Player Matchup

Janus
Janus
DankSage13
Janus
Level 145
God Stats
3W - 4L
1,597 SR
Queue Stats
27W - 29L
1,530 Elo+
Solo
Bellona
Bellona
Disco2211
Bellona
Level 65
God Stats
4W - 8L
1,339 SR
Queue Stats
93W - 131L
1,456 Elo+
Party 3
Achilles
Achilles
Homra Is Smelly
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,496 Elo+
Solo
Skadi
Skadi
ShmeatEnjoyer
Skadi
Level 83
God Stats
23W - 21L
1,667 SR
Queue Stats
189W - 221L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
WingWongKyle
Kuzenbo
Level 117
God Stats
4W - 5L
1,531 SR
Queue Stats
219W - 220L
1,549 Elo+
Party 3
Team Averages
Level 92
1,527 SR
1,509 Elo+

VS

Team Averages
Level 121
1,628 SR
1,469 Elo+
Terra
Terra
BabyPlller4
Terra
Level 155
God Stats
5W - 3L
1,548 SR
Queue Stats
332W - 331L
1,537 Elo+
Solo
Neith
Neith
CleanFawn117382
Neith
Level 69
God Stats
2W - 0L
1,801 SR
Queue Stats
5W - 6L
1,364 Elo+
Party 2
Atlas
Atlas
GGgamer88
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 2
Janus
Janus
PlagueisTheWise
Janus
Level 154
God Stats
20W - 14L
1,543 SR
Queue Stats
144W - 136L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QuoteCollector
Tsukuyomi
Level 100
God Stats
70W - 29L
1,747 SR
Queue Stats
433W - 376L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 3 / 0
6,817
524
3,067
5,249
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Disco2211
Bellona
11
0 / 4 / 3
5,589
430
3,605
11,309
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
11
3 / 4 / 1
6,314
486
5,841
12,147
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 3
6,617
509
5,089
4,706
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
WingWongKyle
Kuzenbo
12
3 / 1 / 3
7,079
545
5,873
10,250
10,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,348
642
6,957
9,136
4,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 2 / 0
6,259
481
1,938
5,416
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
GGgamer88
Atlas
10
1 / 3 / 2
6,173
475
4,228
8,271
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 5
7,844
603
4,628
4,343
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
QuoteCollector
Tsukuyomi
16
9 / 0 / 4
8,798
677
14,385
11,386
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
13
13
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
0
2
0
0
L
Janus
0
3
0
0
L
Bellona
Disco2211
Bellona
0
4
3
0.38
W
Atlas
GGgamer88
Atlas
1
3
2
0.67
L
Achilles
3
4
1
0.88
W
2
0
5
4.5
W
Tsukuyomi
QuoteCollector
Tsukuyomi
9
0
4
11
L
1
1
3
2.5
L
Kuzenbo
WingWongKyle
Kuzenbo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
32,136
43,661
Taken
38,552
26,895
Mitigated
18,061
10,938
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,957
416
0
3,388
9,136
4,843
293
816
7,835
56,558
1,549
W
1,938
543
0
1,567
5,416
1,577
0
1,931
3,485
0
42,844
L
Janus
3,067
41
0
159
5,249
1,424
1,055
1,288
3,961
46,736
0
L
Bellona
Disco2211
Bellona
3,605
546
0
3,137
11,309
9,094
0
5,074
6,235
0
29,913
W
Atlas
GGgamer88
Atlas
4,228
1,606
0
1,802
8,271
5,641
0
1,358
6,913
20,062
0
L
Achilles
5,841
776
0
4,314
12,147
4,305
0
3,265
8,882
0
35,529
W
4,628
546
0
1,656
4,343
1,226
0
1,244
2,937
52,210
564
W
Tsukuyomi
QuoteCollector
Tsukuyomi
14,385
2,358
0
5,010
11,386
4,774
0
3,087
8,057
0
79,402
L
5,089
1,505
0
335
4,706
1,707
0
1,310
3,396
0
63,729
L
Kuzenbo
WingWongKyle
Kuzenbo
5,873
1,988
0
2,993
10,250
10,365
0
4,657
5,593
24,277
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
37,422
368
Minions Killed
432
0
Camps Cleared
0
1,321,226
Distance Traveled
1,325,791
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,348
642
104
8
0
226,860
3
W
Neith
6,259
481
79
6
0
229,508
2
L
Janus
6,817
524
106
8
0
258,051
0
L
Bellona
5,589
430
49
4
0
243,645
0
W
Atlas
6,173
475
17
1
0
262,990
4
L
Achilles
6,314
486
65
5
0
289,791
3
W
Janus
7,844
603
108
8
0
286,056
2
W
Tsukuyomi
8,798
677
124
10
0
320,377
1
L
Skadi
6,617
509
118
9
0
257,361
0
L
Kuzenbo
7,079
545
30
2
0
272,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role