Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BabyFrags
Anubis
Level 42
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MecZ Charly
Tsukuyomi
Level 51
God Stats
1W - 1L
1,799 SR
Queue Stats
222W - 242L
1,497 Elo+
Party 4
Bellona
Bellona
TOKYO2411
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4
Maui
Maui
xToYNacho
Maui
Level 26
God Stats
0W - 4L
1,381 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 1
Team Averages
Level 30
1,560 SR
1,428 Elo+

VS

Team Averages
Level 83
1,431 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
BastiZoldyykZx
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 2
Hachiman
Hachiman
BgInfamous
Hachiman
Level 137
God Stats
3W - 1L
1,470 SR
Queue Stats
88W - 88L
1,491 Elo+
Party 2
Susano
Susano
Chiyasu
Susano
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 131L
1,393 Elo+
Party 3
Zeus
Zeus
SuchDelMuchWow
Zeus
Level 144
God Stats
2W - 1L
1,288 SR
Queue Stats
99W - 105L
1,415 Elo+
Party 3
Fafnir
Fafnir
drwhisler
Fafnir
Level 28
God Stats
22W - 23L
1,398 SR
Queue Stats
123W - 127L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 7 / 1
4,195
381
2,916
7,498
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
BabyFrags
Anubis
10
1 / 3 / 1
5,604
509
4,617
5,986
2,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
MecZ Charly
Tsukuyomi
9
2 / 3 / 1
5,097
463
2,800
8,021
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TOKYO2411
Bellona
7
0 / 1 / 1
4,541
413
615
6,320
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
6
0 / 3 / 1
4,549
414
1,690
6,535
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BastiZoldyykZx
Cu Chulainn
11
1 / 1 / 0
6,872
625
2,856
7,185
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
BgInfamous
Hachiman
12
8 / 1 / 5
7,158
651
9,920
8,048
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Susano
Chiyasu
Susano
13
4 / 0 / 3
7,052
641
4,411
8,907
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 1
6,212
565
3,462
3,390
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
drwhisler
Fafnir
10
3 / 0 / 8
7,010
637
1,791
6,747
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
17
17
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
1
0.07
L
Anubis
BabyFrags
Anubis
1
3
1
0.5
W
Cu Chulainn
BastiZoldyykZx
Cu Chulainn
1
1
0
1
W
Hachiman
BgInfamous
Hachiman
8
1
5
10.5
W
Susano
Chiyasu
Susano
4
0
3
5.5
L
Tsukuyomi
MecZ Charly
Tsukuyomi
2
3
1
0.83
W
1
1
1
1.5
L
Bellona
TOKYO2411
Bellona
0
1
1
0.5
W
Fafnir
drwhisler
Fafnir
3
0
8
7
L
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,638
Damage
22,440
34,360
Taken
34,277
14,412
Mitigated
14,236
6,249
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,916
1,773
0
938
7,498
1,656
0
738
6,760
0
13,571
L
Anubis
BabyFrags
Anubis
4,617
189
0
807
5,986
2,170
0
2,659
3,327
29,192
523
W
Cu Chulainn
BastiZoldyykZx
Cu Chulainn
2,856
253
0
1,289
7,185
4,047
237
2,061
5,124
0
42,711
W
Hachiman
BgInfamous
Hachiman
9,920
5,840
0
3,511
8,048
2,390
632
1,024
7,024
0
47,929
W
Susano
Chiyasu
Susano
4,411
911
0
7,286
8,907
2,815
0
851
8,056
0
53,996
L
Tsukuyomi
MecZ Charly
Tsukuyomi
2,800
492
0
2,536
8,021
1,937
0
790
7,231
0
24,779
W
3,462
101
0
1,091
3,390
600
0
1,185
2,205
35,957
0
L
Bellona
TOKYO2411
Bellona
615
217
0
787
6,320
4,801
0
296
6,024
0
11,898
W
Fafnir
drwhisler
Fafnir
1,791
53
1,791
3,075
6,747
4,384
0
1,186
5,561
11,074
0
L
Maui
1,690
541
0
1,181
6,535
3,848
0
770
5,765
6,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,986
Gold Earned
34,304
125
Minions Killed
336
0
Camps Cleared
0
1,048,811
Distance Traveled
1,026,368
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,195
381
9
1
0
186,501
1
L
Anubis
5,604
509
46
4
0
207,726
0
W
Cu Chulainn
6,872
625
87
8
0
198,692
0
W
Hachiman
7,158
651
63
6
0
189,981
0
W
Susano
7,052
641
86
8
0
257,422
0
L
Tsukuyomi
5,097
463
46
4
0
263,191
0
W
Zeus
6,212
565
81
7
0
181,519
0
L
Bellona
4,541
413
16
1
0
185,269
0
W
Fafnir
7,010
637
19
2
0
198,754
2
L
Maui
4,549
414
8
1
0
206,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role