Player Matchup

Xing Tian
Xing Tian
FenrirDogo
Xing Tian
Level 98
God Stats
1W - 2L
1,600 SR
Queue Stats
34W - 30L
1,611 Elo+
Party 3
Cerberus
Cerberus
Shattered_Panda
Cerberus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 125L
1,516 Elo+
Party 3
Ymir
Ymir
Sylocate
Ymir
Level 140
God Stats
62W - 49L
1,568 SR
Queue Stats
116W - 103L
1,539 Elo+
Solo
Neith
Neith
kaanwood
Neith
Level 131
God Stats
0W - 2L
1,287 SR
Queue Stats
69W - 75L
1,556 Elo+
Party 3
King Arthur
King Arthur
terryz46
King Arthur
Level 134
God Stats
23W - 34L
1,380 SR
Queue Stats
1,317W - 1,388L
1,530 Elo+
Solo
Team Averages
Level 129
1,467 SR
1,551 Elo+

VS

Team Averages
Level 141
1,509 SR
1,529 Elo+
Mulan
Mulan
AragonDiaz1862
Mulan
Level 65
God Stats
7W - 12L
1,458 SR
Queue Stats
485W - 506L
1,522 Elo+
Solo
Neith
Neith
Horodoro
Neith
Level 158
God Stats
12W - 8L
1,565 SR
Queue Stats
181W - 182L
1,622 Elo+
Party 2
Agni
Agni
IINeonGutsII
Agni
Level 118
God Stats
1W - 1L
1,318 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 1
Discordia
Discordia
LethalAfrican
Discordia
Level 148
God Stats
12W - 12L
1,546 SR
Queue Stats
22W - 25L
1,459 Elo+
Party 1
Nox
Nox
bluewind334
Nox
Level 215
God Stats
112W - 75L
1,659 SR
Queue Stats
420W - 342L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FenrirDogo
Xing Tian
12
3 / 7 / 4
7,483
1,247
4,547
13,063
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
12
2 / 3 / 5
7,468
1,245
3,953
10,054
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 7 / 7
7,698
1,283
2,445
18,604
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
kaanwood
Neith
12
2 / 2 / 5
7,436
1,239
7,374
7,200
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
terryz46
King Arthur
11
0 / 0 / 0
5,845
974
0
0
0
Team 1 Tickets

264

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
7,534
1,256
6,808
9,898
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
Horodoro
Neith
14
7 / 1 / 8
8,501
1,417
9,296
2,792
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 14
7,954
1,326
8,031
4,833
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LethalAfrican
Discordia
14
3 / 0 / 14
7,901
1,317
10,982
2,038
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 13
8,382
1,397
9,435
1,661
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
8
Kills
19
19
Deaths
8
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
Xing Tian
FenrirDogo
Xing Tian
3
7
4
0.71
W
Neith
Horodoro
Neith
7
1
8
11
W
3
2
14
5
W
Discordia
LethalAfrican
Discordia
3
0
14
10
L
Cerberus
2
3
5
1.5
L
Ymir
1
7
7
0.64
W
4
0
13
10.5
L
Neith
kaanwood
Neith
2
2
5
2.25
L
King Arthur
terryz46
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,319
Damage
44,552
48,921
Taken
21,222
32,731
Mitigated
10,642
6,104
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,808
1,475
0
1,138
9,898
6,952
0
4,421
5,138
0
13,090
L
Xing Tian
FenrirDogo
Xing Tian
4,547
112
0
372
13,063
9,507
0
6,794
5,471
9,309
0
W
Neith
Horodoro
Neith
9,296
4,145
0
463
2,792
930
0
1,357
1,281
0
22,706
W
8,031
559
0
489
4,833
1,555
0
2,458
2,124
14,811
0
W
Discordia
LethalAfrican
Discordia
10,982
397
0
564
2,038
634
0
562
1,383
22,103
0
L
Cerberus
3,953
71
0
1,395
10,054
6,600
0
4,899
4,655
17,044
1,267
L
Ymir
2,445
397
307
2,120
18,604
14,607
0
9,886
7,808
7,622
0
W
9,435
497
0
286
1,661
571
0
874
693
15,577
578
L
Neith
kaanwood
Neith
7,374
1,874
0
1,910
7,200
2,017
0
4,464
2,182
0
32,854
L
King Arthur
terryz46
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
40,272
127
Minions Killed
132
3
Camps Cleared
4
422,089
Distance Traveled
648,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,534
1,256
23
4
0
116,456
0
L
Xing Tian
7,483
1,247
4
1
1
106,229
0
W
Neith
8,501
1,417
44
7
2
135,674
0
W
Agni
7,954
1,326
25
4
1
131,672
0
W
Discordia
7,901
1,317
18
3
0
129,445
0
L
Cerberus
7,468
1,245
57
10
0
108,195
0
L
Ymir
7,698
1,283
13
2
1
98,880
0
W
Nox
8,382
1,397
22
4
1
135,230
0
L
Neith
7,436
1,239
53
9
1
108,785
0
L
King Arthur
5,845
974
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role