Player Matchup

Medusa
Medusa
Diamond II
Juan3w
Medusa
Diamond II
Level 155
God Stats
18W - 6L
1,954 SR
Queue Stats
104W - 71L
2,115 MMR
Party 1
Atlas
Atlas
Diamond I
MiniWeedman
Atlas
Diamond I
Level 69
God Stats
16W - 6L
1,760 SR
Queue Stats
96W - 43L
2,295 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
Shake139
Kumbhakarna
Diamond I
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
77W - 57L
2,228 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,806 SR
2,213 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,630 SR
2,136 MMR
Baron Samedi
Baron Samedi
Diamond III
Ciggz
Baron Samedi
Diamond III
Level 157
God Stats
0W - 2L
1,738 SR
Queue Stats
197W - 149L
2,160 MMR
Party 2
Chaac
Chaac
Diamond III
PorousBucket
Chaac
Diamond III
Level 136
God Stats
7W - 4L
1,714 SR
Queue Stats
200W - 154L
2,123 MMR
Party 2
Achilles
Achilles
Diamond III
milk24
Achilles
Diamond III
Level 128
God Stats
1W - 3L
1,437 SR
Queue Stats
200W - 154L
2,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juan3w
Medusa
19
0 / 0 / 3
12,292
768
16,021
10,134
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 0 / 1
12,464
779
19,063
17,676
16,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
Shake139
Kumbhakarna
18
1 / 3 / 3
11,519
720
6,239
13,616
14,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuNe ZhaCerberusKuzenboOdin

VS

Bans
SerqetChironAnhurXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ciggz
Baron Samedi
18
0 / 1 / 3
11,495
718
10,644
9,428
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 3
10,953
685
8,725
16,411
18,552
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
milk24
Achilles
18
3 / 1 / 0
11,193
700
10,335
18,975
23,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
3
3
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ciggz
Baron Samedi
0
1
3
1.5
W
Medusa
Juan3w
Medusa
0
0
3
1.5
W
3
0
1
3.5
L
0
2
3
0.75
W
Kumbhakarna
Shake139
Kumbhakarna
1
3
3
0.83
L
Achilles
milk24
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,323
Damage
29,704
41,426
Taken
44,814
35,911
Mitigated
46,154
11,969
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ciggz
Baron Samedi
10,644
636
1,801
3,204
9,428
3,642
0
6,150
2,350
57,693
581
W
Medusa
Juan3w
Medusa
16,021
5,570
0
3,968
10,134
4,823
3,273
1,916
7,925
0
93,492
W
19,063
4,241
0
3,876
17,676
16,548
664
4,385
12,667
43,295
3,965
L
8,725
1,006
0
4,044
16,411
18,552
0
6,815
8,426
0
50,399
W
Kumbhakarna
Shake139
Kumbhakarna
6,239
143
0
4,125
13,616
14,540
189
4,247
8,638
17,700
0
L
Achilles
milk24
Achilles
10,335
1,193
0
4,765
18,975
23,960
0
7,723
9,717
0
18,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
33,641
231
Minions Killed
207
0
Camps Cleared
0
895,056
Distance Traveled
934,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,495
718
107
7
0
325,117
0
W
Medusa
12,292
768
156
10
0
285,029
0
W
Atlas
12,464
779
53
3
0
308,179
1
L
Chaac
10,953
685
77
5
0
300,367
0
W
Kumbhakarna
11,519
720
22
1
0
301,848
0
L
Achilles
11,193
700
23
1
0
308,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role