Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Devilskull20
Loki
Level 103
God Stats
99W - 78L
1,653 SR
Queue Stats
632W - 569L
1,565 Elo+
Solo
Agni
Agni
Mithös
Agni
Level 156
God Stats
1W - 0L
1,536 SR
Queue Stats
101W - 80L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Tsunami XVII
Cthulhu
Level 142
God Stats
7W - 8L
1,529 SR
Queue Stats
111W - 128L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
YFirz
Aphrodite
Level 154
God Stats
1W - 1L
1,360 SR
Queue Stats
220W - 241L
1,564 Elo+
Party 1
Team Averages
Level 136
1,516 SR
1,549 Elo+

VS

Team Averages
Level 141
1,682 SR
1,521 Elo+
Cupid
Cupid
AstroCulo
Cupid
Level 156
God Stats
4W - 3L
1,737 SR
Queue Stats
86W - 90L
1,532 Elo+
Party 2
Janus
Janus
Hacle
Janus
Level 148
God Stats
1W - 3L
1,311 SR
Queue Stats
86W - 86L
1,513 Elo+
Party 2
Tiamat
Tiamat
Rabbittoxic
Tiamat
Level 147
God Stats
1W - 1L
1,838 SR
Queue Stats
104W - 111L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaidaiSoldier
Tsukuyomi
Level 100
God Stats
2W - 1L
1,816 SR
Queue Stats
30W - 33L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
Tweekage
Jormungandr
Level 156
God Stats
4W - 2L
1,708 SR
Queue Stats
49W - 43L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 3 / 2
8,428
602
13,525
13,291
5,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 2
8,708
622
4,865
8,466
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Mithös
Agni
16
4 / 3 / 3
9,677
691
10,241
6,197
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Tsunami XVII
Cthulhu
15
2 / 1 / 3
9,139
653
4,688
9,909
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
YFirz
Aphrodite
14
2 / 1 / 9
8,724
623
5,822
13,074
7,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AstroCulo
Cupid
13
4 / 4 / 0
8,061
576
11,641
9,714
3,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Hacle
Janus
12
1 / 5 / 3
6,872
491
3,499
8,174
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
12
0 / 3 / 1
6,636
474
5,022
7,733
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
SaidaiSoldier
Tsukuyomi
13
4 / 3 / 3
7,134
510
6,757
11,763
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Tweekage
Jormungandr
12
1 / 3 / 3
7,112
508
7,635
13,025
9,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
18
Kills
10
10
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
3
2
2.33
L
Cupid
AstroCulo
Cupid
4
4
0
1
W
4
2
2
2.5
L
Janus
Hacle
Janus
1
5
3
0.5
W
Agni
Mithös
Agni
4
3
3
1.83
L
Tiamat
0
3
1
0.17
L
Tsukuyomi
SaidaiSoldier
Tsukuyomi
4
3
3
1.83
W
Cthulhu
Tsunami XVII
Cthulhu
2
1
3
3.5
L
Jormungandr
Tweekage
Jormungandr
1
3
3
0.83
W
Aphrodite
YFirz
Aphrodite
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
34,554
50,937
Taken
50,409
23,141
Mitigated
23,397
26,446
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,525
7,334
0
3,455
13,291
5,511
433
2,007
11,284
0
60,419
L
Cupid
AstroCulo
Cupid
11,641
8,170
339
3,628
9,714
3,123
0
838
8,834
0
58,000
W
4,865
1,519
0
5,702
8,466
2,742
0
1,474
6,841
0
69,143
L
Janus
Hacle
Janus
3,499
360
0
860
8,174
2,689
0
6,010
1,672
47,799
0
W
Agni
Mithös
Agni
10,241
872
0
200
6,197
1,932
531
3,176
2,755
80,892
579
L
Tiamat
5,022
670
0
2,921
7,733
4,119
0
2,802
4,508
35,752
234
L
Tsukuyomi
SaidaiSoldier
Tsukuyomi
6,757
1,790
0
3,350
11,763
3,946
0
3,542
7,993
0
40,166
W
Cthulhu
Tsunami XVII
Cthulhu
4,688
158
0
2,877
9,909
5,293
0
3,833
5,051
50,870
926
L
Jormungandr
Tweekage
Jormungandr
7,635
1,591
0
2,323
13,025
9,520
0
5,869
7,054
31,417
0
W
Aphrodite
YFirz
Aphrodite
5,822
1,228
5,536
8,676
13,074
7,663
367
4,170
8,864
30,042
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
35,815
509
Minions Killed
407
0
Camps Cleared
0
1,537,362
Distance Traveled
1,362,208
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,428
602
80
6
0
271,178
2
L
Cupid
8,061
576
104
7
0
248,278
4
W
Loki
8,708
622
109
8
0
362,569
1
L
Janus
6,872
491
109
8
0
262,035
0
W
Agni
9,677
691
147
11
0
294,535
0
L
Tiamat
6,636
474
87
6
0
233,086
0
L
Tsukuyomi
7,134
510
59
4
0
323,655
1
W
Cthulhu
9,139
653
112
8
0
328,997
0
L
Jormungandr
7,112
508
48
3
0
295,154
2
W
Aphrodite
8,724
623
61
4
0
280,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role