Player Matchup

Sylvanus
Sylvanus
Crimsonbulletz
Sylvanus
Level 143
God Stats
8W - 9L
1,501 SR
Queue Stats
264W - 201L
1,552 Elo+
Party 1
Serqet
Serqet
GioisHere
Serqet
Level 181
God Stats
6W - 2L
1,638 SR
Queue Stats
113W - 116L
1,556 Elo+
Party 1
Achilles
Achilles
JulioLaSelvaJuan
Achilles
Level 128
God Stats
10W - 4L
1,878 SR
Queue Stats
181W - 163L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
LittleBroFace
Hou Yi
Level 154
God Stats
33W - 20L
1,708 SR
Queue Stats
466W - 407L
1,597 Elo+
Party 1
Chronos
Chronos
Solånum
Chronos
Level 159
God Stats
2W - 0L
1,968 SR
Queue Stats
158W - 147L
1,540 Elo+
Party 1
Team Averages
Level 153
1,738 SR
1,567 Elo+

VS

Team Averages
Level 148
1,675 SR
1,625 Elo+
Nox
Nox
Crohazard
Nox
Level 144
God Stats
1W - 1L
1,753 SR
Queue Stats
76W - 51L
1,681 Elo+
Solo
Xbalanque
Xbalanque
HammeredPine27
Xbalanque
Level 159
God Stats
5W - 4L
1,680 SR
Queue Stats
89W - 73L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
Kurtillo
Kukulkan
Level 252
God Stats
12W - 15L
1,430 SR
Queue Stats
241W - 213L
1,664 Elo+
Party 2
Fenrir
Fenrir
MyCarKeys
Fenrir
Level 128
God Stats
4W - 3L
1,651 SR
Queue Stats
161W - 142L
1,589 Elo+
Solo
Mulan
Mulan
jame_jones1
Mulan
Level 56
God Stats
3W - 5L
1,859 SR
Queue Stats
101W - 101L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 1 / 5
5,881
588
3,749
7,578
4,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
GioisHere
Serqet
11
4 / 1 / 4
6,198
620
2,945
6,368
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
4 / 0 / 2
6,334
633
6,206
8,207
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
5,806
581
4,104
5,103
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Solånum
Chronos
12
2 / 0 / 4
6,537
654
4,388
5,568
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,074
507
2,531
7,720
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
HammeredPine27
Xbalanque
9
2 / 3 / 1
5,278
528
5,952
6,346
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kurtillo
Kukulkan
11
0 / 1 / 0
5,442
544
3,342
3,227
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MyCarKeys
Fenrir
9
1 / 2 / 1
4,825
483
2,919
5,993
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 4 / 0
4,833
483
2,917
7,839
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
5
3.5
L
0
3
1
0.17
W
Serqet
GioisHere
Serqet
4
1
4
6
L
Xbalanque
HammeredPine27
Xbalanque
2
3
1
0.83
W
4
0
2
5
L
Kukulkan
Kurtillo
Kukulkan
0
1
0
0
W
2
1
1
2.5
L
Fenrir
MyCarKeys
Fenrir
1
2
1
0.75
W
Chronos
Solånum
Chronos
2
0
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
17,661
32,824
Taken
31,125
15,848
Mitigated
11,620
13,406
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,749
1,291
1,515
3,689
7,578
4,735
0
654
6,924
16,445
0
L
2,531
437
0
2,878
7,720
2,748
0
3,596
3,945
20,549
1,388
W
Serqet
GioisHere
Serqet
2,945
505
0
464
6,368
2,385
0
736
5,632
0
43,525
L
Xbalanque
HammeredPine27
Xbalanque
5,952
2,910
0
2,335
6,346
1,742
0
2,066
4,280
0
32,098
W
6,206
2,350
0
4,403
8,207
5,162
0
317
7,890
0
35,979
L
Kukulkan
Kurtillo
Kukulkan
3,342
405
0
321
3,227
1,007
0
1,197
1,906
42,400
0
W
4,104
2,273
0
2,156
5,103
1,627
0
951
4,152
0
40,575
L
Fenrir
MyCarKeys
Fenrir
2,919
710
0
977
5,993
2,141
0
667
5,008
0
33,835
W
Chronos
Solånum
Chronos
4,388
1,231
0
1,179
5,568
1,939
0
3,389
2,179
42,522
3,041
L
2,917
271
0
2,356
7,839
3,982
0
150
7,055
0
22,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
25,452
333
Minions Killed
292
0
Camps Cleared
0
1,090,147
Distance Traveled
1,017,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,881
588
17
2
0
210,844
4
L
Nox
5,074
507
40
4
0
198,947
2
W
Serqet
6,198
620
80
8
0
269,401
1
L
Xbalanque
5,278
528
56
6
0
190,025
2
W
Achilles
6,334
633
62
6
0
211,691
0
L
Kukulkan
5,442
544
98
10
0
201,280
0
W
Hou Yi
5,806
581
77
8
0
183,956
1
L
Fenrir
4,825
483
55
6
0
225,620
0
W
Chronos
6,537
654
97
10
0
214,255
0
L
Mulan
4,833
483
43
4
0
201,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role