Player Matchup

Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ElliEKa
Fenrir
Level 47
God Stats
6W - 9L
1,519 SR
Queue Stats
58W - 76L
1,468 Elo+
Party 2
Bacchus
Bacchus
INJIJI1
Bacchus
Level 86
God Stats
14W - 9L
1,708 SR
Queue Stats
124W - 114L
1,512 Elo+
Solo
Anhur
Anhur
Salvo150
Anhur
Level 108
God Stats
4W - 5L
1,582 SR
Queue Stats
100W - 82L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
philthecasual
Ix Chel
Level 107
God Stats
1W - 4L
1,485 SR
Queue Stats
103W - 93L
1,543 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,505 Elo+

VS

Team Averages
Level 62
1,395 SR
1,448 Elo+
Anubis
Anubis
AlexandryHke
Anubis
Level 113
God Stats
104W - 78L
1,613 SR
Queue Stats
321W - 309L
1,544 Elo+
Solo
Horus
Horus
AoKuangDaddy
Horus
Level 48
God Stats
1W - 1L
1,318 SR
Queue Stats
62W - 77L
1,453 Elo+
Solo
Ullr
Ullr
DorianSlay
Ullr
Level 88
God Stats
57W - 61L
1,454 SR
Queue Stats
256W - 227L
1,436 Elo+
Solo
Nu Wa
Nu Wa
WantSmokeHxoe
Nu Wa
Level 11
God Stats
6W - 13L
1,118 SR
Queue Stats
13W - 21L
1,358 Elo+
Party 1
Maman Brigitte
Maman Brigitte
luregf
Maman Brigitte
Level 49
God Stats
24W - 29L
1,470 SR
Queue Stats
84W - 84L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 2 / 0
5,051
505
1,350
5,154
2,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ElliEKa
Fenrir
10
3 / 2 / 1
5,781
578
2,355
6,262
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
INJIJI1
Bacchus
9
1 / 1 / 2
5,227
523
3,843
8,431
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Salvo150
Anhur
10
0 / 1 / 1
5,141
514
4,054
7,133
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
11
1 / 2 / 2
5,707
571
4,401
5,389
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 2 / 0
6,345
635
3,390
6,433
2,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 0
6,238
624
3,636
6,642
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,312
531
3,075
5,985
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,739
574
3,373
3,379
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
luregf
Maman Brigitte
10
2 / 1 / 0
5,486
549
2,490
6,679
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
8
8
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Anubis
3
2
0
1.5
W
2
0
0
2
W
0
1
2
1
L
Fenrir
ElliEKa
Fenrir
3
2
1
1.75
L
Bacchus
INJIJI1
Bacchus
1
1
2
2
L
Anhur
Salvo150
Anhur
0
1
1
0.5
W
1
1
1
1.5
W
Maman Brigitte
luregf
Maman Brigitte
2
1
0
2
L
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,003
Damage
15,964
32,369
Taken
29,118
13,884
Mitigated
11,604
11,142
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,350
166
0
2,725
5,154
2,450
13
2,259
2,895
22,531
745
W
Anubis
3,390
105
0
2,450
6,433
2,848
0
3,920
2,513
37,389
0
W
3,636
1,536
552
3,041
6,642
4,147
18
910
5,732
0
18,980
W
3,075
1,083
0
942
5,985
1,771
0
1,352
4,633
0
41,978
L
Fenrir
ElliEKa
Fenrir
2,355
549
0
2,260
6,262
1,846
0
1,449
4,813
0
20,628
L
Bacchus
INJIJI1
Bacchus
3,843
424
0
2,483
8,431
6,152
0
2,159
6,272
19,095
0
L
Anhur
Salvo150
Anhur
4,054
2,058
0
2,820
7,133
1,967
0
619
6,514
0
36,094
W
3,373
841
0
250
3,379
940
630
1,576
1,803
29,159
1,938
W
Maman Brigitte
luregf
Maman Brigitte
2,490
101
0
3,024
6,679
1,898
0
1,730
4,949
36,459
412
L
Ix Chel
4,401
362
219
635
5,389
1,469
0
2,510
2,879
41,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
29,120
265
Minions Killed
277
0
Camps Cleared
0
913,380
Distance Traveled
958,762
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,051
505
49
5
0
110,757
0
W
Anubis
6,345
635
69
7
0
145,719
0
W
Horus
6,238
624
27
3
0
209,725
2
W
Ullr
5,312
531
65
7
0
177,340
0
L
Fenrir
5,781
578
41
4
0
203,086
0
L
Bacchus
5,227
523
26
3
0
210,067
0
L
Anhur
5,141
514
59
6
0
189,847
0
W
Nu Wa
5,739
574
53
5
0
194,480
0
W
Maman Brigitte
5,486
549
63
6
0
231,498
0
L
Ix Chel
5,707
571
90
9
0
199,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role