Player Matchup

Ra
Ra
 
Ra
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Sinocolo
Geb
Level 120
God Stats
14W - 17L
1,527 SR
Queue Stats
272W - 262L
1,482 Elo+
Party 1
Anubis
Anubis
SoggyNanners
Anubis
Level 126
God Stats
12W - 11L
1,531 SR
Queue Stats
304W - 380L
1,495 Elo+
Party 1
Charybdis
Charybdis
TheNitroNuke
Charybdis
Level 157
God Stats
7W - 18L
1,382 SR
Queue Stats
500W - 374L
1,592 Elo+
Solo
Tyr
Tyr
antman_games1
Tyr
Level 159
God Stats
6W - 6L
1,451 SR
Queue Stats
228W - 228L
1,527 Elo+
Solo
Team Averages
Level 151
1,478 SR
1,519 Elo+

VS

Team Averages
Level 125
1,574 SR
1,561 Elo+
Hun Batz
Hun Batz
AZAEL9991091
Hun Batz
Level 127
God Stats
6W - 2L
1,525 SR
Queue Stats
142W - 123L
1,494 Elo+
Solo
Hera
Hera
HomieJ54
Hera
Level 149
God Stats
9W - 2L
1,581 SR
Queue Stats
400W - 334L
1,582 Elo+
Solo
King Arthur
King Arthur
MrASAPBABY
King Arthur
Level 121
God Stats
3W - 8L
1,356 SR
Queue Stats
164W - 148L
1,608 Elo+
Party 2
Cernunnos
Cernunnos
PabloLeMatelot
Cernunnos
Level 143
God Stats
2W - 0L
1,893 SR
Queue Stats
238W - 175L
1,651 Elo+
Party 2
Bacchus
Bacchus
c0mmand0brand00
Bacchus
Level 85
God Stats
41W - 40L
1,516 SR
Queue Stats
133W - 137L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 2
6,041
604
2,859
6,085
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 2
6,486
649
5,569
10,736
6,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
1 / 1 / 1
5,265
527
692
4,726
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
TheNitroNuke
Charybdis
12
2 / 0 / 2
6,660
666
8,706
5,951
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,264
626
4,205
9,808
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AZAEL9991091
Hun Batz
11
1 / 0 / 2
5,347
535
2,180
5,269
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
3 / 1 / 1
6,125
613
6,375
4,494
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MrASAPBABY
King Arthur
10
1 / 0 / 4
5,857
586
6,411
9,093
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
PabloLeMatelot
Cernunnos
10
0 / 2 / 0
5,047
505
6,831
8,737
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 0
5,366
537
3,578
9,460
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
6
6
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
Hun Batz
AZAEL9991091
Hun Batz
1
0
2
2
W
Hera
3
1
1
3.5
W
King Arthur
MrASAPBABY
King Arthur
1
0
4
3
W
Cernunnos
PabloLeMatelot
Cernunnos
0
2
0
0
L
2
0
2
3
L
Anubis
1
1
1
1.5
L
Charybdis
TheNitroNuke
Charybdis
2
0
2
3
L
0
3
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
25,375
37,306
Taken
37,053
17,932
Mitigated
16,973
15,869
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,859
45
526
2,211
6,085
1,950
0
3,485
2,392
43,424
15
W
Hun Batz
AZAEL9991091
Hun Batz
2,180
508
0
455
5,269
1,753
0
800
4,469
0
40,688
W
Hera
6,375
1,472
0
1,320
4,494
1,366
0
2,280
2,118
42,696
0
W
King Arthur
MrASAPBABY
King Arthur
6,411
576
0
3,408
9,093
5,216
0
502
8,591
0
38,142
W
Cernunnos
PabloLeMatelot
Cernunnos
6,831
3,592
0
3,984
8,737
2,382
0
2,423
6,314
0
43,192
L
5,569
492
157
2,590
10,736
6,914
0
2,921
7,727
17,754
613
L
Anubis
692
43
0
2,423
4,726
1,497
0
1,517
3,101
32,348
0
L
Charybdis
TheNitroNuke
Charybdis
8,706
5,383
0
4,354
5,951
2,037
323
1,159
4,792
0
57,864
L
4,205
1,079
0
3,608
9,808
5,534
24
407
9,359
0
42,997
W
3,578
436
0
3,049
9,460
6,256
0
2,825
6,635
13,836
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
27,742
377
Minions Killed
331
0
Camps Cleared
0
1,051,777
Distance Traveled
1,071,646
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,041
604
99
10
0
219,876
0
W
Hun Batz
5,347
535
79
8
0
261,585
0
W
Hera
6,125
613
88
9
0
227,526
3
W
King Arthur
5,857
586
70
7
0
185,941
0
W
Cernunnos
5,047
505
80
8
0
192,244
0
L
Geb
6,486
649
18
2
0
236,743
0
L
Anubis
5,265
527
61
6
0
216,217
0
L
Charybdis
6,660
666
104
10
0
187,344
2
L
Tyr
6,264
626
95
10
0
191,597
0
W
Bacchus
5,366
537
14
1
0
204,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role