Player Matchup

Thoth
Thoth
MsTooHigh2Die
Thoth
Level 147
God Stats
4W - 13L
1,271 SR
Queue Stats
612W - 657L
1,389 Elo+
Solo
The Morrigan
The Morrigan
Nnate411
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 235L
1,503 Elo+
Solo
Charybdis
Charybdis
SMorison
Charybdis
Level 113
God Stats
2W - 4L
1,588 SR
Queue Stats
91W - 84L
1,485 Elo+
Solo
Hachiman
Hachiman
kygreenlanter
Hachiman
Level 163
God Stats
8W - 6L
1,542 SR
Queue Stats
742W - 740L
1,501 Elo+
Solo
Atlas
Atlas
oBlazeman43o
Atlas
Level 141
God Stats
28W - 11L
1,788 SR
Queue Stats
600W - 596L
1,525 Elo+
Solo
Team Averages
Level 142
1,538 SR
1,480 Elo+

VS

Team Averages
Level 101
1,413 SR
1,455 Elo+
Cthulhu
Cthulhu
BadSquanch
Cthulhu
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
31W - 29L
1,437 Elo+
Solo
Fenrir
Fenrir
Cophzy
Fenrir
Level 44
God Stats
6W - 4L
1,646 SR
Queue Stats
132W - 148L
1,441 Elo+
Party 1
Merlin
Merlin
KoFnFresh
Merlin
Level 156
God Stats
2W - 1L
1,491 SR
Queue Stats
111W - 114L
1,454 Elo+
Party 1
Tiamat
Tiamat
RareAspects
Tiamat
Level 134
God Stats
1W - 2L
1,162 SR
Queue Stats
123W - 122L
1,452 Elo+
Party 1
Surtr
Surtr
turtle_900
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,958
826
2,316
3,325
1,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Nnate411
The Morrigan
11
1 / 2 / 2
5,633
939
981
3,691
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SMorison
Charybdis
11
1 / 2 / 2
5,542
924
3,072
3,616
1,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
kygreenlanter
Hachiman
13
4 / 1 / 1
6,186
1,031
2,896
2,866
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 1
4,903
817
816
1,539
1,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadSquanch
Cthulhu
11
0 / 1 / 8
6,551
1,092
4,189
4,955
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Cophzy
Fenrir
9
2 / 1 / 2
5,910
985
1,195
2,170
1,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
KoFnFresh
Merlin
13
3 / 1 / 3
7,228
1,205
3,697
2,494
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
12
4 / 1 / 2
6,862
1,144
3,308
3,964
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
10
0 / 2 / 5
5,971
995
616
4,901
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
9
9
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadSquanch
Cthulhu
0
1
8
4
W
Fenrir
Cophzy
Fenrir
2
1
2
3
W
Merlin
KoFnFresh
Merlin
3
1
3
4.5
L
0
3
3
0.5
L
The Morrigan
Nnate411
The Morrigan
1
2
2
1
W
Tiamat
4
1
2
5
L
Charybdis
SMorison
Charybdis
1
2
2
1
L
Hachiman
kygreenlanter
Hachiman
4
1
1
4.5
L
0
1
1
0.5
W
Surtr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,081
Damage
13,005
15,037
Taken
18,484
5,776
Mitigated
12,606
3,102
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadSquanch
Cthulhu
4,189
79
430
919
4,955
4,100
188
1,748
3,207
10,425
1,205
W
Fenrir
Cophzy
Fenrir
1,195
179
161
159
2,170
1,576
0
343
1,827
0
2,148
W
Merlin
KoFnFresh
Merlin
3,697
50
295
341
2,494
1,016
857
387
2,107
18,193
682
L
2,316
303
372
252
3,325
1,032
0
2,625
700
4,605
0
L
The Morrigan
Nnate411
The Morrigan
981
578
0
840
3,691
1,370
0
2,228
1,462
8,522
863
W
Tiamat
3,308
248
218
1,356
3,964
2,690
0
583
3,381
9,392
0
L
Charybdis
SMorison
Charybdis
3,072
1,131
579
492
3,616
1,256
0
2,986
630
0
10,801
L
Hachiman
kygreenlanter
Hachiman
2,896
1,246
71
460
2,866
1,090
0
2,226
640
0
8,062
L
816
356
0
36
1,539
1,028
0
610
929
1,350
0
W
Surtr
616
270
0
295
4,901
3,224
251
785
4,116
51
2,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
32,522
58
Minions Killed
68
0
Camps Cleared
0
435,439
Distance Traveled
619,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,551
1,092
10
2
0
136,359
0
W
Fenrir
5,910
985
1
0
0
127,234
0
W
Merlin
7,228
1,205
31
5
0
112,955
0
L
Thoth
4,958
826
5
1
0
86,552
0
L
The Morrigan
5,633
939
21
4
0
106,538
0
W
Tiamat
6,862
1,144
14
2
0
109,646
0
L
Charybdis
5,542
924
22
4
0
104,248
0
L
Hachiman
6,186
1,031
10
2
0
121,722
0
L
Atlas
4,903
817
0
0
0
16,379
0
W
Surtr
5,971
995
12
2
0
132,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role