Player Matchup

Nu Wa
Nu Wa
DameHameHuh
Nu Wa
Level 65
God Stats
5W - 3L
1,542 SR
Queue Stats
79W - 55L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Miryazi
Danzaburou
Level 76
God Stats
159W - 141L
1,549 SR
Queue Stats
390W - 382L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
PourBaby_Bender
Cthulhu
Level 143
God Stats
1W - 1L
1,576 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 2
Team Averages
Level 95
1,556 SR
1,503 Elo+

VS

Team Averages
Level 111
1,410 SR
1,543 Elo+
Baron Samedi
Baron Samedi
BDGxJumPShoTzz
Baron Samedi
Level 157
God Stats
3W - 2L
1,514 SR
Queue Stats
115W - 115L
1,554 Elo+
Solo
Bake Kujira
Bake Kujira
CT_Bandzz-FYTB
Bake Kujira
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,531 Elo+
Party 1
Nut
Nut
alexandrio100
Nut
Level 67
God Stats
2W - 4L
1,216 SR
Queue Stats
39W - 37L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,868
897
10,575
7,297
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Miryazi
Danzaburou
16
3 / 0 / 8
9,897
900
7,851
5,673
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 4
9,781
889
7,411
7,485
5,454
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDGxJumPShoTzz
Baron Samedi
14
1 / 4 / 3
8,528
775
7,091
8,848
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
CT_Bandzz-FYTB
Bake Kujira
14
3 / 4 / 0
8,637
785
3,031
11,739
10,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 2
7,924
720
2,842
7,912
2,141
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BDGxJumPShoTzz
Baron Samedi
1
4
3
0.63
L
Bake Kujira
CT_Bandzz-FYTB
Bake Kujira
3
4
0
0.75
W
4
4
8
2
W
Danzaburou
Miryazi
Danzaburou
3
0
8
7
W
5
1
4
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
12,964
20,455
Taken
28,499
11,250
Mitigated
16,151
4,341
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BDGxJumPShoTzz
Baron Samedi
7,091
318
337
1,704
8,848
3,477
0
5,470
2,932
34,151
0
L
Bake Kujira
CT_Bandzz-FYTB
Bake Kujira
3,031
1,356
37
2,767
11,739
10,533
0
5,868
5,101
24,861
2,141
W
10,575
3,719
0
750
7,297
2,563
645
3,643
3,654
32,878
0
W
Danzaburou
Miryazi
Danzaburou
7,851
2,177
0
3,199
5,673
3,233
702
3,583
2,078
0
44,031
W
7,411
162
142
250
7,485
5,454
136
2,698
4,766
20,886
597
L
2,842
1,330
0
824
7,912
2,141
0
5,765
1,795
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
25,089
169
Minions Killed
161
0
Camps Cleared
0
628,109
Distance Traveled
535,749
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,528
775
46
4
0
169,574
1
L
Bake Kujira
8,637
785
59
5
0
184,512
0
W
Nu Wa
9,868
897
61
6
0
185,441
0
W
Danzaburou
9,897
900
75
7
0
228,788
3
W
Cthulhu
9,781
889
33
3
0
213,880
0
L
Nut
7,924
720
56
5
0
181,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role