Player Matchup

Discordia
Discordia
DeViLiSh_RaW
Discordia
Level 156
God Stats
4W - 0L
1,490 SR
Queue Stats
66W - 72L
1,439 Elo+
Party 1
Bacchus
Bacchus
Flipp_XL
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,379 Elo+
Party 1
Nox
Nox
Heatheretts
Nox
Level 180
God Stats
10W - 5L
1,710 SR
Queue Stats
338W - 357L
1,480 Elo+
Solo
Cupid
Cupid
LongLongFruit
Cupid
Level 126
God Stats
1W - 1L
1,209 SR
Queue Stats
160W - 189L
1,464 Elo+
Solo
Loki
Loki
XTheLastDemonX
Loki
Level 172
God Stats
1W - 0L
1,615 SR
Queue Stats
55W - 67L
1,446 Elo+
Party 1
Team Averages
Level 138
1,505 SR
1,441 Elo+

VS

Team Averages
Level 110
1,484 SR
1,535 Elo+
Danzaburou
Danzaburou
FlawlessK0N6
Danzaburou
Level 109
God Stats
2W - 6L
1,337 SR
Queue Stats
184W - 197L
1,480 Elo+
Solo
Thanatos
Thanatos
GordRamsay
Thanatos
Level 111
God Stats
2W - 1L
1,785 SR
Queue Stats
123W - 123L
1,542 Elo+
Solo
Artio
Artio
MyBadyo
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TheFubu_69
Ratatoskr
Level 167
God Stats
0W - 2L
1,299 SR
Queue Stats
251W - 248L
1,525 Elo+
Solo
Lancelot
Lancelot
maneve
Lancelot
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeViLiSh_RaW
Discordia
15
2 / 2 / 12
8,598
860
12,640
6,100
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bacchus
Flipp_XL
Bacchus
14
4 / 1 / 8
8,330
833
3,873
7,002
7,776
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 2 / 9
7,593
759
7,353
6,690
2,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
6 / 1 / 7
9,224
922
11,156
6,107
2,356
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
6 / 2 / 6
8,850
885
6,759
7,020
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlawlessK0N6
Danzaburou
13
0 / 6 / 3
7,173
717
4,654
9,283
3,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
GordRamsay
Thanatos
13
3 / 4 / 2
7,225
723
7,308
9,358
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
MyBadyo
Artio
12
0 / 5 / 2
6,930
693
4,630
13,549
8,145
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TheFubu_69
Ratatoskr
13
0 / 2 / 4
6,756
676
2,413
4,817
2,351
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
maneve
Lancelot
16
4 / 2 / 1
8,220
822
6,959
8,552
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
19
Kills
7
8
Deaths
19
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
DeViLiSh_RaW
Discordia
2
2
12
4
L
Danzaburou
FlawlessK0N6
Danzaburou
0
6
3
0.25
W
Bacchus
Flipp_XL
Bacchus
4
1
8
8
L
Thanatos
GordRamsay
Thanatos
3
4
2
1
W
1
2
9
2.75
W
6
1
7
9.5
L
Artio
MyBadyo
Artio
0
5
2
0.2
L
Ratatoskr
TheFubu_69
Ratatoskr
0
2
4
1
W
6
2
6
4.5
L
Lancelot
maneve
Lancelot
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,781
Damage
25,964
32,919
Taken
45,559
16,514
Mitigated
21,374
14,446
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DeViLiSh_RaW
Discordia
12,640
390
1,559
1,132
6,100
1,835
399
693
5,407
25,541
755
L
Danzaburou
FlawlessK0N6
Danzaburou
4,654
1,121
116
1,107
9,283
3,513
0
3,437
5,846
0
17,214
W
Bacchus
Flipp_XL
Bacchus
3,873
440
457
1,112
7,002
7,776
16
850
6,045
5,301
2,231
L
Thanatos
GordRamsay
Thanatos
7,308
1,051
658
3,653
9,358
3,442
0
4,239
5,119
0
12,151
W
7,353
822
837
1,747
6,690
2,247
220
1,641
5,049
15,437
521
W
11,156
6,421
3,091
3,542
6,107
2,356
761
729
5,296
0
26,705
L
Artio
MyBadyo
Artio
4,630
213
1,404
1,622
13,549
8,145
0
8,634
4,915
8,365
172
L
Ratatoskr
TheFubu_69
Ratatoskr
2,413
543
453
922
4,817
2,351
0
2,715
2,102
0
6,179
W
6,759
656
455
514
7,020
2,300
0
545
6,432
0
12,271
L
Lancelot
maneve
Lancelot
6,959
425
609
1,580
8,552
3,923
0
3,455
5,097
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,595
Gold Earned
36,304
113
Minions Killed
84
0
Camps Cleared
0
960,300
Distance Traveled
842,900
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,598
860
18
2
0
202,975
0
L
Danzaburou
7,173
717
27
3
0
170,597
0
W
Bacchus
8,330
833
6
1
0
174,550
0
L
Thanatos
7,225
723
7
1
0
181,602
0
W
Nox
7,593
759
21
2
0
160,493
0
W
Cupid
9,224
922
54
5
0
200,976
0
L
Artio
6,930
693
5
1
0
137,902
3
L
Ratatoskr
6,756
676
12
1
0
150,823
0
W
Loki
8,850
885
14
1
0
221,306
0
L
Lancelot
8,220
822
33
3
0
201,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role