Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DeusDomine
Apollo
Level 125
God Stats
2W - 2L
1,279 SR
Queue Stats
84W - 91L
1,388 Elo+
Solo
Xing Tian
Xing Tian
MustangBetty
Xing Tian
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
515W - 493L
1,380 Elo+
Solo
Thor
Thor
TheLordRiou
Thor
Level 127
God Stats
1W - 2L
1,499 SR
Queue Stats
75W - 64L
1,534 Elo+
Party 1
Charybdis
Charybdis
Thepurpleenzyme
Charybdis
Level 147
God Stats
2W - 0L
1,493 SR
Queue Stats
65W - 60L
1,519 Elo+
Party 1
Team Averages
Level 154
1,454 SR
1,464 Elo+

VS

Team Averages
Level 77
1,546 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Brussels_sprout6
Sun Wukong
Level 49
God Stats
4W - 6L
1,490 SR
Queue Stats
251W - 274L
1,469 Elo+
Solo
Ymir
Ymir
CouchAddict
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,421 Elo+
Party 2
Surtr
Surtr
Tbear17Forrest
Surtr
Level 89
God Stats
6W - 9L
1,314 SR
Queue Stats
872W - 884L
1,534 Elo+
Solo
Rama
Rama
TheGuyY0uKn0w
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
theWickedSpud
Danzaburou
Level 109
God Stats
5W - 1L
1,928 SR
Queue Stats
69W - 83L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 2 / 8
8,157
1,020
6,319
5,918
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
DeusDomine
Apollo
15
6 / 1 / 14
8,608
1,076
8,651
6,675
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MustangBetty
Xing Tian
12
0 / 3 / 12
7,720
965
3,651
11,626
13,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 1 / 11
8,721
1,090
9,779
5,380
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Thepurpleenzyme
Charybdis
14
2 / 1 / 14
7,913
989
7,592
7,462
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brussels_sprout6
Sun Wukong
12
0 / 3 / 6
6,846
856
4,605
9,142
8,938
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 6
6,678
835
3,031
9,656
4,809
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 5 / 7
6,305
788
3,247
8,046
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 4 / 2
8,707
1,088
9,877
7,100
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
theWickedSpud
Danzaburou
13
1 / 4 / 6
7,007
876
7,261
6,428
2,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
20
Kills
7
8
Deaths
20
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
8
4
L
Sun Wukong
Brussels_sprout6
Sun Wukong
0
3
6
1
L
1
4
6
1
W
Apollo
DeusDomine
Apollo
6
1
14
13
W
Xing Tian
MustangBetty
Xing Tian
0
3
12
2
L
0
5
7
0.7
L
5
4
2
1.5
W
8
1
11
13.5
W
Charybdis
Thepurpleenzyme
Charybdis
2
1
14
9
L
Danzaburou
theWickedSpud
Danzaburou
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
28,021
37,061
Taken
40,372
29,769
Mitigated
25,480
12,483
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,319
4,015
480
1,187
5,918
2,310
805
426
5,492
0
18,065
L
Sun Wukong
Brussels_sprout6
Sun Wukong
4,605
203
1,240
1,538
9,142
8,938
224
686
8,389
0
13,218
L
3,031
256
0
1,671
9,656
4,809
0
707
8,649
4,607
0
W
Apollo
DeusDomine
Apollo
8,651
2,484
212
1,173
6,675
3,026
510
287
6,388
0
15,998
W
Xing Tian
MustangBetty
Xing Tian
3,651
385
2,447
2,143
11,626
13,059
96
1,066
10,560
6,628
0
L
3,247
630
373
909
8,046
6,566
0
1,611
6,248
146
4,806
L
9,877
3,894
119
911
7,100
2,683
450
195
6,784
0
21,312
W
9,779
635
1,846
947
5,380
3,929
358
656
4,724
0
17,384
W
Charybdis
Thepurpleenzyme
Charybdis
7,592
2,367
534
1,514
7,462
7,445
1,228
709
6,753
0
23,376
L
Danzaburou
theWickedSpud
Danzaburou
7,261
2,162
0
1,279
6,428
2,484
770
452
5,855
0
18,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,119
Gold Earned
35,543
119
Minions Killed
69
0
Camps Cleared
0
715,242
Distance Traveled
683,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,157
1,020
31
4
0
133,966
0
L
Sun Wukong
6,846
856
14
2
0
149,560
0
L
Ymir
6,678
835
7
1
0
159,165
0
W
Apollo
8,608
1,076
24
3
0
153,893
0
W
Xing Tian
7,720
965
14
2
0
129,001
0
L
Surtr
6,305
788
5
1
0
103,898
0
L
Rama
8,707
1,088
26
3
0
137,132
0
W
Thor
8,721
1,090
21
3
0
156,823
0
W
Charybdis
7,913
989
29
4
0
141,559
0
L
Danzaburou
7,007
876
17
2
0
134,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role