Player Matchup

Loki
Loki
Daredevilase
Loki
Level 174
God Stats
4W - 7L
1,378 SR
Queue Stats
381W - 411L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Imlostagainz
Morgan Le Fay
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,505 Elo+
Solo
Atlas
Atlas
Josijos
Atlas
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,504 Elo+
Party 1
Janus
Janus
OKAPHDYT
Janus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 1
Sun Wukong
Sun Wukong
Zizaye
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,639 Elo+
Party 1
Team Averages
Level 157
1,476 SR
1,495 Elo+

VS

Team Averages
Level 108
1,429 SR
1,524 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaptBallz69
Ah Muzen Cab
Level 126
God Stats
4W - 6L
1,356 SR
Queue Stats
275W - 266L
1,531 Elo+
Solo
Hera
Hera
LazyCalf
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 2
Anhur
Anhur
RandyTrevor
Anhur
Level 35
God Stats
2W - 1L
1,289 SR
Queue Stats
60W - 39L
1,597 Elo+
Solo
Agni
Agni
cschneids11
Agni
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
7,919
792
5,057
7,160
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Imlostagainz
Morgan Le Fay
14
1 / 5 / 6
7,912
791
5,165
8,847
4,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Josijos
Atlas
13
1 / 4 / 4
7,761
776
3,112
10,455
10,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
OKAPHDYT
Janus
15
2 / 4 / 2
8,132
813
4,508
7,659
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zizaye
Sun Wukong
13
3 / 6 / 4
7,832
783
6,238
13,675
15,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
7 / 2 / 9
10,050
1,005
11,339
11,485
9,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
CaptBallz69
Ah Muzen Cab
16
5 / 2 / 11
9,580
958
10,945
5,988
2,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
5 / 3 / 13
8,745
875
8,119
5,952
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 15
9,025
903
8,891
9,060
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 12
8,300
830
6,705
4,637
1,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
9
Kills
23
23
Deaths
11
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
9
5.75
W
Ah Muzen Cab
CaptBallz69
Ah Muzen Cab
5
2
11
5.25
L
2
4
4
1
L
Morgan Le Fay
Imlostagainz
Morgan Le Fay
1
5
6
0.8
L
Atlas
Josijos
Atlas
1
4
4
0.75
W
Hera
5
3
13
3.83
L
Janus
OKAPHDYT
Janus
2
4
2
0.75
W
4
2
15
5.75
L
Sun Wukong
Zizaye
Sun Wukong
3
6
4
0.83
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
45,999
47,796
Taken
37,122
34,946
Mitigated
21,492
9,759
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,339
1,163
1,034
4,175
11,485
9,476
1,456
3,900
7,585
25,514
1,709
W
Ah Muzen Cab
CaptBallz69
Ah Muzen Cab
10,945
2,379
733
185
5,988
2,121
1,107
2,079
3,909
0
24,513
L
5,057
663
0
993
7,160
2,375
0
3,260
3,720
0
14,974
L
Morgan Le Fay
Imlostagainz
Morgan Le Fay
5,165
423
436
1,042
8,847
4,115
0
5,449
3,280
16,347
0
L
Atlas
Josijos
Atlas
3,112
552
689
676
10,455
10,273
0
4,810
5,402
7,933
505
W
Hera
8,119
1,713
984
1,075
5,952
1,961
1,232
1,777
4,175
21,216
0
L
Janus
OKAPHDYT
Janus
4,508
0
738
1,948
7,659
2,601
0
4,051
3,485
22,036
0
W
8,891
3,516
0
2,448
9,060
6,550
1,044
3,568
5,492
0
13,449
L
Sun Wukong
Zizaye
Sun Wukong
6,238
865
642
2,595
13,675
15,582
0
8,269
5,128
0
11,443
W
6,705
232
471
1,356
4,637
1,384
839
1,190
3,447
10,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,556
Gold Earned
45,700
109
Minions Killed
120
0
Camps Cleared
0
871,924
Distance Traveled
927,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,050
1,005
37
4
0
194,997
0
W
Ah Muzen Cab
9,580
958
34
3
0
197,809
0
L
Loki
7,919
792
20
2
0
192,133
0
L
Morgan Le Fay
7,912
791
19
2
0
182,253
0
L
Atlas
7,761
776
15
2
0
132,166
0
W
Hera
8,745
875
25
3
0
180,534
0
L
Janus
8,132
813
39
4
0
191,835
0
W
Anhur
9,025
903
10
1
0
163,305
0
L
Sun Wukong
7,832
783
16
2
0
173,537
0
W
Agni
8,300
830
14
1
0
190,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role