Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
PhoenixHowl99
Ne Zha
Level 100
God Stats
1W - 0L
1,778 SR
Queue Stats
8W - 10L
1,484 Elo+
Party 1
Hercules
Hercules
SirChuddington
Hercules
Level 87
God Stats
2W - 0L
1,803 SR
Queue Stats
5W - 6L
1,720 Elo+
Party 1
Rama
Rama
Xelor93
Rama
Level 126
God Stats
4W - 1L
1,721 SR
Queue Stats
19W - 19L
1,491 Elo+
Party 1
Bacchus
Bacchus
originalginger21
Bacchus
Level 103
God Stats
3W - 2L
1,692 SR
Queue Stats
5W - 4L
1,625 Elo+
Party 1
Team Averages
Level 105
1,699 SR
1,564 Elo+

VS

Team Averages
Level 131
1,599 SR
1,469 Elo+
Discordia
Discordia
 
Discordia
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BigOLeRedPanda
Baba Yaga
Level 104
God Stats
0W - 2L
1,242 SR
Queue Stats
48W - 60L
1,407 Elo+
Party 2
Surtr
Surtr
RumblerDawgg01
Surtr
Level 123
God Stats
12W - 11L
1,815 SR
Queue Stats
43W - 40L
1,515 Elo+
Solo
Merlin
Merlin
SukNutHiRez
Merlin
Level 88
God Stats
2W - 1L
1,825 SR
Queue Stats
79W - 90L
1,426 Elo+
Party 2
Vulcan
Vulcan
fercho1701
Vulcan
Level 164
God Stats
14W - 13L
1,613 SR
Queue Stats
158W - 170L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 1 / 2
10,098
918
3,318
5,758
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 0 / 3
10,363
942
3,426
6,838
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
2 / 0 / 4
9,450
859
3,690
11,930
10,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Xelor93
Rama
15
0 / 4 / 6
9,754
887
4,374
7,052
2,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 1 / 2
9,296
845
4,412
8,093
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 1 / 0
9,943
904
7,444
5,651
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baba Yaga
BigOLeRedPanda
Baba Yaga
12
0 / 3 / 1
8,152
741
2,612
4,628
3,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 0
9,416
856
9,833
14,290
14,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
11
0 / 0 / 2
7,845
713
28
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
fercho1701
Vulcan
11
0 / 0 / 3
8,042
731
1,331
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
7
Kills
5
6
Deaths
7
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
2
4
L
Discordia
 
Discordia
2
1
0
2
L
Baba Yaga
BigOLeRedPanda
Baba Yaga
0
3
1
0.17
W
2
0
3
3.5
L
3
3
0
1
W
Hercules
2
0
4
4
L
Merlin
0
0
2
1
W
Rama
Xelor93
Rama
0
4
6
0.75
L
Vulcan
fercho1701
Vulcan
0
0
3
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
21,248
39,671
Taken
24,569
26,328
Mitigated
19,099
12,364
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,318
431
0
1,126
5,758
2,374
1,473
2,798
2,690
28,630
385
L
Discordia
 
Discordia
7,444
105
0
1,431
5,651
1,960
0
1,186
4,465
39,209
0
L
Baba Yaga
BigOLeRedPanda
Baba Yaga
2,612
44
0
160
4,628
3,032
0
1,207
3,296
9,139
0
W
3,426
907
239
2,081
6,838
3,020
1,186
744
5,918
0
41,162
L
9,833
2,410
0
2,838
14,290
14,107
0
4,361
9,437
1,785
23,319
W
Hercules
3,690
1,423
340
5,927
11,930
10,061
1,529
2,939
8,529
0
11,875
L
Merlin
28
0
0
0
0
0
0
0
0
181
0
W
Rama
Xelor93
Rama
4,374
3,328
0
209
7,052
2,867
2,373
2,926
3,733
0
30,210
L
Vulcan
fercho1701
Vulcan
1,331
0
0
0
0
0
0
0
0
1,628
0
W
4,412
447
0
2,442
8,093
8,006
376
1,612
5,925
17,048
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
43,398
258
Minions Killed
134
0
Camps Cleared
0
1,180,036
Distance Traveled
814,238
0
Wards Purchased
134
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,098
918
57
5
0
247,329
0
L
Discordia
9,943
904
79
7
0
207,045
0
L
Baba Yaga
8,152
741
17
2
0
137,828
8
W
Ne Zha
10,363
942
87
8
0
264,724
0
L
Surtr
9,416
856
36
3
0
196,590
0
W
Hercules
9,450
859
24
2
0
217,559
0
L
Merlin
7,845
713
0
0
0
98,270
72
W
Rama
9,754
887
58
5
0
215,422
0
L
Vulcan
8,042
731
2
0
0
174,505
54
W
Bacchus
9,296
845
32
3
0
235,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role