Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
KanyeMainsRa
Bakasura
Gold I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,564 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Moledier
Jormungandr
Gold IV
Level 127
God Stats
6W - 5L
1,587 SR
Queue Stats
240W - 260L
1,548 MMR
Party 1
Osiris
Osiris
Gold II
OMrMercO
Osiris
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,564 MMR
Solo
Kukulkan
Kukulkan
Gold II
chaostrucker88
Kukulkan
Gold II
Level 125
God Stats
1W - 2L
1,359 SR
Queue Stats
163W - 174L
1,545 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,489 SR
1,544 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,622 SR
1,551 MMR
Hercules
Hercules
Gold II
ByL2008
Hercules
Gold II
Level 226
God Stats
8W - 10L
1,461 SR
Queue Stats
464W - 471L
1,555 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
FarwaySama
Kumbhakarna
Gold II
Level 159
God Stats
5W - 2L
1,800 SR
Queue Stats
192W - 179L
1,535 MMR
Solo
Amaterasu
Amaterasu
Gold II
SquidExorcist
Amaterasu
Gold II
Level 147
God Stats
33W - 25L
1,687 SR
Queue Stats
98W - 96L
1,565 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
WardeArr
Xbalanque
Platinum IV
Level 115
God Stats
13W - 18L
1,589 SR
Queue Stats
789W - 822L
1,556 MMR
Solo
Ra
Ra
Gold II
silentwolf00
Ra
Gold II
Level 108
God Stats
14W - 12L
1,575 SR
Queue Stats
139W - 134L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 2 / 1
12,400
590
13,699
15,691
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
KanyeMainsRa
Bakasura
9
0 / 2 / 0
7,293
347
1,555
8,413
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Moledier
Jormungandr
16
0 / 7 / 1
9,328
444
16,872
23,799
14,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
OMrMercO
Osiris
2
0 / 10 / 0
5,906
281
381
6,818
1,734
Kukulkan
19
2 / 6 / 1
10,474
499
12,791
15,035
6,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ix ChelNe ZhaCthulhuAh PuchThor

VS

Bans
AthenaChronosBastetNemesisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ByL2008
Hercules
19
10 / 0 / 6
12,808
610
10,815
15,371
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
FarwaySama
Kumbhakarna
17
2 / 1 / 8
11,687
557
8,188
21,796
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
SquidExorcist
Amaterasu
19
6 / 1 / 5
13,707
653
14,613
25,514
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
WardeArr
Xbalanque
16
1 / 4 / 3
9,886
471
1,963
10,886
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 1 / 9
13,507
643
12,176
13,645
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
7
Kills
25
27
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
2
1
2.75
W
Hercules
ByL2008
Hercules
10
0
6
13
W
Kumbhakarna
FarwaySama
Kumbhakarna
2
1
8
6
L
Bakasura
KanyeMainsRa
Bakasura
0
2
0
0
L
Jormungandr
Moledier
Jormungandr
0
7
1
0.07
L
Osiris
OMrMercO
Osiris
0
10
0
0
W
Amaterasu
SquidExorcist
Amaterasu
6
1
5
8.5
W
Xbalanque
WardeArr
Xbalanque
1
4
3
0.63
L
Kukulkan
2
6
1
0.42
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
47,755
69,756
Taken
87,212
32,965
Mitigated
56,979
19,416
Healing
43,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,699
7,675
140
9,739
15,691
7,308
61
3,762
11,623
0
121,986
W
Hercules
ByL2008
Hercules
10,815
4,050
0
8,366
15,371
9,703
4,928
4,467
10,604
0
94,840
W
Kumbhakarna
FarwaySama
Kumbhakarna
8,188
760
0
6,354
21,796
18,784
121
6,120
15,482
64,347
22
L
Bakasura
KanyeMainsRa
Bakasura
1,555
1,165
0
2,332
8,413
3,322
0
1,706
6,563
0
25,493
L
Jormungandr
Moledier
Jormungandr
16,872
2,403
0
4,807
23,799
14,181
0
7,574
15,240
70,021
3,320
L
Osiris
OMrMercO
Osiris
381
140
0
0
6,818
1,734
0
1,920
4,792
0
451
W
Amaterasu
SquidExorcist
Amaterasu
14,613
5,617
0
11,045
25,514
19,042
2,951
12,779
11,423
228
108,967
W
Xbalanque
WardeArr
Xbalanque
1,963
971
0
4,681
10,886
3,254
1,327
547
10,339
0
58,035
L
Kukulkan
12,791
1,024
0
2,398
15,035
6,420
0
4,756
9,796
91,875
0
W
12,176
952
5,371
7,573
13,645
6,196
1,045
6,627
6,672
110,586
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
61,595
547
Minions Killed
637
0
Camps Cleared
0
1,728,716
Distance Traveled
2,016,675
229
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,400
590
207
10
0
364,484
0
W
Hercules
12,808
610
112
5
0
515,303
4
W
Kumbhakarna
11,687
557
102
5
0
413,756
0
L
Bakasura
7,293
347
65
3
0
195,181
3
L
Jormungandr
9,328
444
114
5
0
378,249
0
L
Osiris
5,906
281
5
0
0
362,971
224
W
Amaterasu
13,707
653
160
8
0
433,548
0
W
Xbalanque
9,886
471
82
4
0
199,641
2
L
Kukulkan
10,474
499
156
7
0
427,831
2
W
Ra
13,507
643
181
9
0
454,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role