Player Matchup

Anubis
Anubis
NicKerZ
Anubis
Level 125
God Stats
7W - 3L
1,776 SR
Queue Stats
40W - 46L
1,461 Elo+
Party 2
Achilles
Achilles
RooroHD
Achilles
Level 124
God Stats
2W - 2L
1,670 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 2
Ix Chel
Ix Chel
ger3011
Ix Chel
Level 153
God Stats
1W - 5L
1,308 SR
Queue Stats
49W - 53L
1,459 Elo+
Solo
Thor
Thor
iKrugger
Thor
Level 125
God Stats
1W - 2L
1,438 SR
Queue Stats
112W - 101L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
Ímpar
Xbalanque
Level 148
God Stats
0W - 2L
1,269 SR
Queue Stats
109W - 78L
1,547 Elo+
Solo
Team Averages
Level 135
1,492 SR
1,496 Elo+

VS

Team Averages
Level 120
1,557 SR
1,510 Elo+
Zhong Kui
Zhong Kui
JR744
Zhong Kui
Level 147
God Stats
24W - 23L
1,505 SR
Queue Stats
178W - 177L
1,475 Elo+
Party 1
Arachne
Arachne
Murderer000
Arachne
Level 160
God Stats
12W - 8L
1,668 SR
Queue Stats
222W - 194L
1,522 Elo+
Solo
Bacchus
Bacchus
bolinhadequeijo1
Bacchus
Level 64
God Stats
29W - 16L
1,713 SR
Queue Stats
102W - 83L
1,559 Elo+
Party 1
Tyr
Tyr
logi1c
Tyr
Level 100
God Stats
1W - 0L
1,260 SR
Queue Stats
96W - 80L
1,486 Elo+
Solo
Nu Wa
Nu Wa
shigueo433
Nu Wa
Level 129
God Stats
23W - 15L
1,639 SR
Queue Stats
118W - 113L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NicKerZ
Anubis
8
2 / 1 / 0
4,147
691
1,697
2,213
935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
RooroHD
Achilles
7
0 / 2 / 0
3,796
633
1,726
4,351
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
ger3011
Ix Chel
1
0 / 0 / 0
2,627
438
0
79
36
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
8
0 / 1 / 1
3,759
627
922
4,393
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Ímpar
Xbalanque
6
0 / 3 / 2
3,286
548
2,413
4,381
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JR744
Zhong Kui
9
2 / 0 / 0
4,761
794
1,234
2,210
1,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
Murderer000
Arachne
8
2 / 0 / 1
4,452
742
1,501
3,541
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 2
4,323
721
698
3,948
3,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Tyr
logi1c
Tyr
8
0 / 0 / 2
4,455
743
1,411
3,459
2,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
7
2 / 1 / 1
4,120
687
3,500
3,270
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
JR744
Zhong Kui
2
0
0
2
W
Arachne
Murderer000
Arachne
2
0
1
2.5
L
Anubis
NicKerZ
Anubis
2
1
0
2
L
Achilles
RooroHD
Achilles
0
2
0
0
W
1
1
2
2
L
Ix Chel
ger3011
Ix Chel
0
0
0
0
L
Thor
0
1
1
0.5
W
Tyr
logi1c
Tyr
0
0
2
1
W
Nu Wa
2
1
1
2.5
L
Xbalanque
Ímpar
Xbalanque
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,758
Damage
8,344
15,417
Taken
16,428
6,319
Mitigated
7,795
5,572
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
JR744
Zhong Kui
1,234
95
0
1,864
2,210
1,197
0
441
1,769
26,375
486
W
Arachne
Murderer000
Arachne
1,501
1,237
0
858
3,541
966
0
463
3,078
0
21,209
L
Anubis
NicKerZ
Anubis
1,697
74
0
1,064
2,213
935
0
967
1,246
19,444
672
L
Achilles
RooroHD
Achilles
1,726
338
0
1,573
4,351
2,973
0
82
4,269
0
16,779
W
698
42
0
1,421
3,948
3,036
0
376
3,572
7,833
251
L
Ix Chel
ger3011
Ix Chel
0
0
0
0
79
36
0
79
0
0
0
L
Thor
922
541
0
1,956
4,393
1,273
0
831
3,562
0
22,547
W
Tyr
logi1c
Tyr
1,411
360
0
1,543
3,459
2,068
0
0
3,212
0
22,340
W
Nu Wa
3,500
1,190
0
1,865
3,270
528
444
404
2,866
22,222
2,244
L
Xbalanque
Ímpar
Xbalanque
2,413
1,088
0
979
4,381
1,102
0
3,229
1,152
0
13,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,615
Gold Earned
22,111
147
Minions Killed
192
0
Camps Cleared
0
486,889
Distance Traveled
627,663
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,761
794
61
10
0
117,865
2
W
Arachne
4,452
742
37
6
0
158,565
0
L
Anubis
4,147
691
37
6
0
127,605
0
L
Achilles
3,796
633
38
6
0
113,526
1
W
Bacchus
4,323
721
8
1
0
118,595
0
L
Ix Chel
2,627
438
0
0
0
0
0
L
Thor
3,759
627
55
9
0
139,276
0
W
Tyr
4,455
743
43
7
0
127,359
1
W
Nu Wa
4,120
687
43
7
0
105,279
0
L
Xbalanque
3,286
548
17
3
0
106,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role