Player Matchup

Cthulhu
Cthulhu
Hobzz_MakuaSkuxx
Cthulhu
Level 88
God Stats
11W - 12L
1,574 SR
Queue Stats
65W - 108L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
ItsSled
Kukulkan
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 140L
1,514 Elo+
Solo
Hel
Hel
Kami_Onzz
Hel
Level 61
God Stats
0W - 3L
1,314 SR
Queue Stats
57W - 109L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
Level 64
God Stats
6W - 16L
1,644 SR
Queue Stats
34W - 87L
1,363 Elo+
Party 1
Shiva
Shiva
Uncle__Wazza
Shiva
Level 21
God Stats
1W - 1L
1,695 SR
Queue Stats
55W - 103L
1,424 Elo+
Party 1
Team Averages
Level 68
1,545 SR
1,426 Elo+

VS

Team Averages
Level 75
1,400 SR
1,440 Elo+
Arachne
Arachne
DemizeNB
Arachne
Level 45
God Stats
24W - 24L
1,511 SR
Queue Stats
65W - 69L
1,452 Elo+
Party 2
He Bo
He Bo
Luh-Krankk
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
NTR_Hater
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 112L
1,428 Elo+
Party 3
Ymir
Ymir
toonlink125
Ymir
Level 28
God Stats
15W - 17L
1,375 SR
Queue Stats
56W - 58L
1,361 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vmbr3456
Tsukuyomi
Level 119
God Stats
1W - 5L
1,115 SR
Queue Stats
95W - 94L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,166
595
1,647
5,146
2,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ItsSled
Kukulkan
9
0 / 1 / 2
4,489
641
1,364
3,358
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 2 / 2
3,732
533
1,489
2,815
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
SEKI_oio_SENKIRO
Danzaburou
7
2 / 1 / 2
4,271
610
2,406
3,434
856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 2 / 2
4,585
655
1,471
7,089
2,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemizeNB
Arachne
8
0 / 0 / 3
4,371
624
1,957
5,030
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

He Bo
8
2 / 3 / 1
4,757
680
884
3,950
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NTR_Hater
Sylvanus
8
3 / 1 / 1
4,869
696
4,516
4,112
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 3 / 1
4,276
611
2,660
5,051
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tsukuyomi
vmbr3456
Tsukuyomi
9
1 / 1 / 0
4,973
710
3,551
4,921
1,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
DemizeNB
Arachne
0
0
3
1.5
L
1
1
0
1
L
Kukulkan
ItsSled
Kukulkan
0
1
2
1
L
1
2
2
1
W
He Bo
2
3
1
0.83
W
Sylvanus
NTR_Hater
Sylvanus
3
1
1
3.5
L
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
2
1
2
3
L
2
2
2
1.5
W
1
3
1
0.5
W
Tsukuyomi
vmbr3456
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,377
Damage
13,568
21,842
Taken
23,064
8,105
Mitigated
7,992
4,561
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DemizeNB
Arachne
1,957
1,557
0
1,147
5,030
1,647
0
1,110
3,878
0
28,178
L
1,647
69
0
744
5,146
2,662
0
0
4,763
16,242
81
L
Kukulkan
ItsSled
Kukulkan
1,364
123
0
337
3,358
1,094
0
614
2,744
26,649
0
L
1,489
53
0
716
2,815
604
0
376
2,439
9,246
0
W
He Bo
884
44
0
1,074
3,950
960
36
1,178
2,594
16,429
1,169
W
Sylvanus
NTR_Hater
Sylvanus
4,516
2,229
304
1,714
4,112
1,561
200
178
3,934
20,642
8,206
L
Danzaburou
SEKI_oio_SENKIRO
Danzaburou
2,406
244
0
734
3,434
856
0
1,984
1,316
0
15,154
L
1,471
256
143
1,887
7,089
2,889
0
4,168
2,729
0
10,621
W
2,660
239
0
154
5,051
1,867
34
167
4,884
14,545
0
W
Tsukuyomi
vmbr3456
Tsukuyomi
3,551
568
0
2,390
4,921
1,957
0
1,566
3,355
0
25,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
23,246
142
Minions Killed
221
0
Camps Cleared
0
638,120
Distance Traveled
679,348
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,371
624
50
7
0
162,024
0
L
Cthulhu
4,166
595
28
4
0
125,045
2
L
Kukulkan
4,489
641
47
7
0
139,283
0
L
Hel
3,732
533
26
4
0
104,785
2
W
He Bo
4,757
680
49
7
0
137,964
0
W
Sylvanus
4,869
696
49
7
0
108,509
2
L
Danzaburou
4,271
610
29
4
0
119,258
0
L
Shiva
4,585
655
12
2
0
149,749
0
W
Ymir
4,276
611
24
3
0
129,555
0
W
Tsukuyomi
4,973
710
49
7
0
141,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role