Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DanielLV7
Khepri
Level 125
God Stats
0W - 2L
1,331 SR
Queue Stats
11W - 26L
1,260 Elo+
Solo
Neith
Neith
StoicAsStone
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,420 Elo+
Solo
Thoth
Thoth
Tako1651
Thoth
Level 101
God Stats
1W - 1L
1,549 SR
Queue Stats
36W - 58L
1,396 Elo+
Solo
Nemesis
Nemesis
ThundaClappa639
Nemesis
Level 155
God Stats
20W - 18L
1,430 SR
Queue Stats
331W - 393L
1,447 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,405 Elo+

VS

Team Averages
Level 119
1,580 SR
1,458 Elo+
Nu Wa
Nu Wa
Dr3admaster
Nu Wa
Level 129
God Stats
7W - 1L
1,414 SR
Queue Stats
47W - 37L
1,457 Elo+
Solo
Geb
Geb
Sinocolo
Geb
Level 120
God Stats
14W - 17L
1,513 SR
Queue Stats
272W - 262L
1,474 Elo+
Party 1
Medusa
Medusa
SoggyNanners
Medusa
Level 126
God Stats
36W - 34L
1,595 SR
Queue Stats
304W - 380L
1,487 Elo+
Party 1
King Arthur
King Arthur
SxFxlcon
King Arthur
Level 130
God Stats
11W - 10L
1,647 SR
Queue Stats
303W - 309L
1,417 Elo+
Solo
Loki
Loki
deltra27
Loki
Level 89
God Stats
2W - 0L
1,729 SR
Queue Stats
4W - 1L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 2 / 0
5,948
595
4,286
7,684
4,027
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
DanielLV7
Khepri
9
0 / 1 / 2
5,400
540
2,665
5,872
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 1
5,139
514
3,974
6,784
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Tako1651
Thoth
9
1 / 4 / 0
4,969
497
2,701
5,471
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 3 / 2
5,906
591
2,802
8,693
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,821
682
7,261
3,865
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 5
6,495
650
4,082
6,588
4,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
4 / 1 / 3
6,884
688
5,148
5,171
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SxFxlcon
King Arthur
11
1 / 1 / 2
6,335
634
4,142
7,895
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
9
2 / 3 / 2
5,503
550
1,544
8,082
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
L
Khepri
DanielLV7
Khepri
0
1
2
1
W
4
1
3
5.5
W
2
0
5
4.5
W
Medusa
4
1
3
5.5
L
2
3
1
0.83
W
King Arthur
SxFxlcon
King Arthur
1
1
2
2
L
Thoth
Tako1651
Thoth
1
4
0
0.25
L
2
3
2
1
W
Loki
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
22,177
34,504
Taken
31,601
13,854
Mitigated
13,420
5,730
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,286
981
0
1,229
7,684
4,027
0
479
7,137
424
34,155
L
Khepri
DanielLV7
Khepri
2,665
265
0
1,893
5,872
3,452
0
2,884
2,770
16,728
2,222
W
7,261
2,439
0
332
3,865
1,067
570
1,974
1,891
39,073
845
W
4,082
459
138
2,325
6,588
4,141
27
1,224
5,364
18,311
1,359
W
Medusa
5,148
2,120
0
1,480
5,171
1,567
1,417
581
4,590
0
48,056
L
3,974
1,390
0
1,620
6,784
1,702
0
2,717
3,992
0
20,581
W
King Arthur
SxFxlcon
King Arthur
4,142
361
0
1,471
7,895
4,622
0
78
7,817
738
34,851
L
Thoth
Tako1651
Thoth
2,701
36
0
225
5,471
1,310
0
3,342
1,762
32,149
861
L
2,802
718
0
763
8,693
3,363
0
1,120
7,509
0
43,394
W
Loki
1,544
385
0
2,885
8,082
2,023
0
1,570
6,512
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
32,038
276
Minions Killed
320
0
Camps Cleared
0
1,019,995
Distance Traveled
1,086,078
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,948
595
70
7
0
193,187
1
L
Khepri
5,400
540
21
2
0
213,989
5
W
Nu Wa
6,821
682
80
8
0
183,580
0
W
Geb
6,495
650
38
4
0
249,993
2
W
Medusa
6,884
688
85
9
0
212,318
2
L
Neith
5,139
514
53
5
0
197,833
0
W
King Arthur
6,335
634
73
7
0
216,034
2
L
Thoth
4,969
497
54
5
0
181,107
1
L
Nemesis
5,906
591
78
8
0
233,879
4
W
Loki
5,503
550
44
4
0
224,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role