Player Matchup

Kukulkan
Kukulkan
Amatera__-
Kukulkan
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,440 Elo+
Solo
Ymir
Ymir
Cherrý
Ymir
Level 159
God Stats
1W - 0L
1,829 SR
Queue Stats
30W - 19L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
HofOof
Jing Wei
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 27L
1,684 Elo+
Party 1
Cerberus
Cerberus
Matatron
Cerberus
Level 131
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 33L
1,661 Elo+
Party 1
Amaterasu
Amaterasu
Wotomai
Amaterasu
Level 151
God Stats
1W - 0L
1,862 SR
Queue Stats
20W - 14L
1,547 Elo+
Party 1
Team Averages
Level 118
1,638 SR
1,589 Elo+

VS

Team Averages
Level 136
1,554 SR
1,506 Elo+
Thoth
Thoth
Dontask87
Thoth
Level 149
God Stats
6W - 3L
1,761 SR
Queue Stats
222W - 217L
1,474 Elo+
Solo
Loki
Loki
Halebar
Loki
Level 140
God Stats
5W - 10L
1,390 SR
Queue Stats
177W - 161L
1,481 Elo+
Solo
Geb
Geb
Shinee
Geb
Level 106
God Stats
3W - 5L
1,604 SR
Queue Stats
112W - 132L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
WarriorKOB
Hou Yi
Level 160
God Stats
45W - 48L
1,515 SR
Queue Stats
543W - 578L
1,563 Elo+
Party 2
Nemesis
Nemesis
xdHI0
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 375L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amatera__-
Kukulkan
15
0 / 4 / 4
8,427
527
3,870
7,028
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Cherrý
Ymir
16
6 / 3 / 7
9,740
609
14,526
12,012
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
HofOof
Jing Wei
15
0 / 4 / 5
8,709
544
6,694
10,882
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Matatron
Cerberus
16
5 / 0 / 5
10,081
630
9,952
13,391
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Wotomai
Amaterasu
16
8 / 3 / 3
10,323
645
10,205
18,112
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dontask87
Thoth
13
3 / 4 / 2
8,030
502
6,519
7,181
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
Halebar
Loki
17
7 / 4 / 2
9,335
583
11,153
16,632
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
Shinee
Geb
13
0 / 3 / 5
7,639
477
5,850
14,546
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
WarriorKOB
Hou Yi
16
4 / 2 / 0
9,099
569
8,437
10,255
3,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
xdHI0
Nemesis
13
0 / 6 / 3
7,845
490
10,306
16,666
13,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
14
14
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Amatera__-
Kukulkan
0
4
4
0.5
W
Ymir
Cherrý
Ymir
6
3
7
3.17
L
Thoth
Dontask87
Thoth
3
4
2
1
L
Loki
Halebar
Loki
7
4
2
2
W
Jing Wei
HofOof
Jing Wei
0
4
5
0.63
W
Cerberus
Matatron
Cerberus
5
0
5
7.5
L
Geb
Shinee
Geb
0
3
5
0.83
L
Hou Yi
WarriorKOB
Hou Yi
4
2
0
2
W
Amaterasu
Wotomai
Amaterasu
8
3
3
3.17
L
Nemesis
xdHI0
Nemesis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
42,265
61,425
Taken
65,280
31,500
Mitigated
35,603
19,741
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Amatera__-
Kukulkan
3,870
179
0
250
7,028
1,848
0
3,437
3,317
59,134
0
W
Ymir
Cherrý
Ymir
14,526
4,633
0
4,437
12,012
5,524
0
3,695
8,207
76,486
0
L
Thoth
Dontask87
Thoth
6,519
401
0
750
7,181
1,737
0
5,683
1,498
45,843
1,121
L
Loki
Halebar
Loki
11,153
2,542
0
7,462
16,632
5,543
0
7,532
8,981
0
83,057
W
Jing Wei
HofOof
Jing Wei
6,694
5,025
0
2,680
10,882
3,610
0
902
9,980
0
70,234
W
Cerberus
Matatron
Cerberus
9,952
798
0
6,068
13,391
8,403
0
3,239
9,980
38,802
1,774
L
Geb
Shinee
Geb
5,850
707
0
2,318
14,546
10,831
0
7,221
7,189
32,243
2,214
L
Hou Yi
WarriorKOB
Hou Yi
8,437
4,036
0
3,803
10,255
3,549
0
2,950
7,305
0
81,134
W
Amaterasu
Wotomai
Amaterasu
10,205
5,485
0
6,306
18,112
12,115
0
1,343
16,769
126
67,592
L
Nemesis
xdHI0
Nemesis
10,306
2,899
0
1,741
16,666
13,943
0
5,120
11,162
2,071
48,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
41,948
530
Minions Killed
509
0
Camps Cleared
0
1,690,132
Distance Traveled
1,597,603
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,427
527
115
7
0
286,240
4
W
Ymir
9,740
609
98
6
0
370,710
0
L
Thoth
8,030
502
107
7
0
254,717
0
L
Loki
9,335
583
123
8
0
365,958
0
W
Jing Wei
8,709
544
130
8
0
342,370
2
W
Cerberus
10,081
630
62
4
0
354,035
0
L
Geb
7,639
477
52
3
0
342,498
6
L
Hou Yi
9,099
569
135
8
0
305,264
5
W
Amaterasu
10,323
645
125
8
0
336,777
2
L
Nemesis
7,845
490
92
6
0
329,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role