Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Immortal_xdv
Charybdis
Level 108
God Stats
1W - 3L
1,573 SR
Queue Stats
126W - 138L
1,487 Elo+
Solo
Discordia
Discordia
Simplezzzzzzz
Discordia
Level 107
God Stats
6W - 0L
1,760 SR
Queue Stats
253W - 117L
1,710 Elo+
Party 1
Ah Puch
Ah Puch
UselessBook
Ah Puch
Level 124
God Stats
4W - 2L
1,590 SR
Queue Stats
239W - 106L
1,744 Elo+
Party 1
Ganesha
Ganesha
legolas3869
Ganesha
Level 137
God Stats
3W - 6L
1,544 SR
Queue Stats
158W - 125L
1,518 Elo+
Party 1
Team Averages
Level 120
1,593 SR
1,592 Elo+

VS

Team Averages
Level 84
1,356 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
Evildakota048
Cu Chulainn
Level 87
God Stats
3W - 2L
1,567 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gmorfin
Sun Wukong
Level 143
God Stats
1W - 3L
1,394 SR
Queue Stats
164W - 168L
1,516 Elo+
Party 2
The Morrigan
The Morrigan
Veiinus
The Morrigan
Level 140
God Stats
0W - 3L
1,196 SR
Queue Stats
34W - 40L
1,444 Elo+
Solo
Terra
Terra
bravevest33
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Janus
Janus
tango5555
Janus
Level 26
God Stats
0W - 8L
1,123 SR
Queue Stats
86W - 97L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 0 / 22
10,653
968
9,936
13,183
6,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Immortal_xdv
Charybdis
15
6 / 4 / 21
9,927
902
13,706
14,479
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Simplezzzzzzz
Discordia
18
12 / 1 / 20
11,066
1,006
15,286
11,594
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
UselessBook
Ah Puch
16
12 / 3 / 16
10,818
983
22,224
11,467
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
legolas3869
Ganesha
16
0 / 4 / 32
9,330
848
5,397
19,820
18,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Evildakota048
Cu Chulainn
15
2 / 8 / 1
7,857
714
12,243
16,613
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Gmorfin
Sun Wukong
14
1 / 6 / 4
7,897
718
7,542
13,668
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
Veiinus
The Morrigan
13
1 / 5 / 4
8,089
735
5,843
6,556
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 10 / 2
8,663
788
8,181
23,063
12,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
tango5555
Janus
16
4 / 9 / 2
9,402
855
12,151
11,284
3,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
24
38
Kills
11
12
Deaths
38
111
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
22
19
L
Cu Chulainn
Evildakota048
Cu Chulainn
2
8
1
0.31
L
Sun Wukong
Gmorfin
Sun Wukong
1
6
4
0.5
W
Charybdis
Immortal_xdv
Charybdis
6
4
21
4.13
W
Discordia
Simplezzzzzzz
Discordia
12
1
20
22
W
Ah Puch
UselessBook
Ah Puch
12
3
16
6.67
L
The Morrigan
Veiinus
The Morrigan
1
5
4
0.6
L
3
10
2
0.4
W
Ganesha
legolas3869
Ganesha
0
4
32
4
L
Janus
tango5555
Janus
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
45,960
70,543
Taken
71,184
40,004
Mitigated
41,724
38,266
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,936
974
19,431
9,206
13,183
6,420
1,216
6,296
6,325
19,536
758
L
Cu Chulainn
Evildakota048
Cu Chulainn
12,243
1,688
164
1,061
16,613
10,902
0
10,786
5,827
0
18,675
L
Sun Wukong
Gmorfin
Sun Wukong
7,542
1,081
111
3,267
13,668
12,429
0
8,040
5,628
119
14,254
W
Charybdis
Immortal_xdv
Charybdis
13,706
7,009
316
2,573
14,479
5,521
3,418
4,717
9,526
0
35,273
W
Discordia
Simplezzzzzzz
Discordia
15,286
1,799
366
930
11,594
4,582
1,703
4,847
6,584
31,682
0
W
Ah Puch
UselessBook
Ah Puch
22,224
1,438
662
1,447
11,467
4,676
1,210
4,365
6,998
41,358
0
L
The Morrigan
Veiinus
The Morrigan
5,843
31
184
1,162
6,556
1,934
0
5,110
1,439
14,301
0
L
8,181
845
2,106
1,692
23,063
12,646
0
18,710
4,353
12,994
0
W
Ganesha
legolas3869
Ganesha
5,397
1,114
867
2,468
19,820
18,805
565
5,893
13,465
11,538
0
L
Janus
tango5555
Janus
12,151
152
760
627
11,284
3,813
0
9,964
1,320
32,006
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
41,908
131
Minions Killed
87
0
Camps Cleared
0
1,134,707
Distance Traveled
817,594
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,653
968
22
2
0
257,011
0
L
Cu Chulainn
7,857
714
13
1
0
167,520
0
L
Sun Wukong
7,897
718
23
2
0
178,860
0
W
Charybdis
9,927
902
38
3
0
184,313
0
W
Discordia
11,066
1,006
38
3
0
248,788
0
W
Ah Puch
10,818
983
33
3
0
219,913
0
L
The Morrigan
8,089
735
11
1
0
111,288
0
L
Terra
8,663
788
4
0
0
158,149
1
W
Ganesha
9,330
848
0
0
0
224,682
0
L
Janus
9,402
855
36
3
0
201,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role