Player Matchup

Freya
Freya
Dumpling268
Freya
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,344 Elo+
Party 1
Bacchus
Bacchus
PepitoGOTT123
Bacchus
Level 51
God Stats
41W - 35L
1,540 SR
Queue Stats
64W - 63L
1,457 Elo+
Party 2
Achilles
Achilles
SadFrozty
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
TUPAPISAPO
Nu Wa
Level 87
God Stats
11W - 12L
1,579 SR
Queue Stats
114W - 111L
1,422 Elo+
Party 2
Medusa
Medusa
bouliscool
Medusa
Level 126
God Stats
64W - 47L
1,557 SR
Queue Stats
125W - 117L
1,491 Elo+
Solo
Team Averages
Level 73
1,535 SR
1,397 Elo+

VS

Team Averages
Level 78
1,348 SR
1,342 Elo+
Cu Chulainn
Cu Chulainn
MaRkThEsHaRk09
Cu Chulainn
Level 80
God Stats
1W - 1L
1,225 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Zeus
Zeus
Theus_Gerrard
Zeus
Level 124
God Stats
2W - 0L
1,269 SR
Queue Stats
166W - 138L
1,426 Elo+
Solo
Pele
Pele
Warbird93
Pele
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 68L
1,392 Elo+
Solo
Anubis
Anubis
dFAZE-x_kash_x
Anubis
Level 92
God Stats
63W - 54L
1,463 SR
Queue Stats
81W - 85L
1,390 Elo+
Solo
Cthulhu
Cthulhu
shy532mainstay
Cthulhu
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,719
409
3,885
12,524
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
11
0 / 1 / 1
6,001
429
778
6,122
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
SadFrozty
Achilles
11
2 / 2 / 0
6,249
446
4,694
12,498
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
11
2 / 4 / 1
6,301
450
9,543
6,672
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
bouliscool
Medusa
1
0 / 0 / 0
4,193
300
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MaRkThEsHaRk09
Cu Chulainn
12
2 / 0 / 0
7,236
517
4,613
7,385
6,175
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 1
7,174
512
5,355
6,752
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
12
1 / 2 / 1
6,997
500
2,161
9,173
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
5 / 0 / 1
8,098
578
6,911
7,351
3,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 6
7,242
517
2,900
7,447
5,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cu Chulainn
MaRkThEsHaRk09
Cu Chulainn
2
0
0
2
L
Bacchus
0
1
1
0.5
L
Achilles
SadFrozty
Achilles
2
2
0
1
L
Nu Wa
2
4
1
0.63
W
3
1
1
3.5
W
Pele
1
2
1
0.75
L
Medusa
bouliscool
Medusa
0
0
0
0
W
5
0
1
5.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
21,940
37,816
Taken
38,108
21,519
Mitigated
19,872
4,325
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,885
1,211
0
2,428
12,524
3,443
0
7,013
5,511
29,956
0
W
Cu Chulainn
MaRkThEsHaRk09
Cu Chulainn
4,613
1,408
0
584
7,385
6,175
409
939
5,943
0
31,165
L
Bacchus
778
0
0
69
6,122
4,798
0
1,913
4,209
27,225
1,820
L
Achilles
SadFrozty
Achilles
4,694
1,820
0
1,218
12,498
11,605
0
2,182
10,316
0
23,273
L
Nu Wa
9,543
2,363
0
610
6,672
1,673
0
3,938
2,734
41,964
0
W
5,355
567
0
1,224
6,752
1,797
877
3,890
2,826
42,346
295
W
Pele
2,161
467
0
2,162
9,173
3,044
652
3,354
5,782
0
46,228
L
Medusa
bouliscool
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
6,911
241
0
4,081
7,351
3,784
60
2,904
4,424
73,731
2,442
W
2,900
73
135
1,304
7,447
5,072
514
3,119
4,213
20,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
36,747
204
Minions Killed
368
0
Camps Cleared
0
1,004,437
Distance Traveled
1,426,145
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,719
409
53
4
0
252,997
2
W
Cu Chulainn
7,236
517
39
3
0
278,436
0
L
Bacchus
6,001
429
52
4
0
254,560
0
L
Achilles
6,249
446
25
2
0
267,327
0
L
Nu Wa
6,301
450
74
5
0
229,553
0
W
Zeus
7,174
512
77
6
0
238,688
2
W
Pele
6,997
500
101
7
0
316,352
0
L
Medusa
4,193
300
0
0
0
0
0
W
Anubis
8,098
578
114
8
0
288,218
0
W
Cthulhu
7,242
517
37
3
0
304,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role