Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DeeRagesTTV
Anubis
Level 148
God Stats
23W - 15L
1,563 SR
Queue Stats
275W - 291L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
Dominix
Xbalanque
Level 159
God Stats
7W - 1L
2,042 SR
Queue Stats
153W - 156L
1,523 Elo+
Party 1
Merlin
Merlin
GonnaGetSmacked
Merlin
Level 124
God Stats
0W - 2L
1,259 SR
Queue Stats
113W - 121L
1,416 Elo+
Party 1
Camazotz
Camazotz
Haxkss
Camazotz
Level 108
God Stats
4W - 8L
1,355 SR
Queue Stats
182W - 174L
1,478 Elo+
Party 1
Team Averages
Level 138
1,544 SR
1,484 Elo+

VS

Team Averages
Level 118
1,511 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jovitobi
Medusa
Level 43
God Stats
4W - 0L
1,648 SR
Queue Stats
38W - 49L
1,406 Elo+
Party 2
Cerberus
Cerberus
Kratosvale
Cerberus
Level 87
God Stats
1W - 0L
1,288 SR
Queue Stats
63W - 65L
1,470 Elo+
Party 2
Vamana
Vamana
TismPrime
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,613 Elo+
Party 3
Set
Set
toadlyoko
Set
Level 157
God Stats
3W - 4L
1,621 SR
Queue Stats
79W - 53L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 2 / 1
5,469
547
4,128
10,060
7,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
1 / 6 / 1
6,069
607
5,423
8,793
3,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Dominix
Xbalanque
11
0 / 0 / 2
5,722
572
3,930
3,878
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 3 / 0
5,171
517
1,668
3,860
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Haxkss
Camazotz
11
3 / 3 / 1
6,132
613
3,974
10,032
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 1 / 3
6,828
683
5,565
4,923
2,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Jovitobi
Medusa
10
0 / 1 / 1
5,132
513
3,440
4,127
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Kratosvale
Cerberus
10
1 / 0 / 2
5,517
552
2,217
6,749
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
TismPrime
Vamana
11
3 / 1 / 3
6,782
678
5,437
8,652
7,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 2 / 3
6,607
661
5,657
8,726
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
1
0.75
W
Anubis
 
Anubis
4
1
3
5.5
L
Anubis
1
6
1
0.25
L
Xbalanque
Dominix
Xbalanque
0
0
2
1
L
0
3
0
0
L
Camazotz
Haxkss
Camazotz
3
3
1
1.17
W
Medusa
Jovitobi
Medusa
0
1
1
0.5
W
Cerberus
Kratosvale
Cerberus
1
0
2
2
W
Vamana
TismPrime
Vamana
3
1
3
4.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
22,316
36,623
Taken
33,177
15,379
Mitigated
18,533
12,077
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,128
487
0
2,062
10,060
7,456
0
2,645
7,415
17,150
0
W
Anubis
 
Anubis
5,565
0
0
2,347
4,923
2,338
0
1,852
3,071
61,227
0
L
Anubis
5,423
222
0
2,849
8,793
3,974
0
33
8,760
46,659
240
L
Xbalanque
Dominix
Xbalanque
3,930
1,388
0
2,550
3,878
1,089
0
953
2,925
0
44,664
L
1,668
92
0
630
3,860
483
0
2,041
1,819
31,558
751
L
Camazotz
Haxkss
Camazotz
3,974
1,083
0
3,986
10,032
2,377
0
2,110
7,922
0
28,856
W
Medusa
Jovitobi
Medusa
3,440
1,299
0
1,105
4,127
1,006
47
890
3,237
0
38,714
W
Cerberus
Kratosvale
Cerberus
2,217
310
0
3,290
6,749
3,914
0
1,108
5,641
17,041
0
W
Vamana
TismPrime
Vamana
5,437
1,718
0
2,570
8,652
7,312
0
4,952
3,700
0
40,768
W
5,657
2,356
0
3,040
8,726
3,963
0
2,299
6,427
0
42,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
30,866
320
Minions Killed
379
0
Camps Cleared
0
969,669
Distance Traveled
1,051,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,469
547
16
2
0
206,663
5
W
Anubis
6,828
683
105
11
0
207,755
2
L
Anubis
6,069
607
85
9
0
159,297
0
L
Xbalanque
5,722
572
91
9
0
193,693
0
L
Merlin
5,171
517
75
8
0
177,797
0
L
Camazotz
6,132
613
53
5
0
232,219
1
W
Medusa
5,132
513
61
6
0
217,418
0
W
Cerberus
5,517
552
50
5
0
204,620
0
W
Vamana
6,782
678
79
8
0
194,861
0
W
Set
6,607
661
84
8
0
226,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role