Player Matchup

Atlas
Atlas
AHGKouli
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,472 Elo+
Party 2
Izanami
Izanami
AHG_GOOSE
Izanami
Level 95
God Stats
9W - 7L
1,455 SR
Queue Stats
105W - 92L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
AHG_Noza
Baron Samedi
Level 128
God Stats
3W - 2L
1,633 SR
Queue Stats
113W - 104L
1,512 Elo+
Party 2
Thanatos
Thanatos
Anarchy_Rendon5
Thanatos
Level 129
God Stats
3W - 2L
1,569 SR
Queue Stats
64W - 76L
1,449 Elo+
Solo
Hercules
Hercules
Evaneez
Hercules
Level 121
God Stats
11W - 3L
1,588 SR
Queue Stats
232W - 220L
1,465 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,485 Elo+

VS

Team Averages
Level 110
1,597 SR
1,518 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
D_Un4Givn
Nu Wa
Level 143
God Stats
22W - 24L
1,569 SR
Queue Stats
212W - 201L
1,456 Elo+
Solo
Medusa
Medusa
DarthBatman1014
Medusa
Level 30
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MIŒOR
Hun Batz
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
27W - 34L
1,518 Elo+
Party 1
Athena
Athena
SteveIrwing
Athena
Level 128
God Stats
1W - 2L
1,659 SR
Queue Stats
36W - 35L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AHGKouli
Atlas
9
1 / 0 / 6
6,188
563
3,928
7,956
5,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
AHG_GOOSE
Izanami
10
5 / 1 / 2
6,355
578
6,623
5,973
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
AHG_Noza
Baron Samedi
11
2 / 1 / 4
6,473
588
4,922
6,086
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
2 / 1 / 6
6,607
601
3,554
8,474
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
Evaneez
Hercules
12
5 / 0 / 0
7,002
637
4,661
12,455
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 0
5,547
504
5,607
6,354
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
D_Un4Givn
Nu Wa
10
1 / 3 / 0
5,713
519
5,495
6,185
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
5,129
466
3,697
5,725
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MIŒOR
Hun Batz
10
0 / 3 / 1
5,267
479
2,890
8,837
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
7
1 / 3 / 1
4,817
438
3,985
8,628
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Atlas
AHGKouli
Atlas
1
0
6
4
W
Izanami
AHG_GOOSE
Izanami
5
1
2
6
W
Baron Samedi
AHG_Noza
Baron Samedi
2
1
4
4
W
Thanatos
2
1
6
5
L
Nu Wa
D_Un4Givn
Nu Wa
1
3
0
0.33
L
1
3
1
0.5
W
Hercules
Evaneez
Hercules
5
0
0
5
L
Hun Batz
MIŒOR
Hun Batz
0
3
1
0.17
L
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
21,674
40,944
Taken
35,729
19,519
Mitigated
13,788
16,256
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,607
562
0
1,878
6,354
2,509
0
291
6,063
36,000
0
W
Atlas
AHGKouli
Atlas
3,928
1,469
0
2,348
7,956
5,604
155
1,427
6,415
13,780
1,479
W
Izanami
AHG_GOOSE
Izanami
6,623
4,508
0
1,416
5,973
1,811
1,183
2,430
3,452
0
43,431
W
Baron Samedi
AHG_Noza
Baron Samedi
4,922
352
261
2,287
6,086
2,329
0
3,078
2,742
41,244
774
W
Thanatos
3,554
589
0
5,923
8,474
3,191
0
875
7,491
0
58,035
L
Nu Wa
D_Un4Givn
Nu Wa
5,495
1,384
0
1,813
6,185
1,786
0
2,815
3,370
29,448
0
L
3,697
1,428
0
267
5,725
1,450
0
1,796
3,929
0
18,170
W
Hercules
Evaneez
Hercules
4,661
1,114
0
4,021
12,455
6,584
0
6,588
5,757
843
44,135
L
Hun Batz
MIŒOR
Hun Batz
2,890
879
0
3,512
8,837
2,373
0
1,560
7,277
0
35,073
L
Athena
3,985
582
0
1,576
8,628
5,670
0
2,453
6,175
9,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
26,473
363
Minions Killed
230
0
Camps Cleared
0
1,119,100
Distance Traveled
1,000,170
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,547
504
66
6
0
172,672
4
W
Atlas
6,188
563
27
2
0
235,648
2
W
Izanami
6,355
578
81
7
0
194,801
0
W
Baron Samedi
6,473
588
81
7
0
213,238
1
W
Thanatos
6,607
601
91
8
0
251,724
0
L
Nu Wa
5,713
519
44
4
0
169,905
4
L
Medusa
5,129
466
36
3
0
196,487
0
W
Hercules
7,002
637
83
8
0
223,689
0
L
Hun Batz
5,267
479
73
7
0
238,294
0
L
Athena
4,817
438
11
1
0
222,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role