Player Matchup

Thanatos
Thanatos
Alphonse164265
Thanatos
Level 38
God Stats
20W - 25L
1,403 SR
Queue Stats
39W - 62L
1,320 Elo+
Solo
Neith
Neith
Alred87
Neith
Level 124
God Stats
17W - 8L
1,577 SR
Queue Stats
60W - 71L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Meitman
Xing Tian
Level 122
God Stats
23W - 24L
1,629 SR
Queue Stats
310W - 257L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RenegadeSun407
Ah Muzen Cab
Level 108
God Stats
1W - 5L
1,250 SR
Queue Stats
345W - 317L
1,516 Elo+
Solo
Cerberus
Cerberus
weberdj
Cerberus
Level 121
God Stats
110W - 86L
1,615 SR
Queue Stats
242W - 231L
1,551 Elo+
Solo
Team Averages
Level 103
1,495 SR
1,480 Elo+

VS

Team Averages
Level 100
1,532 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GBABY41
Cthulhu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 263L
1,502 Elo+
Solo
Da Ji
Da Ji
NeptuneGodz
Da Ji
Level 54
God Stats
3W - 2L
1,586 SR
Queue Stats
29W - 29L
1,494 Elo+
Party 1
Poseidon
Poseidon
Runekingthor1
Poseidon
Level 126
God Stats
2W - 1L
1,554 SR
Queue Stats
476W - 460L
1,504 Elo+
Solo
Shiva
Shiva
tatemartin1
Shiva
Level 129
God Stats
1W - 1L
1,519 SR
Queue Stats
261W - 333L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
2
0 / 1 / 0
5,006
294
93
894
247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
Alred87
Neith
16
5 / 3 / 1
8,902
524
12,410
13,049
4,779
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
Meitman
Xing Tian
16
4 / 2 / 2
9,324
548
10,388
17,994
17,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
RenegadeSun407
Ah Muzen Cab
15
4 / 5 / 2
9,049
532
13,425
12,019
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
weberdj
Cerberus
14
2 / 5 / 2
8,195
482
7,742
16,262
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 3 / 6
9,683
570
8,591
13,495
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
GBABY41
Cthulhu
14
0 / 5 / 2
8,571
504
7,661
15,721
6,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
7 / 0 / 7
9,821
578
9,981
12,429
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Runekingthor1
Poseidon
15
5 / 5 / 2
9,417
554
7,203
11,395
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 8
9,331
549
8,729
18,992
15,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
16
16
Deaths
15
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
6
1.67
L
Thanatos
0
1
0
0
L
Neith
Alred87
Neith
5
3
1
1.83
W
Cthulhu
GBABY41
Cthulhu
0
5
2
0.2
L
Xing Tian
Meitman
Xing Tian
4
2
2
2.5
W
7
0
7
10.5
L
Ah Muzen Cab
RenegadeSun407
Ah Muzen Cab
4
5
2
1
W
Poseidon
Runekingthor1
Poseidon
5
5
2
1.2
W
2
2
8
3
L
Cerberus
weberdj
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
42,165
60,218
Taken
72,032
40,057
Mitigated
36,008
11,105
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,591
6,482
0
5,884
13,495
4,654
3,218
2,443
11,052
0
84,704
L
Thanatos
93
0
0
85
894
247
0
141
753
0
1,657
L
Neith
Alred87
Neith
12,410
3,144
0
3,501
13,049
4,779
0
3,816
9,233
0
75,570
W
Cthulhu
GBABY41
Cthulhu
7,661
1,107
0
4,280
15,721
6,530
203
6,561
9,160
64,650
765
L
Xing Tian
Meitman
Xing Tian
10,388
963
0
3,804
17,994
17,035
0
7,608
10,386
52,386
2,555
W
9,981
1,997
0
3,702
12,429
5,801
0
1,466
10,963
0
56,071
L
Ah Muzen Cab
RenegadeSun407
Ah Muzen Cab
13,425
4,527
0
460
12,019
3,834
846
516
11,503
0
88,304
W
Poseidon
Runekingthor1
Poseidon
7,203
1,155
0
1,561
11,395
3,070
0
2,786
8,609
63,637
0
W
8,729
1,827
870
3,949
18,992
15,953
0
4,586
14,406
5,353
35,612
L
Cerberus
weberdj
Cerberus
7,742
257
0
3,255
16,262
14,162
0
3,351
12,911
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
46,823
423
Minions Killed
503
0
Camps Cleared
0
1,222,277
Distance Traveled
1,682,650
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,683
570
162
10
0
304,213
2
L
Thanatos
5,006
294
4
0
0
35,423
0
L
Neith
8,902
524
131
8
0
294,502
1
W
Cthulhu
8,571
504
100
6
0
320,619
2
L
Xing Tian
9,324
548
93
5
0
299,001
0
W
Da Ji
9,821
578
93
5
0
394,582
0
L
Ah Muzen Cab
9,049
532
142
8
0
284,587
0
W
Poseidon
9,417
554
98
6
0
319,462
0
W
Shiva
9,331
549
50
3
0
343,774
0
L
Cerberus
8,195
482
53
3
0
308,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role