Player Matchup

Horus
Horus
Deluxe Jesse
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
DrkRzr
Ah Puch
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
36W - 38L
1,469 Elo+
Solo
Anubis
Anubis
Fuzzyjoey
Anubis
Level 86
God Stats
1W - 3L
1,352 SR
Queue Stats
24W - 22L
1,446 Elo+
Party 1
Izanami
Izanami
Pazzxz
Izanami
Level 18
God Stats
10W - 12L
1,466 SR
Queue Stats
23W - 27L
1,399 Elo+
Party 1
Mulan
Mulan
ShaGzzz-_-
Mulan
Level 58
God Stats
5W - 7L
1,337 SR
Queue Stats
25W - 30L
1,406 Elo+
Party 1
Team Averages
Level 51
1,390 SR
1,434 Elo+

VS

Team Averages
Level 107
1,452 SR
1,433 Elo+
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BULLET PROOF019
Nut
Level 145
God Stats
15W - 16L
1,486 SR
Queue Stats
529W - 528L
1,525 Elo+
Solo
Osiris
Osiris
Jjliv
Osiris
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,278 Elo+
Solo
Awilix
Awilix
KillThePrxphet-
Awilix
Level 87
God Stats
1W - 1L
1,271 SR
Queue Stats
228W - 235L
1,418 Elo+
Solo
Merlin
Merlin
MeAnd4Bots
Merlin
Level 87
God Stats
184W - 205L
1,503 SR
Queue Stats
273W - 308L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,844
456
1,767
9,815
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
DrkRzr
Ah Puch
16
4 / 0 / 2
9,427
628
5,462
3,727
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Fuzzyjoey
Anubis
13
2 / 3 / 0
7,750
517
3,407
6,262
2,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pazzxz
Izanami
9
0 / 5 / 3
6,105
407
3,881
7,936
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
13
3 / 3 / 3
7,683
512
8,384
12,406
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
5 / 1 / 3
7,295
486
8,299
9,560
7,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 6
7,551
503
4,358
4,055
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Jjliv
Osiris
15
3 / 3 / 1
9,043
603
4,823
13,488
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 3 / 2
7,543
503
7,315
11,574
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MeAnd4Bots
Merlin
12
0 / 1 / 0
6,594
440
606
6,237
2,644
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
13
14
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
3
6.5
W
2
1
6
5
L
0
3
3
0.5
L
Ah Puch
DrkRzr
Ah Puch
4
0
2
5
L
Anubis
Fuzzyjoey
Anubis
2
3
0
0.67
W
Osiris
Jjliv
Osiris
3
3
1
1.17
W
3
3
2
1.33
W
Merlin
MeAnd4Bots
Merlin
0
1
0
0
L
Izanami
Pazzxz
Izanami
0
5
3
0.3
L
Mulan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
25,401
40,146
Taken
44,914
17,471
Mitigated
26,272
13,201
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,299
868
0
3,933
9,560
7,100
104
1,924
7,636
29,934
1,451
W
4,358
2,123
0
786
4,055
1,529
807
0
4,055
0
49,674
L
1,767
662
2,984
3,173
9,815
6,301
0
3,750
6,065
0
12,392
L
Ah Puch
DrkRzr
Ah Puch
5,462
139
272
1,816
3,727
1,236
430
1,112
2,615
63,065
2,983
L
Anubis
Fuzzyjoey
Anubis
3,407
40
0
640
6,262
2,737
0
0
6,262
41,541
0
W
Osiris
Jjliv
Osiris
4,823
1,095
0
3,786
13,488
10,911
15
4,611
8,877
0
63,491
W
7,315
3,518
0
4,001
11,574
4,088
0
1,118
10,456
0
58,570
W
Merlin
MeAnd4Bots
Merlin
606
0
0
0
6,237
2,644
0
1,145
5,092
41,720
0
L
Izanami
Pazzxz
Izanami
3,881
2,364
0
30
7,936
2,031
168
2,271
5,665
0
32,448
L
Mulan
8,384
1,892
0
4,286
12,406
5,166
0
1,433
10,973
0
54,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
38,026
334
Minions Killed
433
0
Camps Cleared
0
1,429,946
Distance Traveled
1,408,151
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,295
486
84
6
0
221,825
13
W
Nut
7,551
503
85
6
0
270,692
3
L
Horus
6,844
456
22
1
0
293,820
0
L
Ah Puch
9,427
628
117
8
0
303,617
0
L
Anubis
7,750
517
77
5
0
271,998
0
W
Osiris
9,043
603
106
7
0
305,899
0
W
Awilix
7,543
503
85
6
0
343,029
0
W
Merlin
6,594
440
73
5
0
266,706
0
L
Izanami
6,105
407
42
3
0
247,747
0
L
Mulan
7,683
512
76
5
0
312,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role