Player Matchup

Cerberus
Cerberus
Gold II
DoeDoe Baggins
Cerberus
Gold II
Level 183
God Stats
40W - 18L
1,745 SR
Queue Stats
288W - 278L
1,336 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
OneDirtyDoc
Kukulkan
Platinum V
Level 148
God Stats
4W - 1L
1,741 SR
Queue Stats
138W - 129L
1,494 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
ZachDaDude
Ne Zha
Platinum III
Level 162
God Stats
11W - 2L
1,760 SR
Queue Stats
265W - 260L
1,564 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,749 SR
1,464 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,329 SR
689 MMR
Charybdis
Charybdis
Silver IV
Kenney_G59
Charybdis
Silver IV
Level 49
God Stats
34W - 43L
1,437 SR
Queue Stats
62W - 100L
872 MMR
Party 1
Chronos
Chronos
Silver IV
MaxRob_G59
Chronos
Silver IV
Level 62
God Stats
3W - 3L
1,359 SR
Queue Stats
36W - 66L
901 MMR
Party 1
Osiris
Osiris
Bronze II
Vudu Priest
Osiris
Bronze II
Level 163
God Stats
2W - 6L
1,191 SR
Queue Stats
125W - 205L
293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
3 / 2 / 17
13,044
815
10,389
15,347
14,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
OneDirtyDoc
Kukulkan
20
10 / 1 / 9
14,651
916
15,338
6,009
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ZachDaDude
Ne Zha
20
8 / 2 / 11
14,326
895
14,916
11,762
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
MulanNu WaSerqetKumbhakarnaAchilles

VS

Bans
AgniGebHerculesCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kenney_G59
Charybdis
17
3 / 9 / 2
12,354
772
8,420
15,571
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
MaxRob_G59
Chronos
18
0 / 8 / 1
11,888
743
1,750
17,053
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Osiris
18
2 / 4 / 3
12,095
756
7,802
12,348
12,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
5
5
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
2
17
5.75
L
Charybdis
Kenney_G59
Charybdis
3
9
2
0.44
L
Chronos
MaxRob_G59
Chronos
0
8
1
0.06
W
Kukulkan
OneDirtyDoc
Kukulkan
10
1
9
14.5
L
Osiris
2
4
3
0.88
W
Ne Zha
ZachDaDude
Ne Zha
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,643
Damage
17,972
33,118
Taken
44,972
23,163
Mitigated
21,834
7,879
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,389
396
0
2,884
15,347
14,457
951
653
14,694
34,823
548
L
Charybdis
Kenney_G59
Charybdis
8,420
3,558
0
342
15,571
4,702
867
7,493
7,453
0
29,673
L
Chronos
MaxRob_G59
Chronos
1,750
729
0
372
17,053
4,744
769
9,616
6,742
43,929
0
W
Kukulkan
OneDirtyDoc
Kukulkan
15,338
847
0
874
6,009
2,858
576
1,133
4,876
56,289
0
L
Osiris
7,802
2,537
0
484
12,348
12,388
0
6,667
4,951
0
24,820
W
Ne Zha
ZachDaDude
Ne Zha
14,916
2,714
0
4,121
11,762
5,848
1,754
25
11,737
0
65,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
36,337
246
Minions Killed
154
0
Camps Cleared
0
918,733
Distance Traveled
731,706
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,044
815
55
3
0
306,451
4
L
Charybdis
12,354
772
50
3
0
239,272
3
L
Chronos
11,888
743
79
5
0
253,569
0
W
Kukulkan
14,651
916
122
8
0
277,354
0
L
Osiris
12,095
756
25
2
0
238,865
0
W
Ne Zha
14,326
895
69
4
0
334,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role