Player Matchup

Bellona
Bellona
AAHHHHHHHHH
Bellona
Level 67
God Stats
4W - 4L
1,430 SR
Queue Stats
22W - 16L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
DonnyDoesDrugs
Danzaburou
Level 33
God Stats
2W - 4L
1,503 SR
Queue Stats
23W - 20L
1,498 Elo+
Party 3
Hel
Hel
GlockGuy727
Hel
Level 130
God Stats
2W - 5L
1,445 SR
Queue Stats
438W - 447L
1,547 Elo+
Party 2
Thanatos
Thanatos
King_rrrggg
Thanatos
Level 127
God Stats
20W - 14L
1,649 SR
Queue Stats
342W - 363L
1,500 Elo+
Party 2
Maui
Maui
ianthecat
Maui
Level 148
God Stats
4W - 5L
1,695 SR
Queue Stats
143W - 149L
1,547 Elo+
Solo
Team Averages
Level 101
1,544 SR
1,527 Elo+

VS

Team Averages
Level 115
1,474 SR
1,475 Elo+
Chaac
Chaac
ForsakenKnight5
Chaac
Level 159
God Stats
5W - 2L
1,584 SR
Queue Stats
23W - 19L
1,379 Elo+
Solo
Arachne
Arachne
REALHitmonlee
Arachne
Level 99
God Stats
5W - 4L
1,526 SR
Queue Stats
23W - 28L
1,348 Elo+
Party 1
Surtr
Surtr
REALPangoro
Surtr
Level 127
God Stats
1W - 2L
1,136 SR
Queue Stats
170W - 185L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
YesMan4675
Nu Wa
Level 67
God Stats
16W - 7L
1,627 SR
Queue Stats
94W - 102L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
ZekromGaming
Sylvanus
Level 124
God Stats
7W - 6L
1,496 SR
Queue Stats
185W - 186L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AAHHHHHHHHH
Bellona
13
0 / 6 / 5
7,487
1,070
5,973
10,567
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DonnyDoesDrugs
Danzaburou
13
3 / 1 / 2
8,071
1,153
3,525
4,868
2,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 9
7,633
1,090
7,667
9,321
4,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
King_rrrggg
Thanatos
13
5 / 4 / 1
8,769
1,253
7,410
12,242
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maui
14
1 / 0 / 7
7,881
1,126
5,979
9,056
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

253

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 11
7,680
1,097
8,384
10,224
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
14
7 / 1 / 8
8,932
1,276
7,119
5,648
2,574
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 7
7,848
1,121
7,476
6,302
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
5 / 1 / 9
9,344
1,335
9,721
2,782
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ZekromGaming
Sylvanus
14
2 / 3 / 11
8,991
1,284
9,094
10,122
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
9
Kills
16
16
Deaths
9
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
AAHHHHHHHHH
Bellona
0
6
5
0.42
L
Danzaburou
DonnyDoesDrugs
Danzaburou
3
1
2
4
W
0
3
11
1.83
L
0
5
9
0.9
L
Thanatos
King_rrrggg
Thanatos
5
4
1
1.38
W
Arachne
7
1
8
11
W
2
1
7
5.5
W
Nu Wa
5
1
9
9.5
W
Sylvanus
ZekromGaming
Sylvanus
2
3
11
2.5
L
Maui
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,554
Damage
41,794
46,054
Taken
35,078
26,724
Mitigated
18,804
8,136
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AAHHHHHHHHH
Bellona
5,973
986
0
377
10,567
7,498
0
3,970
6,490
1,121
14,970
L
Danzaburou
DonnyDoesDrugs
Danzaburou
3,525
1,239
0
325
4,868
2,434
0
1,064
3,717
0
19,441
W
8,384
1,030
88
2,049
10,224
6,340
0
4,258
5,698
0
20,470
L
7,667
599
1,627
1,874
9,321
4,381
0
3,403
5,823
22,954
555
L
Thanatos
King_rrrggg
Thanatos
7,410
1,234
0
3,577
12,242
4,254
0
6,183
5,947
0
24,947
W
Arachne
7,119
5,646
0
2,141
5,648
2,574
0
1,788
3,786
0
15,033
W
7,476
3,236
0
677
6,302
3,250
0
1,485
4,707
225
15,808
W
Nu Wa
9,721
3,542
0
0
2,782
1,085
0
1,499
1,283
28,100
0
W
Sylvanus
ZekromGaming
Sylvanus
9,094
1,265
3,463
3,597
10,122
5,555
0
5,082
5,040
15,683
212
L
Maui
5,979
654
0
356
9,056
8,157
0
4,208
4,848
17,373
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
42,795
169
Minions Killed
123
4
Camps Cleared
8
563,666
Distance Traveled
669,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,487
1,070
31
4
2
103,825
0
L
Danzaburou
8,071
1,153
28
4
0
57,458
0
W
Chaac
7,680
1,097
26
4
0
146,790
0
L
Hel
7,633
1,090
30
4
0
132,428
0
L
Thanatos
8,769
1,253
57
8
1
138,168
0
W
Arachne
8,932
1,276
23
3
6
151,647
0
W
Surtr
7,848
1,121
24
3
1
137,069
0
W
Nu Wa
9,344
1,335
36
5
1
124,455
0
W
Sylvanus
8,991
1,284
14
2
0
109,776
0
L
Maui
7,881
1,126
23
3
1
131,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role