Player Matchup

Tyr
Tyr
Ikna
Tyr
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 167L
1,610 Elo+
Party 3
Ares
Ares
KharnGaming
Ares
Level 115
God Stats
10W - 8L
1,694 SR
Queue Stats
246W - 222L
1,611 Elo+
Solo
Izanami
Izanami
Kudaketa
Izanami
Level 116
God Stats
2W - 3L
1,274 SR
Queue Stats
213W - 161L
1,653 Elo+
Party 3
Ix Chel
Ix Chel
StDk
Ix Chel
Level 235
God Stats
14W - 15L
1,553 SR
Queue Stats
163W - 173L
1,529 Elo+
Party 3
Chang'e
Chang'e
kodaB
Chang'e
Level 147
God Stats
8W - 9L
1,487 SR
Queue Stats
459W - 423L
1,549 Elo+
Solo
Team Averages
Level 163
1,502 SR
1,590 Elo+

VS

Team Averages
Level 180
1,589 SR
1,580 Elo+
Erlang Shen
Erlang Shen
BirdTargaryen
Erlang Shen
Level 190
God Stats
7W - 3L
1,598 SR
Queue Stats
71W - 70L
1,557 Elo+
Party 1
Scylla
Scylla
Flame0Alchemist
Scylla
Level 172
God Stats
2W - 2L
1,526 SR
Queue Stats
190W - 186L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
ItsSogno
Jing Wei
Level 186
God Stats
19W - 14L
1,633 SR
Queue Stats
304W - 248L
1,650 Elo+
Party 2
Osiris
Osiris
YosoyMcLovin
Osiris
Level 168
God Stats
5W - 6L
1,549 SR
Queue Stats
125W - 102L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
korraaaaaaa
Ao Kuang
Level 185
God Stats
2W - 1L
1,637 SR
Queue Stats
174W - 135L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ikna
Tyr
7
0 / 0 / 1
3,893
779
1,530
3,706
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 2
3,705
741
1,544
3,756
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Kudaketa
Izanami
7
3 / 0 / 1
4,059
812
3,118
3,424
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
StDk
Ix Chel
7
1 / 0 / 0
3,810
762
1,884
1,639
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
kodaB
Chang'e
6
2 / 1 / 1
3,592
718
1,435
3,510
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BirdTargaryen
Erlang Shen
1
0 / 0 / 0
995
199
0
0
0
7
0 / 1 / 0
3,553
711
767
2,780
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ItsSogno
Jing Wei
5
0 / 2 / 1
3,512
702
3,301
3,210
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
5
0 / 2 / 0
3,382
676
1,354
3,717
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
korraaaaaaa
Ao Kuang
6
2 / 2 / 0
3,775
755
3,013
4,593
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BirdTargaryen
Erlang Shen
0
0
0
0
L
0
1
0
0
W
Tyr
Ikna
Tyr
0
0
1
0.5
L
Jing Wei
ItsSogno
Jing Wei
0
2
1
0.25
W
1
1
2
2
W
Izanami
Kudaketa
Izanami
3
0
1
3.5
W
Ix Chel
StDk
Ix Chel
1
0
0
1
L
Osiris
0
2
0
0
W
Chang'e
kodaB
Chang'e
2
1
1
2.5
L
Ao Kuang
korraaaaaaa
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,511
Damage
8,435
16,035
Taken
14,300
4,874
Mitigated
3,934
7,019
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BirdTargaryen
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
767
104
0
444
2,780
637
0
1,927
617
15,516
341
W
Tyr
Ikna
Tyr
1,530
256
0
1,764
3,706
1,046
0
0
3,706
0
23,263
L
Jing Wei
ItsSogno
Jing Wei
3,301
2,990
0
1,081
3,210
752
0
1,505
1,705
0
16,651
W
1,544
43
0
1,184
3,756
1,697
0
667
3,089
4,927
0
W
Izanami
Kudaketa
Izanami
3,118
1,975
0
1,691
3,424
944
0
1,440
1,984
0
23,048
W
Ix Chel
StDk
Ix Chel
1,884
303
82
560
1,639
355
0
595
974
16,605
432
L
Osiris
1,354
445
0
1,297
3,717
1,385
0
320
3,397
0
15,008
W
Chang'e
kodaB
Chang'e
1,435
116
160
1,578
3,510
832
0
599
2,893
12,700
0
L
Ao Kuang
korraaaaaaa
Ao Kuang
3,013
409
0
2,083
4,593
1,160
0
796
3,797
11,413
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,059
Gold Earned
15,217
164
Minions Killed
122
0
Camps Cleared
0
558,676
Distance Traveled
437,079
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
995
199
0
0
0
0
0
L
Scylla
3,553
711
39
8
0
106,114
0
W
Tyr
3,893
779
48
10
0
123,896
0
L
Jing Wei
3,512
702
25
5
0
113,812
0
W
Ares
3,705
741
8
2
0
111,427
1
W
Izanami
4,059
812
41
8
0
100,139
0
W
Ix Chel
3,810
762
43
9
0
105,526
0
L
Osiris
3,382
676
28
6
0
89,813
0
W
Chang'e
3,592
718
24
5
0
117,688
0
L
Ao Kuang
3,775
755
30
6
0
127,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role