Player Matchup

Poseidon
Poseidon
HackinAlone
Poseidon
Level 26
God Stats
10W - 12L
1,605 SR
Queue Stats
35W - 47L
1,423 Elo+
Party 1
Izanami
Izanami
Inferno131995
Izanami
Level 46
God Stats
9W - 9L
1,500 SR
Queue Stats
35W - 33L
1,464 Elo+
Solo
Chaac
Chaac
Khaoticjoker79
Chaac
Level 47
God Stats
11W - 14L
1,502 SR
Queue Stats
58W - 67L
1,435 Elo+
Party 1
Vulcan
Vulcan
Only Kenpachi
Vulcan
Level 67
God Stats
172W - 153L
1,523 SR
Queue Stats
261W - 255L
1,426 Elo+
Solo
Thanatos
Thanatos
VangaalIa
Thanatos
Level 78
God Stats
4W - 5L
1,386 SR
Queue Stats
36W - 43L
1,395 Elo+
Solo
Team Averages
Level 53
1,503 SR
1,429 Elo+

VS

Team Averages
Level 109
1,360 SR
1,317 Elo+
Achilles
Achilles
Deathpoise91
Achilles
Level 65
God Stats
21W - 31L
1,362 SR
Queue Stats
158W - 241L
1,221 Elo+
Solo
Fafnir
Fafnir
Derpinstien
Fafnir
Level 143
God Stats
3W - 8L
1,187 SR
Queue Stats
139W - 129L
1,508 Elo+
Party 2
Arachne
Arachne
Rackgny
Arachne
Level 60
God Stats
55W - 53L
1,546 SR
Queue Stats
69W - 77L
1,369 Elo+
Solo
Nu Wa
Nu Wa
VeteranCard6934
Nu Wa
Level 263
God Stats
98W - 83L
1,567 SR
Queue Stats
286W - 301L
1,434 Elo+
Solo
Apollo
Apollo
krackdown
Apollo
Level 16
God Stats
1W - 6L
1,138 SR
Queue Stats
1W - 8L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HackinAlone
Poseidon
14
2 / 3 / 0
8,657
1,082
11,587
7,497
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
0 / 8 / 2
7,713
964
6,295
14,325
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 5 / 2
8,112
1,014
9,060
14,899
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 0 / 0
6,945
868
0
601
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
VangaalIa
Thanatos
11
0 / 0 / 0
5,445
681
0
598
118
Team 1 Tickets

273

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deathpoise91
Achilles
15
4 / 0 / 10
9,087
1,136
9,382
8,576
5,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
15
0 / 1 / 11
9,449
1,181
2,653
10,731
12,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Rackgny
Arachne
15
10 / 0 / 3
10,336
1,292
12,042
5,151
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 1 / 10
9,347
1,168
10,749
5,818
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
krackdown
Apollo
11
0 / 0 / 0
5,445
681
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
16
16
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Achilles
Deathpoise91
Achilles
4
0
10
9
W
Fafnir
0
1
11
5.5
L
Poseidon
HackinAlone
Poseidon
2
3
0
0.67
L
Izanami
0
8
2
0.13
L
0
5
2
0.2
L
0
0
0
0
W
Arachne
Rackgny
Arachne
10
0
3
11.5
L
Thanatos
VangaalIa
Thanatos
0
0
0
0
W
2
1
10
7
W
Apollo
krackdown
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,942
Damage
34,826
37,920
Taken
30,276
21,322
Mitigated
22,851
4,173
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Deathpoise91
Achilles
9,382
3,187
296
1,547
8,576
5,331
0
3,842
4,433
0
16,985
W
Fafnir
2,653
1,049
0
1,496
10,731
12,903
0
3,996
6,414
5,558
0
L
Poseidon
HackinAlone
Poseidon
11,587
1,363
0
786
7,497
2,193
0
3,127
4,370
47,066
1,558
L
Izanami
6,295
4,351
0
984
14,325
3,813
0
4,976
9,349
0
18,224
L
9,060
1,442
0
2,403
14,899
15,083
0
3,925
10,974
0
24,201
L
0
0
0
0
601
115
0
601
0
0
0
W
Arachne
Rackgny
Arachne
12,042
9,558
0
2,717
5,151
2,298
0
1,508
3,455
0
24,406
L
Thanatos
VangaalIa
Thanatos
0
0
0
0
598
118
0
598
0
0
0
W
10,749
2,940
193
730
5,818
2,319
0
2,137
3,648
33,145
1,103
W
Apollo
krackdown
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
43,664
134
Minions Killed
115
3
Camps Cleared
8
421,267
Distance Traveled
662,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,087
1,136
18
2
2
199,966
0
W
Fafnir
9,449
1,181
13
2
1
165,123
0
L
Poseidon
8,657
1,082
75
9
1
147,455
0
L
Izanami
7,713
964
19
2
1
127,206
0
L
Chaac
8,112
1,014
40
5
1
146,606
0
L
Vulcan
6,945
868
0
0
0
0
0
W
Arachne
10,336
1,292
28
4
3
156,484
0
L
Thanatos
5,445
681
0
0
0
0
0
W
Nu Wa
9,347
1,168
56
7
2
141,090
0
W
Apollo
5,445
681
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role