Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Governator00
Sun Wukong
Level 157
God Stats
14W - 11L
1,652 SR
Queue Stats
125W - 99L
1,633 Elo+
Solo
Kuzenbo
Kuzenbo
Jagêr
Kuzenbo
Level 156
God Stats
24W - 18L
1,594 SR
Queue Stats
192W - 176L
1,531 Elo+
Party 1
He Bo
He Bo
Johnboi27
He Bo
Level 155
God Stats
3W - 2L
1,685 SR
Queue Stats
136W - 128L
1,606 Elo+
Party 1
Cerberus
Cerberus
itsBlaìr
Cerberus
Level 169
God Stats
1W - 2L
1,273 SR
Queue Stats
70W - 65L
1,559 Elo+
Party 1
Team Averages
Level 143
1,541 SR
1,566 Elo+

VS

Team Averages
Level 153
1,545 SR
1,515 Elo+
Cabrakan
Cabrakan
EatoorofSouls
Cabrakan
Level 149
God Stats
1W - 1L
1,934 SR
Queue Stats
34W - 52L
1,450 Elo+
Party 2
Thanatos
Thanatos
KillerKieserXX
Thanatos
Level 165
God Stats
0W - 4L
1,165 SR
Queue Stats
195W - 183L
1,614 Elo+
Party 2
Persephone
Persephone
MACMILLEI2
Persephone
Level 159
God Stats
0W - 4L
1,343 SR
Queue Stats
228W - 216L
1,495 Elo+
Solo
Odin
Odin
UnslicedBread
Odin
Level 154
God Stats
2W - 1L
1,675 SR
Queue Stats
72W - 83L
1,514 Elo+
Party 2
Rama
Rama
worstmaster
Rama
Level 139
God Stats
3W - 2L
1,608 SR
Queue Stats
17W - 26L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 2
5,409
1,082
1,599
1,252
492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
Governator00
Sun Wukong
9
0 / 0 / 7
4,744
949
4,539
3,896
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Jagêr
Kuzenbo
9
1 / 0 / 5
4,966
993
2,879
3,488
3,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Johnboi27
He Bo
10
4 / 3 / 2
5,663
1,133
4,926
3,647
1,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
itsBlaìr
Cerberus
10
1 / 0 / 6
5,001
1,000
2,091
4,532
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EatoorofSouls
Cabrakan
8
1 / 4 / 1
4,652
930
3,154
6,281
6,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
1 / 1 / 0
5,116
1,023
3,378
4,856
2,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
MACMILLEI2
Persephone
8
0 / 0 / 1
4,559
912
420
880
199
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 2
5,014
1,003
1,404
3,476
2,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 1 / 3
5,003
1,001
3,159
4,085
1,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
7
Kills
3
3
Deaths
7
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
2
2
L
Cabrakan
EatoorofSouls
Cabrakan
1
4
1
0.38
W
Sun Wukong
Governator00
Sun Wukong
0
0
7
3.5
W
Kuzenbo
Jagêr
Kuzenbo
1
0
5
3.5
W
He Bo
Johnboi27
He Bo
4
3
2
1.67
L
Thanatos
1
1
0
1
L
Persephone
MACMILLEI2
Persephone
0
0
1
0.5
L
1
1
2
2
W
Cerberus
itsBlaìr
Cerberus
1
0
6
4
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
11,515
16,815
Taken
19,578
10,908
Mitigated
13,404
4,998
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,599
283
456
1,016
1,252
492
767
213
1,039
15,430
0
L
Cabrakan
EatoorofSouls
Cabrakan
3,154
378
0
322
6,281
6,589
0
3,650
2,511
5,099
0
W
Sun Wukong
Governator00
Sun Wukong
4,539
883
0
1,092
3,896
2,564
0
1,639
2,257
0
10,109
W
Kuzenbo
Jagêr
Kuzenbo
2,879
1,416
0
886
3,488
3,691
0
864
2,624
7,356
0
W
He Bo
Johnboi27
He Bo
4,926
575
0
254
3,647
1,010
0
284
3,363
13,072
491
L
Thanatos
3,378
330
0
3,516
4,856
2,907
0
2,503
2,246
0
6,990
L
Persephone
MACMILLEI2
Persephone
420
96
0
656
880
199
0
294
586
4,037
0
L
1,404
347
0
59
3,476
2,451
0
1,539
1,877
0
8,058
W
Cerberus
itsBlaìr
Cerberus
2,091
0
0
1,294
4,532
3,151
28
574
3,958
4,875
975
L
3,159
1,900
0
420
4,085
1,258
0
2,795
1,214
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
24,344
91
Minions Killed
81
0
Camps Cleared
0
556,678
Distance Traveled
456,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,409
1,082
30
6
0
100,761
0
L
Cabrakan
4,652
930
5
1
0
93,676
0
W
Sun Wukong
4,744
949
12
2
0
114,282
0
W
Kuzenbo
4,966
993
16
3
0
120,208
0
W
He Bo
5,663
1,133
27
5
0
111,981
0
L
Thanatos
5,116
1,023
10
2
0
118,310
0
L
Persephone
4,559
912
11
2
0
41,976
0
L
Odin
5,014
1,003
18
4
0
98,061
0
W
Cerberus
5,001
1,000
6
1
0
109,446
0
L
Rama
5,003
1,001
37
7
0
104,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role