Player Matchup

Yu Huang
Yu Huang
BabySon
Yu Huang
Level 103
God Stats
3W - 2L
1,573 SR
Queue Stats
44W - 41L
1,498 Elo+
Party 1
Charon
Charon
CheetahChurro
Charon
Level 26
God Stats
21W - 22L
1,531 SR
Queue Stats
34W - 33L
1,494 Elo+
Party 1
Achilles
Achilles
Gorpthnar
Achilles
Level 126
God Stats
3W - 2L
1,406 SR
Queue Stats
96W - 82L
1,519 Elo+
Party 1
Horus
Horus
YeEveningPotato
Horus
Level 99
God Stats
20W - 16L
1,589 SR
Queue Stats
43W - 40L
1,499 Elo+
Party 1
Mercury
Mercury
leSQUARED6069
Mercury
Level 127
God Stats
10W - 9L
1,495 SR
Queue Stats
212W - 175L
1,519 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,506 Elo+

VS

Team Averages
Level 81
1,616 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
Caronte1711
Kumbhakarna
Level 63
God Stats
2W - 1L
1,856 SR
Queue Stats
58W - 35L
1,715 Elo+
Solo
Apollo
Apollo
Dhark4134
Apollo
Level 32
God Stats
2W - 2L
1,282 SR
Queue Stats
22W - 33L
1,381 Elo+
Solo
Fenrir
Fenrir
NappyHammer
Fenrir
Level 64
God Stats
3W - 2L
1,704 SR
Queue Stats
119W - 142L
1,428 Elo+
Party 2
Poseidon
Poseidon
PM Fibulg
Poseidon
Level 120
God Stats
12W - 11L
1,568 SR
Queue Stats
251W - 227L
1,534 Elo+
Solo
Xing Tian
Xing Tian
SwimAlloy991575
Xing Tian
Level 128
God Stats
30W - 15L
1,672 SR
Queue Stats
118W - 116L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BabySon
Yu Huang
14
6 / 2 / 6
8,652
577
9,281
5,238
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 7
7,393
493
5,682
9,135
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gorpthnar
Achilles
14
3 / 4 / 5
8,141
543
9,750
12,172
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
6 / 1 / 4
7,894
526
9,053
12,512
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
14
5 / 0 / 8
7,996
533
9,244
9,857
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caronte1711
Kumbhakarna
12
5 / 6 / 3
7,429
495
11,253
15,671
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Dhark4134
Apollo
12
1 / 4 / 4
7,317
488
3,089
8,779
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fenrir
12
1 / 7 / 0
6,873
458
2,872
12,483
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
PM Fibulg
Poseidon
14
1 / 3 / 2
7,926
528
2,312
7,100
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
SwimAlloy991575
Xing Tian
14
4 / 3 / 0
8,539
569
10,634
15,095
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
12
12
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BabySon
Yu Huang
6
2
6
4.5
L
Kumbhakarna
Caronte1711
Kumbhakarna
5
6
3
1.08
W
3
5
7
1.3
L
Apollo
Dhark4134
Apollo
1
4
4
0.75
W
Achilles
Gorpthnar
Achilles
3
4
5
1.38
L
Fenrir
1
7
0
0.14
L
Poseidon
PM Fibulg
Poseidon
1
3
2
0.67
L
Xing Tian
SwimAlloy991575
Xing Tian
4
3
0
1.33
W
6
1
4
8
W
Mercury
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
30,160
48,914
Taken
59,128
23,125
Mitigated
24,258
7,975
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BabySon
Yu Huang
9,281
1
0
572
5,238
1,352
1,036
1,382
3,568
49,616
1,950
L
Kumbhakarna
Caronte1711
Kumbhakarna
11,253
1,254
0
1,514
15,671
5,690
0
2,543
12,294
39,610
1,544
W
5,682
109
0
380
9,135
3,359
0
5,053
3,576
25,935
0
L
Apollo
Dhark4134
Apollo
3,089
2,216
0
1,757
8,779
2,487
477
2,309
5,965
0
40,824
W
Achilles
Gorpthnar
Achilles
9,750
3,013
0
3,678
12,172
7,278
0
6,613
4,685
0
49,940
L
Fenrir
2,872
475
0
2,400
12,483
4,231
0
3,242
8,922
0
54,192
L
Poseidon
PM Fibulg
Poseidon
2,312
220
0
783
7,100
1,546
0
3,313
3,281
58,798
666
L
Xing Tian
SwimAlloy991575
Xing Tian
10,634
617
0
3,710
15,095
10,304
0
1,777
12,329
45,358
1,791
W
9,053
2,949
299
2,560
12,512
7,641
0
4,921
7,069
0
39,248
W
Mercury
9,244
4,388
0
486
9,857
3,495
0
2,479
7,092
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
38,084
393
Minions Killed
446
0
Camps Cleared
0
1,534,360
Distance Traveled
1,451,311
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,652
577
97
6
0
299,785
0
L
Kumbhakarna
7,429
495
66
4
0
290,965
0
W
Charon
7,393
493
57
4
0
288,269
1
L
Apollo
7,317
488
69
5
0
319,868
0
W
Achilles
8,141
543
85
6
0
272,074
0
L
Fenrir
6,873
458
80
5
0
282,615
0
L
Poseidon
7,926
528
121
8
0
286,251
1
L
Xing Tian
8,539
569
110
7
0
271,612
0
W
Horus
7,894
526
64
4
0
284,640
1
W
Mercury
7,996
533
90
6
0
389,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role