Player Matchup

Chaac
Chaac
AP0L05 MM
Chaac
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 19L
1,515 Elo+
Solo
Zeus
Zeus
LopeZProGaminG
Zeus
Level 68
God Stats
57W - 64L
1,520 SR
Queue Stats
258W - 271L
1,484 Elo+
Solo
Heimdallr
Heimdallr
REALHitmonlee
Heimdallr
Level 99
God Stats
1W - 0L
1,798 SR
Queue Stats
17W - 16L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
YesMan4675
Nu Wa
Level 67
God Stats
16W - 7L
1,653 SR
Queue Stats
94W - 102L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
ZekromGaming
Sun Wukong
Level 124
God Stats
4W - 3L
1,536 SR
Queue Stats
167W - 158L
1,599 Elo+
Party 1
Team Averages
Level 83
1,601 SR
1,501 Elo+

VS

Team Averages
Level 105
1,450 SR
1,483 Elo+
Yu Huang
Yu Huang
Black_TempestZ
Yu Huang
Level 59
God Stats
38W - 43L
1,505 SR
Queue Stats
331W - 338L
1,398 Elo+
Solo
Hel
Hel
GlockGuy727
Hel
Level 130
God Stats
2W - 5L
1,349 SR
Queue Stats
401W - 399L
1,534 Elo+
Party 2
Thanatos
Thanatos
King_rrrggg
Thanatos
Level 127
God Stats
19W - 13L
1,612 SR
Queue Stats
310W - 325L
1,488 Elo+
Party 2
Bacchus
Bacchus
NDFLEX
Bacchus
Level 88
God Stats
0W - 3L
1,286 SR
Queue Stats
162W - 172L
1,491 Elo+
Solo
Neith
Neith
sureal800
Neith
Level 123
God Stats
18W - 16L
1,498 SR
Queue Stats
526W - 575L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AP0L05 MM
Chaac
16
3 / 0 / 9
10,060
1,006
7,757
10,468
8,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

16
6 / 3 / 7
11,266
1,127
13,719
8,218
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
REALHitmonlee
Heimdallr
16
0 / 3 / 12
10,007
1,001
8,129
9,032
3,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
5 / 1 / 11
11,709
1,171
13,277
4,277
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
ZekromGaming
Sun Wukong
16
4 / 3 / 9
10,934
1,093
11,534
15,061
14,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

264

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
4 / 1 / 3
10,744
1,074
11,763
10,110
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 6
10,107
1,011
11,379
12,487
4,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
King_rrrggg
Thanatos
15
3 / 7 / 4
10,202
1,020
9,961
18,604
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
NDFLEX
Bacchus
14
0 / 3 / 0
8,894
889
2,619
6,623
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
sureal800
Neith
16
1 / 3 / 6
10,051
1,005
7,166
11,289
4,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
18
Kills
10
10
Deaths
18
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
AP0L05 MM
Chaac
3
0
9
7.5
L
Yu Huang
4
1
3
5.5
L
2
4
6
1.25
L
Thanatos
King_rrrggg
Thanatos
3
7
4
0.71
W
6
3
7
3.17
L
Bacchus
NDFLEX
Bacchus
0
3
0
0
W
Heimdallr
REALHitmonlee
Heimdallr
0
3
12
2
W
Nu Wa
5
1
11
10.5
W
Sun Wukong
ZekromGaming
Sun Wukong
4
3
9
2.83
L
Neith
sureal800
Neith
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,416
Damage
42,888
47,056
Taken
59,113
30,025
Mitigated
23,316
4,289
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AP0L05 MM
Chaac
7,757
858
0
1,169
10,468
8,495
0
5,085
5,383
0
15,769
L
Yu Huang
11,763
202
0
0
10,110
3,304
0
4,197
5,913
40,987
0
L
11,379
572
3,012
2,183
12,487
4,081
0
7,305
5,182
25,016
690
L
Thanatos
King_rrrggg
Thanatos
9,961
2,596
0
3,400
18,604
5,631
0
8,971
9,633
0
29,588
W
13,719
1,067
0
0
8,218
2,485
0
4,973
3,245
36,762
751
L
Bacchus
NDFLEX
Bacchus
2,619
146
0
596
6,623
6,242
0
3,107
3,516
5,903
0
W
Heimdallr
REALHitmonlee
Heimdallr
8,129
3,454
0
548
9,032
3,426
0
4,771
4,261
0
23,722
W
Nu Wa
13,277
4,700
0
0
4,277
1,236
0
2,321
1,956
39,570
0
W
Sun Wukong
ZekromGaming
Sun Wukong
11,534
2,177
390
2,182
15,061
14,383
0
8,271
6,790
0
21,760
L
Neith
sureal800
Neith
7,166
3,079
0
1,403
11,289
4,058
0
3,391
7,898
0
35,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
49,998
191
Minions Killed
204
9
Camps Cleared
5
907,956
Distance Traveled
861,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,060
1,006
15
2
1
201,824
0
L
Yu Huang
10,744
1,074
60
6
1
180,964
0
L
Hel
10,107
1,011
34
3
2
227,396
0
L
Thanatos
10,202
1,020
47
5
2
188,420
0
W
Zeus
11,266
1,127
40
4
4
177,144
0
L
Bacchus
8,894
889
4
0
0
55,609
0
W
Heimdallr
10,007
1,001
49
5
2
184,307
0
W
Nu Wa
11,709
1,171
55
6
1
162,052
0
W
Sun Wukong
10,934
1,093
32
3
1
182,629
0
L
Neith
10,051
1,005
59
6
0
208,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role