Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AmamiSama
Aphrodite
Level 107
God Stats
0W - 1L
1,191 SR
Queue Stats
7W - 6L
1,894 Elo+
Party 2
Nu Wa
Nu Wa
KissableAtreyu
Nu Wa
Level 154
God Stats
140W - 130L
1,498 SR
Queue Stats
463W - 432L
1,520 Elo+
Solo
Bake Kujira
Bake Kujira
Vladislab67
Bake Kujira
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,772 Elo+
Party 2
Team Averages
Level 137
1,438 SR
1,637 Elo+

VS

Team Averages
Level 136
1,530 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DragonicPrime
Charybdis
Level 140
God Stats
7W - 6L
1,543 SR
Queue Stats
163W - 121L
1,628 Elo+
Party 1
Sobek
Sobek
HypeInFaMous
Sobek
Level 145
God Stats
14W - 12L
1,542 SR
Queue Stats
93W - 82L
1,594 Elo+
Party 1
Artio
Artio
baconaterso
Artio
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 68L
1,607 Elo+
Solo
Mercury
Mercury
chirstian01
Mercury
Level 158
God Stats
1W - 1L
1,566 SR
Queue Stats
9W - 10L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 0
6,009
601
1,836
6,508
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
 
Apollo
9
0 / 1 / 1
4,964
496
2,999
6,440
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
AmamiSama
Aphrodite
7
0 / 4 / 1
4,892
489
4,317
7,272
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 2
6,503
650
4,257
3,313
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
Vladislab67
Bake Kujira
9
1 / 5 / 0
5,757
576
5,121
8,686
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 0
5,912
591
2,898
5,463
693
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
DragonicPrime
Charybdis
10
5 / 1 / 0
5,853
585
6,269
6,012
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 4
5,280
528
3,116
8,105
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 1
6,281
628
5,230
8,733
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
chirstian01
Mercury
11
1 / 1 / 3
5,580
558
2,381
6,707
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
0
0
4
L
Apollo
 
Apollo
0
1
1
0.5
W
Sol
 
Sol
1
2
0
0.5
L
Aphrodite
AmamiSama
Aphrodite
0
4
1
0.13
W
Charybdis
DragonicPrime
Charybdis
5
1
0
5
W
0
1
4
2
L
1
1
2
2
L
Bake Kujira
Vladislab67
Bake Kujira
1
5
0
0.2
W
4
1
1
4.5
W
Mercury
chirstian01
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,530
Damage
19,894
32,219
Taken
35,020
13,049
Mitigated
13,732
13,259
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,836
586
0
5,498
6,508
2,175
0
1,325
5,115
0
36,575
L
Apollo
 
Apollo
2,999
2,397
0
1,403
6,440
1,644
0
1,225
5,215
0
26,594
W
Sol
 
Sol
2,898
1,216
0
1,930
5,463
693
206
3,102
2,361
40,012
6,964
L
Aphrodite
AmamiSama
Aphrodite
4,317
474
1,342
3,197
7,272
2,892
0
1,832
5,440
17,651
364
W
Charybdis
DragonicPrime
Charybdis
6,269
3,212
0
3,168
6,012
1,677
107
1,651
4,361
0
46,073
W
3,116
96
0
3,785
8,105
4,241
0
2,334
5,771
13,361
832
L
4,257
1,390
0
304
3,313
1,052
996
1,707
1,606
48,360
1,655
L
Bake Kujira
Vladislab67
Bake Kujira
5,121
3,128
0
1,515
8,686
5,286
0
4,229
3,805
32,631
924
W
5,230
987
200
3,653
8,733
4,999
0
4,330
4,403
28,401
0
W
Mercury
chirstian01
Mercury
2,381
832
0
410
6,707
2,122
0
1,570
5,137
0
45,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
28,906
293
Minions Killed
332
0
Camps Cleared
0
993,513
Distance Traveled
1,023,142
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,009
601
65
7
0
239,500
0
L
Apollo
4,964
496
60
6
0
208,079
0
W
Sol
5,912
591
99
10
0
180,660
1
L
Aphrodite
4,892
489
27
3
0
178,638
0
W
Charybdis
5,853
585
83
8
0
188,088
0
W
Sobek
5,280
528
13
1
0
222,709
0
L
Nu Wa
6,503
650
80
8
0
191,289
0
L
Bake Kujira
5,757
576
61
6
0
176,007
2
W
Artio
6,281
628
64
6
0
210,148
0
W
Mercury
5,580
558
73
7
0
221,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role