Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dinoxyn
Danzaburou
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 50L
1,566 Elo+
Solo
Da Ji
Da Ji
GhostHosst
Da Ji
Level 273
God Stats
8W - 1L
1,918 SR
Queue Stats
629W - 593L
1,571 Elo+
Solo
Chronos
Chronos
ervdyt
Chronos
Level 217
God Stats
2W - 1L
1,415 SR
Queue Stats
183W - 174L
1,568 Elo+
Solo
Team Averages
Level 189
1,566 SR
1,541 Elo+

VS

Team Averages
Level 152
1,482 SR
1,576 Elo+
King Arthur
King Arthur
BIGBOOTYFLAVORS
King Arthur
Level 148
God Stats
6W - 8L
1,544 SR
Queue Stats
490W - 441L
1,518 Elo+
Solo
Ganesha
Ganesha
EESON57
Ganesha
Level 156
God Stats
26W - 35L
1,549 SR
Queue Stats
318W - 336L
1,521 Elo+
Solo
Anubis
Anubis
R27Gamer
Anubis
Level 154
God Stats
7W - 5L
1,660 SR
Queue Stats
133W - 114L
1,601 Elo+
Solo
Thor
Thor
TismPrime
Thor
Level 146
God Stats
1W - 4L
1,308 SR
Queue Stats
29W - 19L
1,624 Elo+
Party 2
Jing Wei
Jing Wei
toadlyoko
Jing Wei
Level 157
God Stats
0W - 1L
1,349 SR
Queue Stats
79W - 53L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 5
6,271
570
5,134
10,413
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
 
Mulan
11
0 / 1 / 2
6,220
565
7,981
15,630
10,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Dinoxyn
Danzaburou
13
3 / 2 / 1
6,868
624
7,658
8,215
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
11
8 / 1 / 4
7,090
645
7,264
8,601
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ervdyt
Chronos
13
3 / 1 / 2
7,108
646
3,876
5,809
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGBOOTYFLAVORS
King Arthur
12
1 / 1 / 2
6,835
621
12,963
13,537
9,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
EESON57
Ganesha
10
0 / 3 / 3
6,068
552
3,741
10,200
4,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
R27Gamer
Anubis
13
3 / 2 / 0
7,333
667
4,433
7,379
3,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
10
0 / 5 / 1
5,549
504
2,452
9,377
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
toadlyoko
Jing Wei
12
2 / 3 / 0
6,519
593
5,251
8,539
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
5
2.5
W
Mulan
 
Mulan
0
1
2
1
L
King Arthur
BIGBOOTYFLAVORS
King Arthur
1
1
2
2
W
Danzaburou
Dinoxyn
Danzaburou
3
2
1
1.75
L
Ganesha
EESON57
Ganesha
0
3
3
0.5
W
Da Ji
8
1
4
10
L
Anubis
R27Gamer
Anubis
3
2
0
1.5
L
Thor
0
5
1
0.1
W
Chronos
ervdyt
Chronos
3
1
2
4
L
Jing Wei
toadlyoko
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,913
Damage
28,840
48,668
Taken
49,032
23,148
Mitigated
23,129
20,116
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,134
1,568
3,119
5,257
10,413
5,288
0
2,165
8,248
25,804
0
W
Mulan
 
Mulan
7,981
586
0
5,756
15,630
10,725
0
455
15,175
816
44,059
L
King Arthur
BIGBOOTYFLAVORS
King Arthur
12,963
1,595
0
5,361
13,537
9,543
0
803
12,734
0
54,197
W
Danzaburou
Dinoxyn
Danzaburou
7,658
4,748
0
2,525
8,215
2,733
441
1,545
6,670
0
49,890
L
Ganesha
EESON57
Ganesha
3,741
820
1,810
2,637
10,200
4,931
0
3,276
6,924
18,141
1,734
W
Da Ji
7,264
1,315
0
1,643
8,601
2,825
0
1,367
7,234
0
34,143
L
Anubis
R27Gamer
Anubis
4,433
268
0
3,446
7,379
3,267
0
2,509
4,870
62,333
0
L
Thor
2,452
528
0
3,259
9,377
2,690
0
1,885
7,492
0
31,467
W
Chronos
ervdyt
Chronos
3,876
1,038
0
1,816
5,809
1,577
0
2,304
3,505
57,568
2,847
L
Jing Wei
toadlyoko
Jing Wei
5,251
4,098
0
959
8,539
2,698
0
769
7,770
0
40,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
32,304
369
Minions Killed
376
0
Camps Cleared
0
1,179,357
Distance Traveled
1,174,762
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,271
570
16
1
0
221,905
4
W
Mulan
6,220
565
83
8
0
233,864
3
L
King Arthur
6,835
621
77
7
0
227,433
4
W
Danzaburou
6,868
624
95
9
0
209,869
0
L
Ganesha
6,068
552
6
1
0
227,385
6
W
Da Ji
7,090
645
53
5
0
265,796
0
L
Anubis
7,333
667
122
11
0
241,819
1
L
Thor
5,549
504
61
6
0
247,373
0
W
Chronos
7,108
646
122
11
0
247,923
6
L
Jing Wei
6,519
593
110
10
0
230,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role