Player Matchup

Thanatos
Thanatos
Dat1Whit3Boy
Thanatos
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
78W - 88L
1,427 Elo+
Party 3
Ra
Ra
Laloreeves
Ra
Level 146
God Stats
50W - 45L
1,521 SR
Queue Stats
553W - 557L
1,448 Elo+
Solo
Poseidon
Poseidon
LowB76
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,341 Elo+
Party 1
Atlas
Atlas
Road00Rash
Atlas
Level 48
God Stats
13W - 7L
1,648 SR
Queue Stats
85W - 94L
1,416 Elo+
Party 3
Ravana
Ravana
Sebstn
Ravana
Level 86
God Stats
1W - 1L
1,716 SR
Queue Stats
19W - 9L
1,504 Elo+
Party 1
Team Averages
Level 79
1,523 SR
1,427 Elo+

VS

Team Averages
Level 53
1,425 SR
1,377 Elo+
Morgan Le Fay
Morgan Le Fay
ElGrizidente
Morgan Le Fay
Level 45
God Stats
7W - 2L
1,726 SR
Queue Stats
161W - 195L
1,348 Elo+
Party 4
Nox
Nox
Lilyurae
Nox
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 2
Osiris
Osiris
Spleen Fever403
Osiris
Level 24
God Stats
17W - 18L
1,275 SR
Queue Stats
114W - 143L
1,302 Elo+
Party 4
Sun Wukong
Sun Wukong
TheRicanHoodini
Sun Wukong
Level 35
God Stats
1W - 0L
1,297 SR
Queue Stats
6W - 6L
1,380 Elo+
Party 2
Bake Kujira
Bake Kujira
caribbean_Kid22
Bake Kujira
Level 79
God Stats
2W - 5L
1,328 SR
Queue Stats
198W - 224L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dat1Whit3Boy
Thanatos
15
0 / 11 / 3
9,423
942
4,633
14,270
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 10 / 8
10,830
1,083
12,879
20,372
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
LowB76
Poseidon
15
2 / 8 / 6
10,060
1,006
10,884
10,671
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
16
1 / 11 / 7
10,045
1,005
6,982
21,282
8,760
Ravana
Sebstn
Ravana
16
8 / 9 / 3
12,631
1,263
14,495
19,971
12,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElGrizidente
Morgan Le Fay
18
8 / 3 / 19
11,979
1,198
13,505
10,433
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
16 / 2 / 20
14,774
1,477
20,177
8,600
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 28
12,426
1,243
15,103
12,333
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
TheRicanHoodini
Sun Wukong
18
11 / 3 / 21
12,250
1,225
19,136
12,359
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
caribbean_Kid22
Bake Kujira
18
6 / 3 / 15
10,891
1,089
11,963
11,266
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
151
13
Kills
48
49
Deaths
13
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dat1Whit3Boy
Thanatos
0
11
3
0.14
W
Morgan Le Fay
ElGrizidente
Morgan Le Fay
8
3
19
5.83
L
2
10
8
0.6
W
16
2
20
13
L
Poseidon
LowB76
Poseidon
2
8
6
0.63
L
Atlas
1
11
7
0.41
L
Ravana
Sebstn
Ravana
8
9
3
1.06
W
7
2
28
10.5
W
Sun Wukong
TheRicanHoodini
Sun Wukong
11
3
21
7.17
W
Bake Kujira
caribbean_Kid22
Bake Kujira
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,873
Damage
79,884
86,566
Taken
54,991
37,259
Mitigated
48,522
8,083
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dat1Whit3Boy
Thanatos
4,633
944
0
2,340
14,270
4,492
0
7,231
6,661
0
14,046
W
Morgan Le Fay
ElGrizidente
Morgan Le Fay
13,505
2,581
157
2,095
10,433
4,296
0
4,539
5,894
23,296
1,083
L
12,879
1,175
1,793
2,033
20,372
7,988
0
10,160
9,428
31,769
0
W
20,177
1,755
0
272
8,600
3,719
0
4,639
3,961
40,526
0
L
Poseidon
LowB76
Poseidon
10,884
2,593
0
0
10,671
3,153
0
4,559
5,905
18,055
0
L
Atlas
6,982
3,021
0
192
21,282
8,760
0
9,508
10,869
14,459
454
L
Ravana
Sebstn
Ravana
14,495
4,722
0
1,725
19,971
12,866
0
9,831
9,454
0
26,936
W
15,103
7,541
0
887
12,333
13,606
0
9,479
2,766
0
25,304
W
Sun Wukong
TheRicanHoodini
Sun Wukong
19,136
8,123
0
182
12,359
12,206
0
4,752
7,607
0
25,039
W
Bake Kujira
caribbean_Kid22
Bake Kujira
11,963
5,532
0
544
11,266
14,695
0
7,053
4,107
24,051
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
62,320
130
Minions Killed
154
4
Camps Cleared
7
736,351
Distance Traveled
876,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,423
942
20
2
3
149,420
0
W
Morgan Le Fay
11,979
1,198
43
4
2
156,533
0
L
Ra
10,830
1,083
46
5
0
186,923
0
W
Nox
14,774
1,477
55
6
1
192,593
0
L
Poseidon
10,060
1,006
8
1
1
103,458
0
L
Atlas
10,045
1,005
17
2
0
145,162
0
L
Ravana
12,631
1,263
39
4
0
151,388
0
W
Osiris
12,426
1,243
12
1
1
190,008
0
W
Sun Wukong
12,250
1,225
13
1
3
183,878
0
W
Bake Kujira
10,891
1,089
31
3
0
153,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role