Kira
Martichoras
17
2 / 0 / 4
10,145
564
9,811
8,557
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
16
2 / 1 / 2
8,969
498
5,218
11,363
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
2 / 6 / 1
8,146
453
6,621
11,170
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EternalYami
Cu Chulainn
18
4 / 0 / 0
11,613
645
10,730
12,646
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 0
9,027
502
3,286
9,103
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Vantoris
Zhong Kui
15
0 / 3 / 3
9,644
536
9,636
13,792
8,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mercury
Weesnaw13
Mercury
18
5 / 2 / 0
10,275
571
6,297
15,840
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
zerite
Ymir
13
0 / 3 / 0
8,311
462
1,949
10,144
6,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
9
9
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
1
2
6
W
Cu Chulainn
EternalYami
Cu Chulainn
4
0
0
4
L
Terra
Fruitcak3
Terra
0
1
0
0
L
Martichoras
Solaire__Kira
Martichoras
2
0
4
4
L
Lancelot
2
1
2
3
W
0
3
0
0
W
Zhong Kui
Vantoris
Zhong Kui
0
3
3
0.5
W
Mercury
Weesnaw13
Mercury
5
2
0
2.5
L
2
6
1
0.42
W
Ymir
zerite
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
31,898
48,153
Taken
61,525
32,857
Mitigated
36,558
6,709
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,332
938
0
1,539
15,732
18,197
0
3,643
11,579
41,165
1,273
W
Cu Chulainn
EternalYami
Cu Chulainn
10,730
1,029
0
4,272
12,646
12,333
510
3,788
8,830
2,099
87,795
L
Terra
Fruitcak3
Terra
138
38
0
392
1,331
571
0
64
1,210
2,039
0
L
Martichoras
Solaire__Kira
Martichoras
9,811
2,591
0
3,635
8,557
3,755
845
1,615
6,942
0
91,826
L
Lancelot
5,218
672
0
432
11,363
6,121
0
3,754
7,495
0
73,095
W
3,286
1,705
0
2,351
9,103
3,278
376
1,829
7,274
0
73,066
W
Zhong Kui
Vantoris
Zhong Kui
9,636
629
0
2,932
13,792
8,998
718
5,286
8,506
56,935
1,819
W
Mercury
Weesnaw13
Mercury
6,297
3,432
0
4,457
15,840
5,392
0
3,562
12,278
0
112,685
L
6,621
282
0
711
11,170
4,213
0
2,566
8,392
51,944
0
W
Ymir
zerite
Ymir
1,949
187
0
1,348
10,144
6,557
0
1,203
8,941
27,084
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
48,870
466
Minions Killed
588
0
Camps Cleared
0
1,512,254
Distance Traveled
1,835,882
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,038
502
59
3
0
379,701
0
W
Cu Chulainn
11,613
645
159
9
0
372,487
4
L
Terra
5,275
293
6
0
0
35,192
0
L
Martichoras
10,145
564
184
10
0
347,721
0
L
Lancelot
8,969
498
119
7
0
439,053
0
W
Apollo
9,027
502
128
7
0
312,539
0
W
Zhong Kui
9,644
536
123
7
0
328,873
3
W
Mercury
10,275
571
139
8
0
434,762
2
L
Agni
8,146
453
98
5
0
310,587
2
W
Ymir
8,311
462
39
2
0
387,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role