Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ChillWill_0702
Agni
Level 249
God Stats
10W - 8L
1,495 SR
Queue Stats
462W - 447L
1,515 Elo+
Party 1
Bastet
Bastet
MoDz_xExpert
Bastet
Level 159
God Stats
1W - 4L
1,095 SR
Queue Stats
35W - 45L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
ShadowReed24
Guan Yu
Level 154
God Stats
2W - 1L
1,833 SR
Queue Stats
32W - 42L
1,474 Elo+
Party 1
Khepri
Khepri
ThatHistoryTeach
Khepri
Level 160
God Stats
15W - 10L
1,612 SR
Queue Stats
291W - 279L
1,556 Elo+
Party 1
Team Averages
Level 176
1,507 SR
1,501 Elo+

VS

Team Averages
Level 118
1,591 SR
1,534 Elo+
Vulcan
Vulcan
GalacticSoy
Vulcan
Level 101
God Stats
5W - 4L
1,647 SR
Queue Stats
126W - 117L
1,525 Elo+
Party 2
Geb
Geb
Mrunicorn123
Geb
Level 95
God Stats
2W - 3L
1,685 SR
Queue Stats
161W - 153L
1,558 Elo+
Party 2
Nut
Nut
TannerCheese953
Nut
Level 158
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo
Lancelot
Lancelot
kongunleashed
Lancelot
Level 96
God Stats
1W - 1L
1,809 SR
Queue Stats
102W - 103L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
swomedude
Guan Yu
Level 141
God Stats
8W - 9L
1,570 SR
Queue Stats
507W - 443L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
4 / 0 / 0
9,650
643
7,278
5,782
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 4
8,610
574
6,409
5,512
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
14
2 / 1 / 6
7,903
527
8,314
11,742
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ShadowReed24
Guan Yu
14
2 / 2 / 3
8,503
567
6,792
13,394
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 5
7,474
498
2,699
7,702
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 2 / 0
7,914
528
5,304
4,412
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 1
6,658
444
5,578
12,880
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
6,952
463
2,501
9,116
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
kongunleashed
Lancelot
12
2 / 1 / 0
6,996
466
3,198
10,463
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
swomedude
Guan Yu
14
1 / 1 / 1
8,061
537
9,835
13,958
12,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
3
3
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
0
4
W
2
0
4
4
L
Vulcan
0
2
0
0
W
Bastet
2
1
6
5
L
0
3
1
0.17
W
Guan Yu
ShadowReed24
Guan Yu
2
2
3
1.75
L
0
3
0
0
W
0
0
5
2.5
L
Lancelot
kongunleashed
Lancelot
2
1
0
2
L
Guan Yu
swomedude
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
26,416
44,132
Taken
50,829
26,358
Mitigated
28,334
18,484
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,278
4,480
0
3,955
5,782
2,622
0
1,266
4,516
0
83,628
W
6,409
434
0
833
5,512
2,200
0
2,413
2,883
64,670
0
L
Vulcan
5,304
92
0
950
4,412
1,545
0
484
3,794
71,980
0
W
Bastet
8,314
1,921
0
5,158
11,742
3,838
0
1,882
9,719
0
61,378
L
5,578
473
0
2,082
12,880
8,276
0
2,584
10,013
25,618
3,460
W
Guan Yu
ShadowReed24
Guan Yu
6,792
1,750
187
6,531
13,394
11,004
0
1,043
12,341
354
52,408
L
2,501
1,641
0
2,564
9,116
2,687
0
820
8,179
0
50,090
W
2,699
292
0
1,820
7,702
6,694
0
3,734
3,871
23,737
2,305
L
Lancelot
kongunleashed
Lancelot
3,198
429
0
2,981
10,463
3,515
0
2,591
7,619
0
47,488
L
Guan Yu
swomedude
Guan Yu
9,835
1,387
369
3,498
13,958
12,311
0
1,891
11,280
1,012
59,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
36,581
496
Minions Killed
476
0
Camps Cleared
0
1,595,549
Distance Traveled
1,641,373
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,650
643
144
10
0
278,150
1
W
Agni
8,610
574
124
8
0
318,434
3
L
Vulcan
7,914
528
146
10
0
318,181
0
W
Bastet
7,903
527
96
6
0
366,323
2
L
Geb
6,658
444
35
2
0
321,918
0
W
Guan Yu
8,503
567
98
7
0
315,943
2
L
Nut
6,952
463
102
7
0
275,615
5
W
Khepri
7,474
498
34
2
0
316,699
3
L
Lancelot
6,996
466
87
6
0
401,543
0
L
Guan Yu
8,061
537
106
7
0
324,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role