Player Matchup

Sylvanus
Sylvanus
Blu Reptar
Sylvanus
Level 126
God Stats
9W - 13L
1,701 SR
Queue Stats
20W - 34L
1,452 Elo+
Party 1
Nut
Nut
FBIAgentLitler
Nut
Level 155
God Stats
14W - 23L
1,018 SR
Queue Stats
65W - 98L
1,383 Elo+
Party 1
Poseidon
Poseidon
So1oGhostRider
Poseidon
Level 158
God Stats
24W - 26L
1,516 SR
Queue Stats
443W - 413L
1,491 Elo+
Solo
Cerberus
Cerberus
Thrøngler
Cerberus
Level 129
God Stats
8W - 5L
1,637 SR
Queue Stats
502W - 479L
1,540 Elo+
Party 1
Awilix
Awilix
carfoozle
Awilix
Level 152
God Stats
2W - 4L
1,143 SR
Queue Stats
37W - 67L
1,360 Elo+
Party 1
Team Averages
Level 144
1,403 SR
1,445 Elo+

VS

Team Averages
Level 130
1,595 SR
1,489 Elo+
Nox
Nox
CasualRavn
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 2
King Arthur
King Arthur
DreadArchangel1
King Arthur
Level 158
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 2
Artemis
Artemis
LORD PECOS
Artemis
Level 207
God Stats
4W - 5L
1,573 SR
Queue Stats
155W - 152L
1,484 Elo+
Solo
Sobek
Sobek
Maiky11
Sobek
Level 75
God Stats
0W - 1L
1,741 SR
Queue Stats
229W - 219L
1,550 Elo+
Solo
Thanatos
Thanatos
McQuefton
Thanatos
Level 85
God Stats
8W - 6L
1,760 SR
Queue Stats
198W - 201L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blu Reptar
Sylvanus
12
2 / 3 / 8
7,054
504
5,007
10,955
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 3
8,028
573
4,007
6,957
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
14
3 / 2 / 5
8,273
591
5,545
5,773
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Thrøngler
Cerberus
15
8 / 1 / 5
9,798
700
11,657
13,198
10,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
carfoozle
Awilix
13
4 / 0 / 2
7,398
528
4,108
7,273
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,041
432
2,193
4,569
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DreadArchangel1
King Arthur
12
1 / 6 / 1
6,607
472
3,676
9,857
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
LORD PECOS
Artemis
12
2 / 2 / 1
7,269
519
6,922
7,400
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Maiky11
Sobek
10
1 / 4 / 3
6,382
456
5,923
15,800
12,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
McQuefton
Thanatos
13
3 / 3 / 1
7,296
521
6,131
11,580
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blu Reptar
Sylvanus
2
3
8
2
L
0
3
1
0.17
L
King Arthur
DreadArchangel1
King Arthur
1
6
1
0.25
W
1
1
3
2.5
L
Artemis
LORD PECOS
Artemis
2
2
1
1.25
L
Sobek
Maiky11
Sobek
1
4
3
0.63
L
Thanatos
McQuefton
Thanatos
3
3
1
1.17
W
Poseidon
3
2
5
2.75
W
Cerberus
Thrøngler
Cerberus
8
1
5
10.5
W
Awilix
carfoozle
Awilix
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
24,845
44,156
Taken
49,206
25,393
Mitigated
25,736
14,140
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blu Reptar
Sylvanus
5,007
1,452
1,560
3,145
10,955
7,538
0
4,105
6,850
20,177
5,239
L
2,193
232
0
250
4,569
1,323
0
1,944
2,551
30,052
930
L
King Arthur
DreadArchangel1
King Arthur
3,676
684
0
1,219
9,857
5,488
0
4,608
4,711
0
40,147
W
4,007
2,133
0
200
6,957
2,331
0
516
6,441
0
49,960
L
Artemis
LORD PECOS
Artemis
6,922
1,332
0
750
7,400
2,476
666
2,127
5,191
0
51,855
L
Sobek
Maiky11
Sobek
5,923
675
0
3,546
15,800
12,513
0
6,169
9,235
26,215
0
L
Thanatos
McQuefton
Thanatos
6,131
1,500
0
6,778
11,580
3,936
0
5,241
6,055
0
53,488
W
Poseidon
5,545
744
0
1,126
5,773
1,952
1,528
1,611
4,162
59,806
0
W
Cerberus
Thrøngler
Cerberus
11,657
548
0
6,637
13,198
10,728
0
2,031
11,167
68,781
2,296
W
Awilix
carfoozle
Awilix
4,108
1,437
0
1,472
7,273
2,844
0
978
6,295
0
45,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
33,595
499
Minions Killed
354
0
Camps Cleared
0
1,401,649
Distance Traveled
1,246,121
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,054
504
36
3
0
254,239
4
L
Nox
6,041
432
66
5
0
167,042
3
L
King Arthur
6,607
472
56
4
0
269,175
0
W
Nut
8,028
573
105
8
0
246,620
4
L
Artemis
7,269
519
96
7
0
235,681
0
L
Sobek
6,382
456
32
2
0
272,473
5
L
Thanatos
7,296
521
104
7
0
301,750
0
W
Poseidon
8,273
591
133
10
0
273,083
2
W
Cerberus
9,798
700
160
11
0
271,230
2
W
Awilix
7,398
528
65
5
0
356,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role