Player Matchup

Loki
Loki
Fire11Lord
Loki
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 115L
1,423 Elo+
Party 1
Ares
Ares
RomanPrd
Ares
Level 24
God Stats
1W - 3L
1,215 SR
Queue Stats
3W - 6L
1,167 Elo+
Party 1
Zhong Kui
Zhong Kui
alva_542
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,439 Elo+
Party 1
Ishtar
Ishtar
andreswantig
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
player4321529
Sun Wukong
Level 103
God Stats
7W - 14L
1,500 SR
Queue Stats
70W - 84L
1,234 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,339 Elo+

VS

Team Averages
Level 97
1,499 SR
1,470 Elo+
Fenrir
Fenrir
BlueBigDaddy635
Fenrir
Level 156
God Stats
8W - 6L
1,581 SR
Queue Stats
405W - 384L
1,594 Elo+
Solo
Hades
Hades
CompelBidness
Hades
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 52L
1,441 Elo+
Party 2
Ares
Ares
MrFallsAlot
Ares
Level 52
God Stats
24W - 17L
1,572 SR
Queue Stats
32W - 38L
1,418 Elo+
Party 2
Hou Yi
Hou Yi
ThatWillyKid
Hou Yi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,426 Elo+
Party 2
Odin
Odin
bmoc49
Odin
Level 172
God Stats
1W - 0L
1,341 SR
Queue Stats
170W - 165L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,412
451
1,318
7,205
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 7 / 2
5,754
480
2,811
12,744
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
alva_542
Zhong Kui
11
0 / 1 / 0
5,990
499
2,864
7,229
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
10
2 / 10 / 1
5,925
494
2,076
10,160
2,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
player4321529
Sun Wukong
12
0 / 3 / 0
6,746
562
4,331
8,755
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
7,917
660
6,290
9,878
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 0 / 5
7,778
648
5,609
6,056
3,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 1 / 11
8,275
690
7,693
9,244
7,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
13
11 / 0 / 5
8,333
694
11,318
4,067
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
bmoc49
Odin
13
1 / 0 / 2
7,879
657
2,895
6,133
4,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
24
24
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
1
0
5
3.5
L
0
3
1
0.17
W
5
1
11
10.5
L
Ares
1
7
2
0.29
W
Hou Yi
11
0
5
13.5
L
Zhong Kui
alva_542
Zhong Kui
0
1
0
0
L
Ishtar
2
10
1
0.25
W
Odin
bmoc49
Odin
1
0
2
2
L
Sun Wukong
player4321529
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
33,805
46,093
Taken
35,378
23,281
Mitigated
21,953
9,421
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,290
2,203
0
4,870
9,878
4,033
0
495
9,344
0
62,082
W
5,609
439
889
4,658
6,056
3,720
0
2,674
3,382
61,858
1,167
L
1,318
247
0
2,870
7,205
1,849
0
463
6,742
0
30,566
W
7,693
2,809
0
1,413
9,244
7,680
613
2,172
7,072
24,207
784
L
Ares
2,811
559
0
1,131
12,744
8,049
0
4,766
7,978
14,275
0
W
Hou Yi
11,318
7,229
0
2,448
4,067
1,640
1,709
686
3,381
0
62,732
L
Zhong Kui
alva_542
Zhong Kui
2,864
517
0
1,541
7,229
5,069
0
4,315
2,914
38,455
806
L
Ishtar
2,076
775
0
765
10,160
2,794
96
3,070
7,090
0
24,455
W
Odin
bmoc49
Odin
2,895
437
0
1,777
6,133
4,880
237
115
5,642
0
50,264
L
Sun Wukong
player4321529
Sun Wukong
4,331
550
0
3,114
8,755
5,520
0
575
8,180
637
43,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
40,182
302
Minions Killed
438
0
Camps Cleared
0
1,247,482
Distance Traveled
1,281,136
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,917
660
108
9
0
291,318
2
W
Hades
7,778
648
118
10
0
249,598
0
L
Loki
5,412
451
68
6
0
297,176
0
W
Ares
8,275
690
30
3
0
278,441
6
L
Ares
5,754
480
15
1
0
229,717
0
W
Hou Yi
8,333
694
96
8
0
233,161
0
L
Zhong Kui
5,990
499
72
6
0
259,707
5
L
Ishtar
5,925
494
40
3
0
231,509
2
W
Odin
7,879
657
86
7
0
228,618
0
L
Sun Wukong
6,746
562
107
9
0
229,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role