Player Matchup

Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
 
Eset
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
Yumiyaa
Agni
Diamond II
Level 196
God Stats
5W - 6L
1,564 SR
Queue Stats
187W - 163L
2,172 MMR
Solo
Medusa
Medusa
Masters
adriansanmi
Medusa
Masters
Level 143
God Stats
28W - 14L
1,762 SR
Queue Stats
120W - 93L
2,494 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,565 SR
1,833 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,677 SR
2,177 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Grandmaster
Blоx
Anubis
Grandmaster
Level 213
God Stats
1W - 2L
1,674 SR
Queue Stats
397W - 298L
2,593 MMR
Solo
King Arthur
King Arthur
Diamond I
Ippø
King Arthur
Diamond I
Level 82
God Stats
2W - 1L
1,962 SR
Queue Stats
170W - 124L
2,825 MMR
Solo
Bastet
Bastet
Platinum I
TürkiyeRTE
Bastet
Platinum I
Level 101
God Stats
11W - 10L
1,586 SR
Queue Stats
192W - 166L
1,943 MMR
Solo
Apollo
Apollo
Diamond III
ryzen19
Apollo
Diamond III
Level 127
God Stats
18W - 13L
1,661 SR
Queue Stats
196W - 183L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 0
6,898
690
6,575
9,132
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
 
Sun Wukong
11
4 / 0 / 6
6,195
620
6,509
6,980
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Eset
 
Eset
10
3 / 3 / 2
5,645
565
4,513
6,353
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Yumiyaa
Agni
11
2 / 0 / 2
5,905
591
2,622
3,697
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
5 / 2 / 3
7,121
712
8,375
6,973
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebSetSerqetAo Kuang

VS

Bans
CerberusKuzenboBake KujiraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 4 / 1
5,037
504
3,350
9,930
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Blоx
Anubis
11
1 / 4 / 1
5,699
570
3,381
7,083
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Ippø
King Arthur
10
0 / 2 / 1
5,278
528
4,002
9,008
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
10
2 / 2 / 2
5,360
536
4,434
8,152
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
ryzen19
Apollo
9
2 / 5 / 1
5,327
533
3,987
8,515
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
6
6
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
0
3
W
Sun Wukong
 
Sun Wukong
4
0
6
7
W
Eset
 
Eset
3
3
2
1.33
L
Khepri
 
Khepri
1
4
1
0.38
L
Anubis
Blоx
Anubis
1
4
1
0.38
L
King Arthur
Ippø
King Arthur
0
2
1
0.25
L
Bastet
2
2
2
1.5
W
Agni
Yumiyaa
Agni
2
0
2
3
W
Medusa
5
2
3
3.25
L
Apollo
ryzen19
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
19,154
33,135
Taken
42,688
12,033
Mitigated
19,454
11,538
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,575
2,593
0
1,863
9,132
3,701
0
190
8,942
0
52,573
W
Sun Wukong
 
Sun Wukong
6,509
2,052
0
3,216
6,980
2,630
98
2,712
4,196
0
32,935
W
Eset
 
Eset
4,513
439
380
2,566
6,353
2,542
0
1,659
4,609
21,341
0
L
Khepri
 
Khepri
3,350
514
0
1,599
9,930
5,003
0
1,968
7,672
15,346
1,440
L
Anubis
Blоx
Anubis
3,381
472
0
3,021
7,083
2,719
0
1,295
5,528
48,238
0
L
King Arthur
Ippø
King Arthur
4,002
158
0
2,390
9,008
7,196
0
0
9,008
0
33,300
L
Bastet
4,434
1,285
0
3,312
8,152
2,010
0
1,927
5,869
0
31,034
W
Agni
Yumiyaa
Agni
2,622
500
0
1,390
3,697
949
0
632
3,020
40,091
0
W
Medusa
8,375
3,827
0
2,123
6,973
2,211
0
1,096
5,807
0
56,541
L
Apollo
ryzen19
Apollo
3,987
2,481
0
2,391
8,515
2,526
0
782
7,476
0
33,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
26,701
379
Minions Killed
297
0
Camps Cleared
0
1,062,466
Distance Traveled
975,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,898
690
96
10
0
215,361
0
W
Sun Wukong
6,195
620
63
6
0
231,456
0
W
Eset
5,645
565
35
4
0
211,131
0
L
Khepri
5,037
504
22
2
0
207,586
0
L
Anubis
5,699
570
93
9
0
180,063
0
L
King Arthur
5,278
528
67
7
0
189,126
1
L
Bastet
5,360
536
55
6
0
220,877
0
W
Agni
5,905
591
90
9
0
212,384
1
W
Medusa
7,121
712
95
10
0
192,134
0
L
Apollo
5,327
533
60
6
0
177,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role