Player Matchup

Da Ji
Da Ji
DctrSetso
Da Ji
Level 66
God Stats
4W - 3L
1,448 SR
Queue Stats
42W - 38L
1,446 Elo+
Party 1
Maman Brigitte
Maman Brigitte
IR_3_IL
Maman Brigitte
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,420 Elo+
Party 3
Charybdis
Charybdis
XenonNitro
Charybdis
Level 79
God Stats
7W - 1L
1,908 SR
Queue Stats
36W - 20L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deksin1999
Kumbhakarna
Level 110
God Stats
5W - 5L
1,520 SR
Queue Stats
53W - 70L
1,365 Elo+
Solo
Anubis
Anubis
gusat_tavo507
Anubis
Level 106
God Stats
2W - 0L
1,857 SR
Queue Stats
25W - 24L
1,469 Elo+
Party 3
Team Averages
Level 94
1,646 SR
1,448 Elo+

VS

Team Averages
Level 77
1,579 SR
1,466 Elo+
Mulan
Mulan
 
Mulan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alejo00700
Ra
Level 103
God Stats
2W - 2L
1,871 SR
Queue Stats
73W - 58L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
Alejo0704
Ne Zha
Level 60
God Stats
0W - 1L
1,726 SR
Queue Stats
28W - 17L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
Feacrii
Kuzenbo
Level 107
God Stats
0W - 1L
1,536 SR
Queue Stats
33W - 37L
1,450 Elo+
Solo
Nut
Nut
bangdane
Nut
Level 36
God Stats
1W - 4L
1,264 SR
Queue Stats
8W - 19L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DctrSetso
Da Ji
15
5 / 2 / 4
8,441
563
3,851
12,426
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
IR_3_IL
Maman Brigitte
13
6 / 5 / 1
8,334
556
8,411
14,067
4,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
XenonNitro
Charybdis
13
4 / 1 / 5
8,308
554
9,235
9,210
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
deksin1999
Kumbhakarna
12
1 / 1 / 8
7,875
525
6,818
14,455
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 4
8,404
560
7,652
7,545
3,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 0
6,843
456
5,990
9,590
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 1
8,095
540
9,618
8,095
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Alejo0704
Ne Zha
12
3 / 3 / 2
7,234
482
3,314
11,910
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Feacrii
Kuzenbo
12
2 / 4 / 4
7,888
526
7,829
14,224
14,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 3
6,644
443
2,527
8,630
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
9
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
L
2
3
1
0.83
L
Ne Zha
Alejo0704
Ne Zha
3
3
2
1.33
W
Da Ji
DctrSetso
Da Ji
5
2
4
3.5
L
Kuzenbo
Feacrii
Kuzenbo
2
4
4
1
W
Maman Brigitte
IR_3_IL
Maman Brigitte
6
5
1
1.3
W
Charybdis
XenonNitro
Charybdis
4
1
5
6.5
L
0
4
3
0.38
W
Kumbhakarna
deksin1999
Kumbhakarna
1
1
8
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
29,278
57,703
Taken
52,449
28,215
Mitigated
28,609
19,506
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,990
788
0
2,927
9,590
4,725
0
6,968
2,622
0
32,108
L
9,618
440
915
1,810
8,095
2,397
0
5,335
2,760
62,839
0
L
Ne Zha
Alejo0704
Ne Zha
3,314
885
0
4,460
11,910
4,393
0
2,490
9,420
0
36,999
W
Da Ji
DctrSetso
Da Ji
3,851
1,175
0
4,093
12,426
4,979
0
2,592
9,834
0
64,398
L
Kuzenbo
Feacrii
Kuzenbo
7,829
3,161
0
2,834
14,224
14,418
0
5,346
8,878
24,099
1,613
W
Maman Brigitte
IR_3_IL
Maman Brigitte
8,411
1,045
0
6,392
14,067
4,442
13
2,218
11,445
41,042
0
W
Charybdis
XenonNitro
Charybdis
9,235
6,094
0
3,453
9,210
2,696
2,568
3,228
5,943
0
60,620
L
2,527
1,840
0
1,760
8,630
2,676
396
2,013
6,617
0
39,624
W
Kumbhakarna
deksin1999
Kumbhakarna
6,818
350
0
1,606
14,455
12,465
0
4,416
10,039
26,452
1,436
W
7,652
674
0
3,962
7,545
3,633
0
5,178
2,367
66,963
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
36,704
420
Minions Killed
352
0
Camps Cleared
0
1,412,575
Distance Traveled
1,345,214
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,843
456
50
3
0
204,006
0
L
Ra
8,095
540
112
7
0
306,066
0
L
Ne Zha
7,234
482
75
5
0
301,060
0
W
Da Ji
8,441
563
96
6
0
292,948
0
L
Kuzenbo
7,888
526
36
2
0
285,014
4
W
Maman Brigitte
8,334
556
59
4
0
289,588
3
W
Charybdis
8,308
554
112
7
0
262,218
0
L
Nut
6,644
443
79
5
0
249,068
4
W
Kumbhakarna
7,875
525
37
2
0
305,789
7
W
Anubis
8,404
560
116
8
0
262,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role