Player Matchup

Chaac
Chaac
Nelix TBS
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,462 Elo+
Solo
Ix Chel
Ix Chel
WPG14JONES
Ix Chel
Level 158
God Stats
5W - 3L
1,473 SR
Queue Stats
30W - 27L
1,478 Elo+
Solo
Cerberus
Cerberus
dadbodrauseo
Cerberus
Level 59
God Stats
7W - 9L
1,343 SR
Queue Stats
201W - 189L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
dejerro
Ao Kuang
Level 61
God Stats
14W - 5L
1,660 SR
Queue Stats
150W - 116L
1,420 Elo+
Party 1
Hachiman
Hachiman
smokedOUTkof
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,403 Elo+

VS

Team Averages
Level 55
1,543 SR
1,441 Elo+
Izanami
Izanami
Magrinz
Izanami
Level 58
God Stats
53W - 58L
1,505 SR
Queue Stats
82W - 83L
1,430 Elo+
Solo
Da Ji
Da Ji
R0E_0922
Da Ji
Level 40
God Stats
0W - 2L
1,319 SR
Queue Stats
66W - 75L
1,410 Elo+
Party 2
Chang'e
Chang'e
WetnConfused
Chang'e
Level 34
God Stats
7W - 1L
1,894 SR
Queue Stats
29W - 33L
1,480 Elo+
Solo
Osiris
Osiris
apoca1yps3
Osiris
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 92L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
qwvo
Ah Puch
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 122L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nelix TBS
Chaac
18
1 / 1 / 6
10,798
540
9,112
18,990
18,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
WPG14JONES
Ix Chel
16
2 / 5 / 1
10,414
521
6,671
10,744
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
dadbodrauseo
Cerberus
16
3 / 2 / 3
9,770
489
7,854
15,777
9,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
dejerro
Ao Kuang
20
13 / 2 / 3
12,507
625
18,136
18,342
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
smokedOUTkof
Hachiman
14
1 / 4 / 2
9,049
452
1,862
9,771
3,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magrinz
Izanami
2
0 / 0 / 0
5,791
290
0
0
0
Da Ji
R0E_0922
Da Ji
17
1 / 8 / 5
9,298
465
6,632
20,590
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
WetnConfused
Chang'e
17
6 / 4 / 3
10,818
541
12,049
12,061
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
apoca1yps3
Osiris
16
2 / 5 / 0
10,360
518
15,583
20,001
19,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
qwvo
Ah Puch
16
4 / 3 / 2
9,588
479
12,252
12,885
8,145
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
20
Kills
13
14
Deaths
20
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Magrinz
Izanami
0
0
0
0
W
Chaac
Nelix TBS
Chaac
1
1
6
4
L
Da Ji
R0E_0922
Da Ji
1
8
5
0.44
W
Ix Chel
WPG14JONES
Ix Chel
2
5
1
0.5
L
Chang'e
WetnConfused
Chang'e
6
4
3
1.88
L
Osiris
apoca1yps3
Osiris
2
5
0
0.4
W
Cerberus
dadbodrauseo
Cerberus
3
2
3
2.25
W
Ao Kuang
dejerro
Ao Kuang
13
2
3
7.25
L
Ah Puch
qwvo
Ah Puch
4
3
2
1.67
W
Hachiman
smokedOUTkof
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
46,516
73,624
Taken
65,537
40,313
Mitigated
37,132
26,030
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Magrinz
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Nelix TBS
Chaac
9,112
2,244
0
6,782
18,990
18,203
484
1,570
16,426
0
65,456
L
Da Ji
R0E_0922
Da Ji
6,632
1,413
0
7,235
20,590
6,854
0
9,305
11,285
0
82,748
W
Ix Chel
WPG14JONES
Ix Chel
6,671
1,062
605
3,330
10,744
3,104
1,851
4,048
6,348
69,860
1,261
L
Chang'e
WetnConfused
Chang'e
12,049
681
288
2,994
12,061
2,964
0
9,222
2,839
55,364
871
L
Osiris
apoca1yps3
Osiris
15,583
6,817
0
3,180
20,001
19,169
252
6,161
13,840
0
85,015
W
Cerberus
dadbodrauseo
Cerberus
7,854
274
191
4,345
15,777
9,705
39
6,545
8,980
57,906
0
W
Ao Kuang
dejerro
Ao Kuang
18,136
4,557
0
8,532
18,342
6,286
0
6,041
11,894
105,287
2,525
L
Ah Puch
qwvo
Ah Puch
12,252
344
0
3,141
12,885
8,145
0
7,702
5,183
60,308
2,291
W
Hachiman
smokedOUTkof
Hachiman
1,862
1,406
0
2,245
9,771
3,015
239
5,367
4,312
0
39,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
45,855
556
Minions Killed
452
0
Camps Cleared
0
1,967,068
Distance Traveled
1,520,867
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,791
290
0
0
0
0
0
W
Chaac
10,798
540
127
6
0
359,337
1
L
Da Ji
9,298
465
114
6
0
398,112
0
W
Ix Chel
10,414
521
98
5
0
365,628
6
L
Chang'e
10,818
541
108
5
0
402,107
1
L
Osiris
10,360
518
142
7
0
351,818
0
W
Cerberus
9,770
489
117
6
0
411,084
0
W
Ao Kuang
12,507
625
138
7
0
442,532
5
L
Ah Puch
9,588
479
88
4
0
368,830
1
W
Hachiman
9,049
452
76
4
0
388,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role