Player Matchup

Apollo
Apollo
Dat_Boi_A_Killa
Apollo
Level 105
God Stats
32W - 27L
1,560 SR
Queue Stats
331W - 301L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
DoctorBro4life
Ao Kuang
Level 46
God Stats
7W - 10L
1,278 SR
Queue Stats
82W - 90L
1,370 Elo+
Solo
Fenrir
Fenrir
Kawf_Drop-
Fenrir
Level 125
God Stats
23W - 10L
1,738 SR
Queue Stats
305W - 282L
1,516 Elo+
Party 1
Thor
Thor
SunKitsune
Thor
Level 108
God Stats
9W - 23L
1,298 SR
Queue Stats
413W - 380L
1,419 Elo+
Solo
Poseidon
Poseidon
droga420
Poseidon
Level 55
God Stats
36W - 37L
1,485 SR
Queue Stats
143W - 142L
1,425 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,440 Elo+

VS

Team Averages
Level 126
1,500 SR
1,388 Elo+
Ishtar
Ishtar
Cinder_Tiara
Ishtar
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,423 Elo+
Party 2
Scylla
Scylla
Its xPaii
Scylla
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 39L
1,318 Elo+
Solo
Bellona
Bellona
Skeleychris
Bellona
Level 157
God Stats
7W - 11L
1,436 SR
Queue Stats
221W - 245L
1,425 Elo+
Party 2
Da Ji
Da Ji
VersaceHottie500
Da Ji
Level 102
God Stats
4W - 6L
1,481 SR
Queue Stats
154W - 187L
1,394 Elo+
Party 2
Kumbhakarna
Kumbhakarna
deksin1999
Kumbhakarna
Level 110
God Stats
5W - 5L
1,582 SR
Queue Stats
53W - 70L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
7,856
524
7,805
13,208
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
13
6 / 5 / 8
7,726
515
8,988
16,333
11,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
Kawf_Drop-
Fenrir
14
3 / 2 / 2
8,279
552
9,158
14,673
13,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 4 / 9
8,290
553
5,477
10,284
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
droga420
Poseidon
14
4 / 6 / 4
8,290
553
7,834
9,273
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
2 / 6 / 5
6,705
447
6,947
10,050
2,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Its xPaii
Scylla
15
9 / 4 / 4
8,976
598
8,263
8,085
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Skeleychris
Bellona
15
2 / 2 / 2
9,132
609
9,401
14,693
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
5 / 4 / 5
7,354
490
6,226
12,632
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
deksin1999
Kumbhakarna
10
3 / 6 / 4
7,186
479
6,452
12,610
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
22
Kills
21
21
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
6
5
0.75
W
4
4
8
2
W
Ao Kuang
6
5
8
2
L
Scylla
Its xPaii
Scylla
9
4
4
2.75
W
Fenrir
Kawf_Drop-
Fenrir
3
2
2
2
L
Bellona
Skeleychris
Bellona
2
2
2
1.5
W
5
4
9
2.38
L
5
4
5
1.88
L
Kumbhakarna
deksin1999
Kumbhakarna
3
6
4
0.83
W
Poseidon
droga420
Poseidon
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
37,289
63,771
Taken
58,070
34,929
Mitigated
30,378
14,953
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,947
4,129
0
1,496
10,050
2,999
0
2,571
7,479
0
32,265
W
7,805
4,860
0
5,445
13,208
4,344
87
3,776
9,432
0
46,565
W
Ao Kuang
8,988
2,003
0
5,096
16,333
11,286
0
4,153
12,180
36,922
0
L
Scylla
Its xPaii
Scylla
8,263
1,201
0
500
8,085
2,745
0
3,664
4,421
55,125
294
W
Fenrir
Kawf_Drop-
Fenrir
9,158
1,134
0
2,268
14,673
13,421
0
1,015
13,658
2,825
41,847
L
Bellona
Skeleychris
Bellona
9,401
3,265
0
5,294
14,693
9,084
0
1,637
13,056
0
66,079
W
5,477
683
0
504
10,284
3,645
0
2,247
8,037
0
42,820
L
6,226
1,116
0
4,318
12,632
4,483
0
4,969
7,663
0
36,786
L
Kumbhakarna
deksin1999
Kumbhakarna
6,452
537
0
1,049
12,610
11,067
0
4,966
7,644
27,095
0
W
Poseidon
droga420
Poseidon
7,834
688
0
1,640
9,273
2,233
0
3,450
5,823
47,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
39,353
361
Minions Killed
350
0
Camps Cleared
0
1,411,332
Distance Traveled
1,363,830
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,705
447
58
4
0
231,670
4
W
Apollo
7,856
524
78
5
0
253,278
0
W
Ao Kuang
7,726
515
37
2
0
282,657
0
L
Scylla
8,976
598
90
6
0
280,252
4
W
Fenrir
8,279
552
88
6
0
269,319
0
L
Bellona
9,132
609
119
8
0
260,826
0
W
Thor
8,290
553
85
6
0
319,245
0
L
Da Ji
7,354
490
56
4
0
323,218
6
L
Kumbhakarna
7,186
479
27
2
0
267,864
4
W
Poseidon
8,290
553
73
5
0
286,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role